My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Executioner Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Giant Skeleton
Giant Snowball
Bats Skeleton Barrel
Zap
Bats Skeleton Barrel
Barbarian Barrel
Skeleton Barrel Executioner Giant Skeleton
The Log
Skeleton Barrel Giant Skeleton
Earthquake
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Skeleton Barrel Executioner Giant Skeleton P.E.K.K.A
Fireball
Skeleton Barrel Executioner
Poison
Bats Skeleton Barrel Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Executioner Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats The Log Skeleton Barrel Fireball Executioner Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats The Log Skeleton Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Giant Skeleton P.E.K.K.A
Skeleton Barrel
Bats Fireball Mirror Giant Skeleton
Fireball
Skeleton Barrel Mirror The Log
Mirror
Fireball The Log Skeleton Barrel Giant Skeleton
Executioner
P.E.K.K.A The Log
Giant Skeleton
Bats Skeleton Barrel Mirror The Log
P.E.K.K.A
Bats Executioner The Log
The Log
Mirror Fireball Executioner Giant Skeleton P.E.K.K.A

Defense Synergies 3 9

Bats
Giant Skeleton P.E.K.K.A The Log
Skeleton Barrel
Fireball
Fireball
Mirror The Log Skeleton Barrel
Mirror
Fireball Executioner The Log
Executioner
Mirror Giant Skeleton The Log
Giant Skeleton
Bats Executioner The Log
P.E.K.K.A
The Log Bats
The Log
Fireball P.E.K.K.A Bats Mirror Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Executioner The Log
P.E.K.K.A Bats Executioner The Log
P.E.K.K.A Bats Executioner Giant Skeleton
P.E.K.K.A Bats
Fireball Giant Skeleton P.E.K.K.A The Log
Fireball The Log Bats Executioner
Bats Fireball Executioner
Skeleton Barrel Fireball Giant Skeleton P.E.K.K.A The Log
P.E.K.K.A
Giant Skeleton
Bats Executioner Fireball Giant Skeleton The Log
Executioner Bats Fireball
P.E.K.K.A Bats Fireball Giant Skeleton The Log
Fireball Executioner Bats P.E.K.K.A The Log
P.E.K.K.A
Fireball P.E.K.K.A The Log
Bats Fireball Executioner P.E.K.K.A
Fireball Bats Executioner The Log
Executioner The Log Bats Fireball Giant Skeleton
P.E.K.K.A
Bats Fireball Executioner Giant Skeleton P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Giant Skeleton P.E.K.K.A
Fireball Skeleton Barrel Executioner The Log
Giant Skeleton P.E.K.K.A Bats The Log
Giant Skeleton P.E.K.K.A Bats Fireball The Log
Giant Skeleton P.E.K.K.A Executioner
Fireball Executioner Bats Skeleton Barrel
P.E.K.K.A Bats Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Bats Fireball The Log
P.E.K.K.A
P.E.K.K.A Bats Giant Skeleton
P.E.K.K.A Fireball Giant Skeleton The Log
Giant Skeleton P.E.K.K.A Fireball Executioner
Fireball Executioner
Bats Fireball Executioner Giant Skeleton P.E.K.K.A The Log
Bats Executioner Fireball Giant Skeleton P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Giant Skeleton The Log
Fireball Skeleton Barrel Executioner The Log
Skeleton Barrel Fireball Giant Skeleton The Log
Skeleton Barrel Fireball Giant Skeleton The Log
Fireball Executioner The Log
Fireball Executioner Bats Skeleton Barrel
Executioner The Log
Fireball The Log Skeleton Barrel Executioner
Fireball The Log Skeleton Barrel
Bats Fireball
Skeleton Barrel Fireball The Log
Fireball Executioner
Skeleton Barrel Fireball Executioner The Log
Skeleton Barrel Fireball
Skeleton Barrel Fireball The Log
Skeleton Barrel Fireball Executioner The Log
Skeleton Barrel Fireball Executioner The Log
Fireball
Bats
Skeleton Barrel Fireball Executioner The Log
Skeleton Barrel Fireball The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Skeleton Barrel Fireball The Log
The Log Fireball Executioner
Fireball The Log Skeleton Barrel Executioner
Fireball Skeleton Barrel The Log
Fireball Skeleton Barrel The Log
Bats Fireball Executioner
Bats Skeleton Barrel Fireball
Fireball
Fireball The Log
Fireball
P.E.K.K.A Giant Skeleton
Fireball The Log
Skeleton Barrel Bats Fireball
Fireball Executioner
The Log Fireball
Fireball Executioner
The Log Skeleton Barrel Fireball Executioner
Fireball Giant Skeleton
Executioner P.E.K.K.A
Bats Fireball Giant Skeleton The Log
Bats Fireball Executioner
Skeleton Barrel Fireball Executioner Giant Skeleton The Log
P.E.K.K.A
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: