My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Royal Recruits Battle Ram Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Dart Goblin Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Royal Recruits Battle Ram Guards
Giant Snowball
Bats Skeleton Barrel Royal Recruits Dart Goblin Battle Ram Guards
Zap
Bats Skeleton Barrel Firecracker Dart Goblin Battle Ram Guards
Barbarian Barrel
Skeleton Barrel Firecracker Royal Recruits Dart Goblin Battle Ram Guards
The Log
Skeleton Barrel Firecracker Royal Recruits Dart Goblin Battle Ram Guards
Earthquake
Firecracker Guards
Arrows
Bats Skeleton Barrel Firecracker Royal Recruits Dart Goblin Guards
Royal Delivery
Bats Skeleton Barrel Firecracker Royal Recruits Dart Goblin Battle Ram Guards
Fireball
Skeleton Barrel Firecracker Dart Goblin Battle Ram
Poison
Bats Skeleton Barrel Firecracker Royal Recruits Dart Goblin Guards
Lightning
Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Royal Recruits Battle Ram Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Firecracker Dart Goblin Guards Battle Ram Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Firecracker Dart Goblin

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Firecracker Royal Recruits Battle Ram
Skeleton Barrel
Bats Firecracker Royal Recruits Dart Goblin Battle Ram Guards Mega Knight
Firecracker
Skeleton Barrel Bats Royal Recruits Dart Goblin Battle Ram Mega Knight
Royal Recruits
Bats Skeleton Barrel Firecracker Dart Goblin Battle Ram
Dart Goblin
Skeleton Barrel Firecracker Royal Recruits Battle Ram Mega Knight
Battle Ram
Bats Skeleton Barrel Firecracker Royal Recruits Dart Goblin
Guards
Skeleton Barrel
Mega Knight
Bats Skeleton Barrel Firecracker Dart Goblin

Defense Synergies 0 13

Bats
Firecracker Royal Recruits Dart Goblin Mega Knight
Skeleton Barrel
Dart Goblin Mega Knight
Firecracker
Bats Royal Recruits Dart Goblin Guards Mega Knight
Royal Recruits
Bats Firecracker Dart Goblin
Dart Goblin
Bats Skeleton Barrel Firecracker Royal Recruits Guards Mega Knight
Battle Ram
Guards
Firecracker Dart Goblin
Mega Knight
Bats Skeleton Barrel Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Royal Recruits Dart Goblin
Bats Firecracker Royal Recruits Dart Goblin Mega Knight
Mega Knight Bats Royal Recruits Dart Goblin
Royal Recruits Bats Firecracker Dart Goblin Guards Mega Knight
Firecracker Royal Recruits Mega Knight
Bats Firecracker Dart Goblin Guards Mega Knight
Bats Dart Goblin Firecracker
Skeleton Barrel Royal Recruits Dart Goblin Mega Knight
Royal Recruits
Guards Firecracker Royal Recruits Dart Goblin Mega Knight
Bats Dart Goblin Guards Firecracker Royal Recruits Mega Knight
Bats Firecracker Dart Goblin
Royal Recruits Mega Knight Bats Guards
Mega Knight Bats Firecracker Royal Recruits Dart Goblin Guards
Royal Recruits Mega Knight
Royal Recruits Mega Knight
Mega Knight Bats Firecracker Royal Recruits
Mega Knight Bats Firecracker Royal Recruits Dart Goblin Guards
Bats Firecracker Royal Recruits Dart Goblin Guards Mega Knight
Royal Recruits Dart Goblin
Royal Recruits Mega Knight Bats Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Mega Knight
Skeleton Barrel Firecracker Mega Knight
Royal Recruits Guards Mega Knight Bats
Royal Recruits Guards Mega Knight Bats
Royal Recruits Guards Mega Knight
Firecracker Bats Skeleton Barrel Dart Goblin
Royal Recruits Guards Bats Dart Goblin
Mega Knight Royal Recruits
Royal Recruits Mega Knight Bats Firecracker
Royal Recruits Dart Goblin Guards
Mega Knight Bats Royal Recruits Dart Goblin Guards
Royal Recruits Mega Knight Guards
Royal Recruits Mega Knight Guards
Royal Recruits Firecracker Dart Goblin Mega Knight
Royal Recruits Guards Bats Firecracker Dart Goblin
Bats Mega Knight Firecracker Royal Recruits Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Royal Recruits Dart Goblin Guards
Firecracker Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Skeleton Barrel Firecracker Royal Recruits Dart Goblin Guards
Firecracker Mega Knight
Firecracker Bats Skeleton Barrel Dart Goblin
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Bats Guards
Firecracker Skeleton Barrel Royal Recruits Dart Goblin
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Royal Recruits Dart Goblin Mega Knight
Bats
Skeleton Barrel Firecracker Dart Goblin Mega Knight
Skeleton Barrel Firecracker Dart Goblin Mega Knight
Mega Knight
Skeleton Barrel Royal Recruits
Firecracker Mega Knight
Firecracker Skeleton Barrel Dart Goblin
Skeleton Barrel Mega Knight
Skeleton Barrel Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Bats Skeleton Barrel Firecracker Dart Goblin Guards
Dart Goblin Mega Knight
Firecracker
Mega Knight
Firecracker
Skeleton Barrel Bats Royal Recruits Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Skeleton Barrel Firecracker Dart Goblin
Firecracker Royal Recruits Dart Goblin Mega Knight
Bats Firecracker Royal Recruits Dart Goblin Guards
Firecracker Bats Dart Goblin
Skeleton Barrel Firecracker Royal Recruits Dart Goblin Mega Knight
Firecracker Dart Goblin Mega Knight

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