My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Princess Bandit Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Bandit Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Princess
Zap
Bats Princess Bandit
Barbarian Barrel
Tesla Princess Bandit
The Log
Mini P.E.K.K.A Princess Bandit
Earthquake
Tesla
Arrows
Bats Princess
Royal Delivery
Bats Mini P.E.K.K.A Princess Bandit
Fireball
Tesla Princess Bandit
Poison
Bats Princess
Lightning
Tesla Mini P.E.K.K.A Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Princess Bandit Tesla Fireball Mini P.E.K.K.A Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Princess Bandit Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Bandit
Tesla
Fireball
Princess Mega Knight Golden Knight
Mini P.E.K.K.A
Bats Princess Mega Knight
Princess
Fireball Mini P.E.K.K.A Mega Knight
Bandit
Bats Mega Knight Golden Knight
Mega Knight
Bats Fireball Mini P.E.K.K.A Princess Bandit
Golden Knight
Fireball Bandit

Defense Synergies 0 18

Bats
Tesla Mini P.E.K.K.A Bandit Mega Knight Golden Knight
Tesla
Bats Fireball Mini P.E.K.K.A Princess
Fireball
Tesla Mini P.E.K.K.A Princess Bandit Mega Knight Golden Knight
Mini P.E.K.K.A
Bats Tesla Fireball Princess
Princess
Tesla Fireball Mini P.E.K.K.A Bandit Mega Knight Golden Knight
Bandit
Bats Fireball Princess Mega Knight
Mega Knight
Bats Fireball Princess Bandit
Golden Knight
Bats Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Golden Knight
Mini P.E.K.K.A Bats Tesla Bandit Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Bats Bandit
Tesla Mini P.E.K.K.A Bats Bandit Mega Knight
Fireball Mini P.E.K.K.A Princess Mega Knight
Fireball Bats Tesla Bandit Mega Knight
Bats Tesla Fireball Princess
Tesla Fireball Bandit Mega Knight Golden Knight
Tesla Mini P.E.K.K.A Princess
Tesla Mini P.E.K.K.A Bandit Mega Knight
Bats Tesla Fireball Princess Bandit Mega Knight
Tesla Bats Fireball Princess
Tesla Mini P.E.K.K.A Mega Knight Bats Fireball Bandit
Fireball Mega Knight Bats Tesla Mini P.E.K.K.A Princess Golden Knight
Mini P.E.K.K.A Tesla Bandit Mega Knight
Tesla Fireball Mini P.E.K.K.A Bandit Mega Knight
Tesla Mega Knight Bats Fireball Mini P.E.K.K.A
Tesla Fireball Mega Knight Bats Bandit Golden Knight
Bats Tesla Fireball Princess Bandit Mega Knight
Mini P.E.K.K.A Tesla
Mega Knight Bats Tesla Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla Fireball Bandit
Fireball Bandit Tesla Mini P.E.K.K.A Mega Knight
Bandit Mega Knight Bats Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Mega Knight Bats Tesla Fireball Bandit
Tesla Mini P.E.K.K.A Bandit Mega Knight
Fireball Bats Tesla Princess
Mini P.E.K.K.A Bats Tesla Fireball Bandit
Mini P.E.K.K.A Mega Knight Tesla
Mega Knight Bats Fireball Mini P.E.K.K.A Bandit
Tesla
Mega Knight Bats Tesla Mini P.E.K.K.A Golden Knight
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Tesla Fireball Bandit Golden Knight
Tesla Fireball Princess Mega Knight
Tesla Bats Fireball Mini P.E.K.K.A Golden Knight
Bats Mega Knight Tesla Fireball Mini P.E.K.K.A Princess Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit Golden Knight
Fireball Princess Bandit Golden Knight
Fireball Bandit
Fireball
Fireball Mega Knight
Fireball Bats Princess
Princess
Fireball Princess
Fireball Bandit Golden Knight
Bats Fireball Mini P.E.K.K.A
Fireball Princess Bandit Golden Knight
Fireball Princess
Fireball Princess Bandit Golden Knight
Fireball Princess Bandit
Princess Fireball
Fireball Princess Bandit Golden Knight
Fireball Princess Bandit Mega Knight
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Princess Bandit Mega Knight
Fireball Princess Mega Knight Golden Knight
Fireball Mega Knight
Fireball Princess
Fireball
Fireball Princess Mega Knight
Fireball Princess Bandit Golden Knight
Fireball Princess Bandit Mega Knight Golden Knight
Fireball Bandit Golden Knight
Bats Fireball Princess
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball Bandit Mega Knight
Fireball Princess
Mega Knight
Fireball Princess
Bats Fireball Princess Bandit
Fireball Princess
Fireball
Fireball Mini P.E.K.K.A Princess Mega Knight
Fireball Princess
Fireball
Mega Knight
Bats Fireball Princess Golden Knight
Bats Fireball Princess
Fireball Princess Bandit Mega Knight Golden Knight
Fireball Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: