My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Baby Dragon Witch Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton
Giant Snowball
Bats Clone Baby Dragon Witch
Zap
Bats Firecracker Clone Witch
Barbarian Barrel
Firecracker Clone Witch Giant Skeleton
The Log
Firecracker Clone Witch Giant Skeleton
Earthquake
Firecracker Clone Witch
Arrows
Bats Firecracker Clone Witch
Royal Delivery
Bats Firecracker Clone Baby Dragon Witch Giant Skeleton Mother Witch
Fireball
Firecracker Clone Baby Dragon Witch Mother Witch
Poison
Bats Firecracker Clone Witch Mother Witch
Lightning
Baby Dragon Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Baby Dragon Giant Skeleton Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Firecracker Clone Baby Dragon Mother Witch Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Firecracker Clone

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Firecracker Clone Baby Dragon
Giant Snowball
Firecracker Baby Dragon Witch Giant Skeleton Mother Witch
Firecracker
Bats Giant Snowball Baby Dragon Giant Skeleton
Clone
Giant Skeleton Bats Baby Dragon Witch
Baby Dragon
Bats Giant Snowball Firecracker Clone Witch Giant Skeleton
Witch
Giant Snowball Clone Baby Dragon Giant Skeleton
Giant Skeleton
Bats Clone Giant Snowball Firecracker Baby Dragon Witch Mother Witch
Mother Witch
Giant Snowball Giant Skeleton

Defense Synergies 0 16

Bats
Giant Snowball Firecracker Baby Dragon Giant Skeleton
Giant Snowball
Bats Firecracker Baby Dragon Witch Giant Skeleton Mother Witch
Firecracker
Bats Giant Snowball Baby Dragon Giant Skeleton
Clone
Baby Dragon
Bats Giant Snowball Firecracker Witch Giant Skeleton Mother Witch
Witch
Giant Snowball Baby Dragon Giant Skeleton
Giant Skeleton
Bats Giant Snowball Firecracker Baby Dragon Witch Mother Witch
Mother Witch
Giant Snowball Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Bats Firecracker Witch
Witch Bats Giant Snowball Giant Skeleton
Witch Bats Firecracker
Firecracker Giant Skeleton
Bats Giant Snowball Firecracker Baby Dragon Mother Witch
Bats Giant Snowball Firecracker Baby Dragon Witch
Baby Dragon Giant Skeleton
Witch
Giant Snowball Firecracker Giant Skeleton
Bats Witch Mother Witch Giant Snowball Firecracker Baby Dragon Giant Skeleton
Bats Giant Snowball Firecracker Baby Dragon Witch
Bats Giant Snowball Witch Giant Skeleton
Bats Giant Snowball Firecracker Baby Dragon Witch
Giant Snowball
Bats Firecracker Witch
Bats Giant Snowball Firecracker Baby Dragon Witch
Giant Snowball Baby Dragon Witch Bats Firecracker Giant Skeleton Mother Witch
Bats Giant Snowball Firecracker Baby Dragon Witch Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Witch Giant Skeleton
Giant Snowball Firecracker Baby Dragon
Giant Skeleton Bats Witch
Giant Skeleton Bats
Giant Skeleton Witch
Firecracker Mother Witch Bats Giant Snowball Baby Dragon Witch
Bats Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Bats Giant Snowball Firecracker Baby Dragon Witch
Witch
Bats Witch Giant Skeleton
Giant Snowball Giant Skeleton
Giant Skeleton Witch
Firecracker Baby Dragon Witch
Witch Bats Firecracker Baby Dragon Giant Skeleton
Bats Giant Snowball Firecracker Baby Dragon Witch Giant Skeleton Mother Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon Giant Skeleton
Firecracker Giant Snowball Baby Dragon
Baby Dragon Giant Skeleton
Firecracker Giant Skeleton
Giant Snowball Firecracker Baby Dragon
Firecracker Mother Witch Bats Giant Snowball Baby Dragon Witch
Firecracker Baby Dragon Witch
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker
Bats Giant Snowball
Firecracker
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Giant Snowball
Bats
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon Witch Mother Witch
Baby Dragon Giant Skeleton
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Firecracker Mother Witch Baby Dragon Witch
Witch
Firecracker Giant Snowball Baby Dragon Witch
Giant Snowball Baby Dragon Witch
Firecracker Baby Dragon
Bats Giant Snowball Firecracker Baby Dragon Witch Mother Witch
Bats Giant Snowball Firecracker Witch
Giant Snowball
Giant Snowball
Giant Snowball Firecracker
Giant Skeleton
Giant Snowball Firecracker
Bats Witch
Giant Snowball Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Giant Snowball Giant Skeleton
Firecracker
Bats Giant Snowball Firecracker Baby Dragon Witch Giant Skeleton
Firecracker Bats Giant Snowball Witch
Giant Snowball Firecracker Baby Dragon Witch Giant Skeleton
Firecracker

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