My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Giant Skeleton Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Giant Skeleton
Giant Snowball
Bats Dart Goblin Royal Hogs Witch Lumberjack
Zap
Bats Dart Goblin Royal Hogs Witch
Barbarian Barrel
Dart Goblin Royal Hogs Witch Giant Skeleton Lumberjack
The Log
Dart Goblin Royal Hogs Witch Giant Skeleton Lumberjack
Earthquake
Royal Hogs Witch
Arrows
Bats Dart Goblin Royal Hogs Witch
Royal Delivery
Bats Dart Goblin Royal Hogs Witch Giant Skeleton Lumberjack
Fireball
Dart Goblin Royal Hogs Witch Lumberjack
Poison
Bats Dart Goblin Royal Hogs Witch
Lightning
Witch Lumberjack Goblinstein
Rocket
Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Dart Goblin Lumberjack Royal Hogs Witch Goblinstein Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Dart Goblin Lumberjack

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Royal Hogs Lumberjack
Giant Snowball
Royal Hogs Dart Goblin Witch Giant Skeleton Lumberjack
Dart Goblin
Giant Snowball Royal Hogs Giant Skeleton
Royal Hogs
Giant Snowball Bats Dart Goblin Lumberjack
Witch
Giant Snowball Giant Skeleton Lumberjack
Giant Skeleton
Bats Giant Snowball Dart Goblin Witch Lumberjack
Lumberjack
Bats Giant Snowball Royal Hogs Witch Giant Skeleton
Goblinstein

Defense Synergies 0 13

Bats
Giant Snowball Dart Goblin Giant Skeleton Lumberjack
Giant Snowball
Bats Dart Goblin Witch Giant Skeleton Lumberjack
Dart Goblin
Bats Giant Snowball Giant Skeleton Lumberjack
Royal Hogs
Witch
Giant Snowball Giant Skeleton Lumberjack
Giant Skeleton
Bats Giant Snowball Dart Goblin Witch Lumberjack
Lumberjack
Bats Giant Snowball Dart Goblin Witch Giant Skeleton
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Lumberjack Bats Dart Goblin Witch
Witch Lumberjack Bats Giant Snowball Dart Goblin Giant Skeleton
Witch Lumberjack Bats Dart Goblin
Giant Skeleton Lumberjack
Bats Giant Snowball Dart Goblin Lumberjack
Bats Giant Snowball Dart Goblin Witch
Dart Goblin Giant Skeleton
Witch Lumberjack
Giant Snowball Dart Goblin Giant Skeleton Lumberjack
Bats Dart Goblin Witch Giant Snowball Giant Skeleton Lumberjack
Bats Giant Snowball Dart Goblin Witch
Lumberjack Bats Giant Snowball Witch Giant Skeleton
Bats Giant Snowball Dart Goblin Witch Lumberjack
Lumberjack
Giant Snowball Lumberjack Goblinstein
Bats Witch Lumberjack
Bats Giant Snowball Dart Goblin Witch Lumberjack
Giant Snowball Witch Bats Dart Goblin Giant Skeleton Lumberjack
Dart Goblin Lumberjack
Bats Giant Snowball Dart Goblin Witch Giant Skeleton Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Witch Giant Skeleton
Giant Snowball Lumberjack
Giant Skeleton Lumberjack Bats Witch
Giant Skeleton Lumberjack Bats
Giant Skeleton Witch Lumberjack
Goblinstein Bats Giant Snowball Dart Goblin Witch
Bats Dart Goblin Witch Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Goblinstein Bats Giant Snowball Witch
Witch Dart Goblin
Bats Dart Goblin Witch Giant Skeleton Lumberjack
Giant Snowball Giant Skeleton
Giant Skeleton Witch Lumberjack
Dart Goblin Witch
Witch Bats Dart Goblin Giant Skeleton Lumberjack Goblinstein
Bats Giant Snowball Dart Goblin Witch Giant Skeleton
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton
Giant Snowball Dart Goblin
Dart Goblin Giant Skeleton
Dart Goblin Giant Skeleton
Giant Snowball Goblinstein
Goblinstein Bats Giant Snowball Dart Goblin Witch
Dart Goblin Witch
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin
Bats Giant Snowball Lumberjack
Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin
Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Witch
Dart Goblin
Giant Snowball
Bats
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Witch
Giant Skeleton
Giant Snowball
Giant Snowball
Giant Snowball Witch Goblinstein
Witch
Giant Snowball Dart Goblin Witch
Giant Snowball Witch
Dart Goblin
Bats Giant Snowball Dart Goblin Witch
Bats Giant Snowball Dart Goblin Witch Goblinstein
Giant Snowball
Giant Snowball Dart Goblin
Giant Snowball
Giant Skeleton
Giant Snowball
Bats Dart Goblin Witch Goblinstein
Giant Snowball Dart Goblin Witch
Dart Goblin Lumberjack
Giant Snowball Dart Goblin
Giant Snowball Giant Skeleton
Dart Goblin
Bats Giant Snowball Dart Goblin Witch Giant Skeleton
Bats Giant Snowball Dart Goblin Witch
Giant Snowball Dart Goblin Witch Giant Skeleton
Dart Goblin

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