My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Wizard Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Witch Inferno Dragon
Zap
Bats Witch Inferno Dragon
Barbarian Barrel
Tesla Wizard Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Tesla Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Wizard Witch Inferno Dragon
Fireball
Tesla Wizard Witch Inferno Dragon
Poison
Bats Wizard Witch
Lightning
Tesla Mini P.E.K.K.A Wizard Witch Inferno Dragon
Rocket
Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tesla Fireball Mini P.E.K.K.A Inferno Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Tesla Fireball Mini P.E.K.K.A

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Inferno Dragon
Tesla
Fireball
Mega Knight
Mini P.E.K.K.A
Bats Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Witch
Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Fireball Mini P.E.K.K.A Wizard Witch

Defense Synergies 0 15

Bats
Tesla Mini P.E.K.K.A Inferno Dragon Mega Knight
Tesla
Bats Fireball Mini P.E.K.K.A Wizard Inferno Dragon
Fireball
Tesla Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Tesla Fireball Wizard Witch
Wizard
Tesla Mini P.E.K.K.A Mega Knight
Witch
Mini P.E.K.K.A Mega Knight
Inferno Dragon
Bats Tesla Mega Knight
Mega Knight
Bats Fireball Wizard Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard
Mini P.E.K.K.A Inferno Dragon Bats Tesla Witch Mega Knight
Tesla Mini P.E.K.K.A Witch Mega Knight Bats Inferno Dragon
Tesla Mini P.E.K.K.A Witch Inferno Dragon Bats Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Bats Tesla Mega Knight
Bats Tesla Inferno Dragon Fireball Wizard Witch
Tesla Fireball Mega Knight
Tesla Mini P.E.K.K.A Witch Inferno Dragon
Tesla Mini P.E.K.K.A Mega Knight
Bats Witch Tesla Fireball Wizard Mega Knight
Tesla Inferno Dragon Bats Fireball Wizard Witch
Tesla Mini P.E.K.K.A Mega Knight Bats Fireball Wizard Witch
Fireball Wizard Mega Knight Bats Tesla Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon Tesla Mega Knight
Tesla Fireball Mini P.E.K.K.A Inferno Dragon Mega Knight
Tesla Wizard Mega Knight Bats Fireball Mini P.E.K.K.A Witch
Tesla Fireball Mega Knight Bats Wizard Witch
Wizard Witch Bats Tesla Fireball Inferno Dragon Mega Knight
Mini P.E.K.K.A Tesla Inferno Dragon
Wizard Mega Knight Bats Tesla Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla Fireball Witch
Fireball Tesla Mini P.E.K.K.A Wizard Inferno Dragon Mega Knight
Mega Knight Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Bats Tesla Fireball
Tesla Mini P.E.K.K.A Witch Inferno Dragon Mega Knight
Fireball Wizard Bats Tesla Witch
Mini P.E.K.K.A Bats Tesla Fireball Witch
Mini P.E.K.K.A Mega Knight Tesla Inferno Dragon
Mega Knight Bats Fireball Mini P.E.K.K.A Witch Inferno Dragon
Witch Tesla Inferno Dragon
Inferno Dragon Mega Knight Bats Tesla Mini P.E.K.K.A Witch
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Tesla Fireball Wizard Witch
Wizard Tesla Fireball Witch Mega Knight
Tesla Witch Bats Fireball Mini P.E.K.K.A Inferno Dragon
Bats Mega Knight Tesla Fireball Mini P.E.K.K.A Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Mega Knight
Fireball Wizard Bats Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Bats Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard Mega Knight
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Mega Knight
Fireball Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Witch Mega Knight
Witch Inferno Dragon
Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball
Bats Fireball Wizard Witch
Bats Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Bats Fireball Witch
Fireball Wizard Witch
Fireball
Fireball Mini P.E.K.K.A Wizard Mega Knight
Fireball Wizard
Fireball
Mega Knight
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch Mega Knight

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