My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Witch Balloon Lumberjack
Zap
Bats Witch Balloon
Barbarian Barrel
Heal Spirit Witch Lumberjack
The Log
Heal Spirit Witch Lumberjack
Earthquake
Witch
Arrows
Bats Heal Spirit Witch
Royal Delivery
Bats Heal Spirit Witch Balloon Lumberjack
Fireball
Witch Balloon Lumberjack
Poison
Bats Witch Balloon
Lightning
Ice Golem Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Heal Spirit Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Giant Snowball Ice Golem Barbarian Barrel Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Heal Spirit Bats Giant Snowball Ice Golem

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Balloon Barbarian Barrel Lumberjack
Giant Snowball
Balloon Ice Golem Barbarian Barrel Witch Lumberjack
Heal Spirit
Balloon Witch Lumberjack
Ice Golem
Bats Balloon Lumberjack Giant Snowball Barbarian Barrel Witch
Barbarian Barrel
Balloon Bats Giant Snowball Ice Golem Lumberjack
Witch
Giant Snowball Heal Spirit Ice Golem Lumberjack
Balloon
Bats Giant Snowball Heal Spirit Ice Golem Barbarian Barrel Lumberjack
Lumberjack
Ice Golem Balloon Bats Giant Snowball Heal Spirit Barbarian Barrel Witch

Defense Synergies 0 14

Bats
Giant Snowball Ice Golem Barbarian Barrel Lumberjack
Giant Snowball
Bats Ice Golem Barbarian Barrel Witch Lumberjack
Heal Spirit
Ice Golem
Bats Giant Snowball Barbarian Barrel Witch Lumberjack
Barbarian Barrel
Bats Giant Snowball Ice Golem Witch Lumberjack
Witch
Giant Snowball Ice Golem Barbarian Barrel Lumberjack
Balloon
Lumberjack
Bats Giant Snowball Ice Golem Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel
Lumberjack Bats Witch
Witch Lumberjack Bats Giant Snowball
Witch Lumberjack Bats
Barbarian Barrel Lumberjack
Barbarian Barrel Bats Giant Snowball Lumberjack
Bats Giant Snowball Witch
Ice Golem Barbarian Barrel
Witch Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Lumberjack
Bats Witch Giant Snowball Ice Golem Barbarian Barrel Lumberjack
Bats Giant Snowball Witch
Lumberjack Bats Giant Snowball Witch
Bats Giant Snowball Barbarian Barrel Witch Lumberjack
Lumberjack
Giant Snowball Lumberjack
Bats Witch Lumberjack
Bats Giant Snowball Barbarian Barrel Witch Lumberjack
Giant Snowball Barbarian Barrel Witch Bats Ice Golem Lumberjack
Lumberjack
Bats Giant Snowball Barbarian Barrel Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Ice Golem Barbarian Barrel Witch
Giant Snowball Ice Golem Barbarian Barrel Lumberjack
Lumberjack Bats Ice Golem Witch
Lumberjack Bats Ice Golem Barbarian Barrel
Witch Lumberjack
Bats Giant Snowball Ice Golem Witch
Bats Ice Golem Witch Lumberjack
Lumberjack
Bats Giant Snowball Ice Golem Barbarian Barrel Witch
Witch
Bats Witch Lumberjack
Giant Snowball
Ice Golem Witch Lumberjack
Witch
Witch Bats Ice Golem Barbarian Barrel Lumberjack
Bats Giant Snowball Ice Golem Barbarian Barrel Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Barbarian Barrel
Giant Snowball Barbarian Barrel
Barbarian Barrel
Ice Golem Barbarian Barrel
Giant Snowball Barbarian Barrel
Bats Giant Snowball Ice Golem Witch
Witch
Giant Snowball Ice Golem Barbarian Barrel
Giant Snowball
Bats Giant Snowball Lumberjack
Barbarian Barrel
Giant Snowball
Giant Snowball Ice Golem Barbarian Barrel
Barbarian Barrel
Giant Snowball Ice Golem Barbarian Barrel
Giant Snowball Barbarian Barrel Witch
Barbarian Barrel
Giant Snowball Barbarian Barrel
Bats
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Witch
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Ice Golem Barbarian Barrel Witch
Witch
Giant Snowball Barbarian Barrel Witch
Giant Snowball Witch
Barbarian Barrel
Bats Giant Snowball Ice Golem Witch
Bats Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Bats Barbarian Barrel Witch
Giant Snowball Witch
Barbarian Barrel
Lumberjack
Giant Snowball Ice Golem
Giant Snowball
Bats Giant Snowball Witch
Bats Giant Snowball Witch
Giant Snowball Barbarian Barrel Witch

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