My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Suspicious Bush Elixir Golem Goblin Demolisher Electro Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Demolisher Clone
Giant Snowball
Bats Clone Electro Dragon
Zap
Bats Clone
Barbarian Barrel
Elixir Golem Clone
The Log
Suspicious Bush Elixir Golem Goblin Demolisher Clone
Earthquake
Elixir Golem Clone
Arrows
Bats Suspicious Bush Clone
Royal Delivery
Bats Elixir Golem Goblin Demolisher Clone Electro Dragon
Fireball
Suspicious Bush Elixir Golem Clone Electro Dragon
Poison
Bats Suspicious Bush Elixir Golem Clone Electro Dragon
Lightning
Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Electro Dragon Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Suspicious Bush Elixir Golem Goblin Demolisher Clone Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Suspicious Bush Elixir Golem Clone Goblin Demolisher Electro Dragon Goblin Machine Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Suspicious Bush Elixir Golem Clone

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Goblin Demolisher Clone
Suspicious Bush
Goblin Demolisher
Elixir Golem
Bats Goblin Demolisher Electro Dragon
Goblin Demolisher
Bats Suspicious Bush Elixir Golem Goblin Machine
Clone
Bats
Electro Dragon
Elixir Golem
Goblin Machine
Goblin Demolisher
Goblinstein

Defense Synergies 0 2

Bats
Goblin Demolisher
Suspicious Bush
Elixir Golem
Goblin Demolisher
Bats Goblin Machine
Clone
Electro Dragon
Goblin Machine
Goblin Demolisher
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Electro Dragon
Bats Electro Dragon
Bats Electro Dragon
Bats Electro Dragon
Goblin Demolisher
Bats Goblin Demolisher Electro Dragon
Bats Electro Dragon
Electro Dragon
Bats Goblin Demolisher Electro Dragon
Bats Electro Dragon
Bats Electro Dragon
Bats Goblin Demolisher Electro Dragon
Bats Electro Dragon
Bats Goblin Demolisher Electro Dragon
Bats Goblin Demolisher Electro Dragon
Goblin Demolisher Bats Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Dragon
Bats Electro Dragon
Bats
Bats Goblin Demolisher Electro Dragon
Bats
Electro Dragon Bats
Bats Electro Dragon
Goblin Demolisher Electro Dragon
Electro Dragon Bats
Bats Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Electro Dragon
Electro Dragon
Goblin Demolisher
Bats Electro Dragon Goblin Machine
Goblin Demolisher
Goblin Demolisher Electro Dragon
Electro Dragon
Bats Electro Dragon
Electro Dragon Goblin Machine
Electro Dragon
Electro Dragon
Goblin Demolisher Electro Dragon
Goblin Demolisher Electro Dragon
Bats
Goblin Demolisher Electro Dragon Goblin Machine
Goblin Demolisher Electro Dragon Goblin Machine
Electro Dragon
Goblin Demolisher Electro Dragon Goblin Machine
Electro Dragon
Electro Dragon
Bats Electro Dragon
Electro Dragon Bats
Electro Dragon
Electro Dragon
Bats Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Bats
Bats Electro Dragon
Electro Dragon
Electro Dragon

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