My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Royal Ghost Night Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Ghost Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Guards Night Witch Ram Rider
Giant Snowball
Bats Skeleton Barrel Guards Night Witch Ram Rider
Zap
Bats Skeleton Barrel Firecracker Guards Night Witch Ram Rider
Barbarian Barrel
Skeleton Barrel Firecracker Guards Royal Ghost Night Witch
The Log
Skeleton Barrel Firecracker Guards Ram Rider
Earthquake
Firecracker Guards
Arrows
Bats Skeleton Barrel Firecracker Guards Night Witch
Royal Delivery
Bats Skeleton Barrel Firecracker Guards Royal Ghost Night Witch Ram Rider
Fireball
Skeleton Barrel Firecracker Night Witch Ram Rider
Poison
Bats Skeleton Barrel Firecracker Guards Night Witch
Lightning
Night Witch Ram Rider
Rocket
Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Guards Royal Ghost Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Firecracker Guards Royal Ghost Night Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Firecracker Guards

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Firecracker Ram Rider
Skeleton Barrel
Bats Firecracker Guards Royal Ghost Ram Rider Mega Knight
Firecracker
Skeleton Barrel Bats Ram Rider Mega Knight
Guards
Skeleton Barrel Ram Rider
Royal Ghost
Skeleton Barrel Ram Rider Mega Knight
Night Witch
Mega Knight
Ram Rider
Bats Skeleton Barrel Firecracker Guards Royal Ghost Mega Knight
Mega Knight
Bats Skeleton Barrel Firecracker Royal Ghost Night Witch Ram Rider

Defense Synergies 0 8

Bats
Firecracker Mega Knight
Skeleton Barrel
Mega Knight
Firecracker
Bats Guards Night Witch Mega Knight
Guards
Firecracker
Royal Ghost
Mega Knight
Night Witch
Firecracker Mega Knight
Ram Rider
Mega Knight
Bats Skeleton Barrel Firecracker Royal Ghost Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Ram Rider
Bats Firecracker Night Witch Ram Rider Mega Knight
Ram Rider Mega Knight Bats Night Witch
Night Witch Bats Firecracker Guards Ram Rider Mega Knight
Firecracker Mega Knight
Bats Firecracker Guards Royal Ghost Night Witch Mega Knight
Bats Ram Rider Firecracker Night Witch
Skeleton Barrel Ram Rider Mega Knight
Night Witch
Guards Firecracker Royal Ghost Night Witch Mega Knight
Bats Guards Firecracker Royal Ghost Night Witch Ram Rider Mega Knight
Bats Firecracker Night Witch Ram Rider
Night Witch Mega Knight Bats Guards Ram Rider
Mega Knight Bats Firecracker Guards Royal Ghost Night Witch
Ram Rider Mega Knight
Ram Rider Mega Knight
Mega Knight Bats Firecracker Night Witch
Mega Knight Bats Firecracker Guards Royal Ghost Night Witch Ram Rider
Bats Firecracker Guards Royal Ghost Ram Rider Mega Knight
Ram Rider
Royal Ghost Mega Knight Bats Firecracker Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Royal Ghost
Skeleton Barrel Firecracker Royal Ghost Mega Knight
Guards Mega Knight Bats Ram Rider
Guards Mega Knight Bats Night Witch Ram Rider
Guards Night Witch Ram Rider Mega Knight
Firecracker Bats Skeleton Barrel Ram Rider
Guards Bats Night Witch Ram Rider
Mega Knight
Mega Knight Bats Firecracker
Guards
Mega Knight Bats Guards
Mega Knight Guards
Mega Knight Guards Night Witch Ram Rider
Firecracker Mega Knight
Guards Bats Firecracker Night Witch
Bats Mega Knight Firecracker Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Guards Royal Ghost
Firecracker Skeleton Barrel Royal Ghost Ram Rider
Skeleton Barrel
Skeleton Barrel Firecracker Guards
Firecracker Mega Knight
Firecracker Bats Skeleton Barrel Ram Rider
Firecracker
Skeleton Barrel Firecracker Ram Rider
Skeleton Barrel Firecracker Ram Rider
Bats Guards Night Witch
Firecracker Skeleton Barrel Ram Rider
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Bats Night Witch
Skeleton Barrel Firecracker Mega Knight
Skeleton Barrel Firecracker Mega Knight
Night Witch Mega Knight
Skeleton Barrel
Firecracker Mega Knight
Firecracker Skeleton Barrel Royal Ghost Ram Rider
Skeleton Barrel Ram Rider Mega Knight
Skeleton Barrel Firecracker
Bats Firecracker Night Witch
Bats Skeleton Barrel Firecracker Guards
Night Witch
Night Witch Mega Knight
Firecracker
Mega Knight
Firecracker
Skeleton Barrel Bats Guards Night Witch
Firecracker Ram Rider
Firecracker Mega Knight
Skeleton Barrel Firecracker
Firecracker Mega Knight
Bats Firecracker Guards
Firecracker Bats
Skeleton Barrel Firecracker Royal Ghost Mega Knight
Firecracker Mega Knight

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