My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Goblin Hut Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Goblin Hut Ram Rider Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Wall Breakers Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Wall Breakers Ram Rider
Giant Snowball
Bats Skeleton Barrel Goblin Hut Wall Breakers Ram Rider Little Prince
Zap
Bats Skeleton Barrel Firecracker Goblin Hut Wall Breakers Ram Rider Little Prince
Barbarian Barrel
Skeleton Barrel Firecracker Goblin Hut Wall Breakers Little Prince
The Log
Skeleton Barrel Firecracker Goblin Hut Wall Breakers Ram Rider Little Prince
Earthquake
Firecracker Goblin Hut
Arrows
Bats Skeleton Barrel Firecracker Goblin Hut Wall Breakers Little Prince
Royal Delivery
Bats Skeleton Barrel Firecracker Goblin Hut Wall Breakers Ram Rider Little Prince
Fireball
Skeleton Barrel Firecracker Goblin Hut Wall Breakers Ram Rider Little Prince
Poison
Bats Skeleton Barrel Firecracker Goblin Hut Little Prince
Lightning
Goblin Hut Ram Rider Little Prince
Rocket
Goblin Hut Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Skeleton Barrel Firecracker Little Prince Goblin Hut Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Skeleton Barrel Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Firecracker Wall Breakers Ram Rider
Skeleton Barrel
Bats Firecracker Goblin Hut Wall Breakers Ram Rider Mega Knight
Firecracker
Skeleton Barrel Bats Goblin Hut Wall Breakers Ram Rider Mega Knight
Goblin Hut
Skeleton Barrel Firecracker Ram Rider Mega Knight
Wall Breakers
Bats Skeleton Barrel Firecracker Mega Knight
Ram Rider
Bats Skeleton Barrel Firecracker Goblin Hut Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Goblin Hut Wall Breakers Ram Rider
Little Prince

Defense Synergies 0 5

Bats
Firecracker Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
Bats Goblin Hut Mega Knight
Goblin Hut
Firecracker
Wall Breakers
Ram Rider
Mega Knight
Bats Skeleton Barrel Firecracker
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Goblin Hut Ram Rider
Bats Firecracker Goblin Hut Ram Rider Mega Knight
Goblin Hut Ram Rider Mega Knight Bats
Goblin Hut Bats Firecracker Ram Rider Mega Knight
Firecracker Mega Knight
Bats Firecracker Mega Knight
Bats Ram Rider Firecracker Goblin Hut Little Prince
Skeleton Barrel Ram Rider Mega Knight
Goblin Hut
Firecracker Mega Knight Little Prince
Bats Firecracker Goblin Hut Ram Rider Mega Knight
Bats Firecracker Goblin Hut Ram Rider
Goblin Hut Mega Knight Bats Ram Rider
Mega Knight Bats Firecracker Goblin Hut
Goblin Hut Ram Rider Mega Knight
Goblin Hut Ram Rider Mega Knight
Mega Knight Bats Firecracker Goblin Hut
Mega Knight Bats Firecracker Goblin Hut Ram Rider Little Prince
Bats Firecracker Goblin Hut Ram Rider Mega Knight Little Prince
Goblin Hut Ram Rider
Mega Knight Bats Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut
Skeleton Barrel Firecracker Mega Knight
Mega Knight Bats Goblin Hut Ram Rider
Mega Knight Bats Ram Rider
Goblin Hut Ram Rider Mega Knight
Firecracker Bats Skeleton Barrel Goblin Hut Ram Rider
Bats Goblin Hut Ram Rider
Mega Knight
Mega Knight Bats Firecracker Goblin Hut
Goblin Hut
Mega Knight Bats Goblin Hut
Mega Knight
Mega Knight Ram Rider
Firecracker Mega Knight
Goblin Hut Bats Firecracker Little Prince
Bats Mega Knight Firecracker Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel Ram Rider
Skeleton Barrel Goblin Hut
Skeleton Barrel Firecracker
Firecracker Mega Knight
Firecracker Bats Skeleton Barrel Ram Rider
Firecracker
Skeleton Barrel Firecracker Ram Rider
Skeleton Barrel Firecracker Ram Rider
Bats
Firecracker Skeleton Barrel Ram Rider
Firecracker
Skeleton Barrel Firecracker Goblin Hut
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Goblin Hut
Skeleton Barrel Firecracker Goblin Hut
Skeleton Barrel Firecracker Goblin Hut Mega Knight
Bats
Skeleton Barrel Firecracker Mega Knight
Skeleton Barrel Firecracker Mega Knight Little Prince
Mega Knight
Skeleton Barrel
Firecracker Mega Knight Little Prince
Firecracker Skeleton Barrel Ram Rider
Skeleton Barrel Ram Rider Mega Knight
Skeleton Barrel Firecracker
Bats Firecracker Little Prince
Bats Skeleton Barrel Firecracker Goblin Hut
Mega Knight
Firecracker
Mega Knight
Firecracker
Skeleton Barrel Bats Goblin Hut
Firecracker Ram Rider
Firecracker Mega Knight
Skeleton Barrel Firecracker
Firecracker Mega Knight
Bats Firecracker
Firecracker Bats
Skeleton Barrel Firecracker Mega Knight Little Prince
Firecracker Mega Knight

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