My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Miner
Zap
Bats
Barbarian Barrel
Valkyrie Wizard
The Log
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard Miner
Fireball
Wizard
Poison
Bats Wizard
Lightning
Ice Golem Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Valkyrie Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Giant Snowball Ice Golem Miner Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Giant Snowball Ice Golem

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Valkyrie Miner Mega Knight
Giant Snowball
Ice Golem Valkyrie Mirror Miner Mega Knight
Ice Golem
Bats Giant Snowball Miner
Valkyrie
Bats Giant Snowball Wizard
Wizard
Valkyrie Miner Mega Knight
Mirror
Miner Giant Snowball
Miner
Bats Mirror Giant Snowball Ice Golem Wizard Mega Knight
Mega Knight
Bats Giant Snowball Wizard Miner

Defense Synergies 2 15

Bats
Giant Snowball Ice Golem Valkyrie Mega Knight
Giant Snowball
Mirror Mega Knight Bats Ice Golem Valkyrie Wizard Miner
Ice Golem
Bats Giant Snowball Wizard Mega Knight
Valkyrie
Bats Giant Snowball Wizard Mirror
Wizard
Giant Snowball Ice Golem Valkyrie Mega Knight
Mirror
Giant Snowball Valkyrie Mega Knight
Miner
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Bats Ice Golem Wizard Mirror Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Wizard
Bats Valkyrie Mega Knight
Mega Knight Bats Giant Snowball Valkyrie
Bats Valkyrie Mega Knight
Valkyrie Mega Knight
Bats Giant Snowball Valkyrie Mega Knight
Bats Giant Snowball Wizard
Ice Golem Valkyrie Mega Knight
Giant Snowball Ice Golem Valkyrie Miner Mega Knight
Bats Valkyrie Giant Snowball Ice Golem Wizard Mega Knight
Bats Giant Snowball Wizard
Mega Knight Bats Giant Snowball Valkyrie Wizard
Valkyrie Wizard Mega Knight Bats Giant Snowball
Mega Knight
Giant Snowball Mega Knight
Wizard Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Giant Snowball Wizard
Giant Snowball Valkyrie Wizard Bats Ice Golem Mega Knight
Valkyrie Wizard Mega Knight Bats Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Giant Snowball Ice Golem
Giant Snowball Ice Golem Valkyrie Wizard Miner Mega Knight
Mega Knight Bats Ice Golem Valkyrie
Valkyrie Mega Knight Bats Ice Golem
Valkyrie Mega Knight
Wizard Bats Giant Snowball Ice Golem
Bats Ice Golem Valkyrie
Mega Knight Valkyrie
Mega Knight Bats Giant Snowball Ice Golem Valkyrie
Mega Knight Bats Valkyrie
Mega Knight Giant Snowball Valkyrie
Mega Knight Ice Golem Valkyrie Wizard
Wizard Valkyrie Mega Knight
Bats Ice Golem Valkyrie
Bats Valkyrie Mega Knight Giant Snowball Ice Golem Wizard
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Valkyrie
Giant Snowball Miner
Miner
Ice Golem Valkyrie
Wizard Giant Snowball Valkyrie Mega Knight
Wizard Bats Giant Snowball Ice Golem
Wizard
Giant Snowball Ice Golem Wizard
Miner Giant Snowball Wizard
Bats Giant Snowball
Miner Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball Ice Golem Miner
Giant Snowball Ice Golem
Giant Snowball Wizard
Wizard Mega Knight
Giant Snowball
Bats
Giant Snowball Wizard Mega Knight
Giant Snowball Valkyrie Wizard Miner Mega Knight
Mega Knight
Giant Snowball Wizard
Giant Snowball
Giant Snowball Ice Golem Valkyrie Wizard Mega Knight
Miner Giant Snowball Wizard
Giant Snowball Wizard Miner Mega Knight
Miner
Bats Giant Snowball Ice Golem Wizard
Bats Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Miner Mega Knight
Giant Snowball
Mega Knight
Giant Snowball Wizard
Bats
Giant Snowball Wizard
Miner Valkyrie Wizard Mega Knight
Giant Snowball Ice Golem Wizard
Giant Snowball
Mega Knight
Bats Giant Snowball
Bats Giant Snowball
Giant Snowball Miner Mega Knight
Wizard Mega Knight

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