My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Ghost Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Lumberjack
Zap
Bats
Barbarian Barrel
Tesla Royal Ghost Magic Archer Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Hog Rider Royal Ghost Magic Archer Lumberjack
Fireball
Tesla Hog Rider Magic Archer Lumberjack
Poison
Bats Magic Archer
Lightning
Tesla Magic Archer Lumberjack
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Void Royal Ghost Tesla Hog Rider Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Void Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Lumberjack
Tesla
Hog Rider
Bats The Log Void Magic Archer Lumberjack
Void
Hog Rider
The Log
Hog Rider Magic Archer Lumberjack
Royal Ghost
Magic Archer Lumberjack
Magic Archer
Hog Rider The Log Royal Ghost Lumberjack
Lumberjack
Bats Hog Rider The Log Royal Ghost Magic Archer

Defense Synergies 1 8

Bats
Tesla The Log Lumberjack
Tesla
The Log Bats Magic Archer
Hog Rider
Void
The Log
Tesla Bats Royal Ghost Magic Archer Lumberjack
Royal Ghost
The Log
Magic Archer
Tesla The Log Lumberjack
Lumberjack
Bats The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Void The Log Magic Archer
Lumberjack Bats Tesla The Log
Tesla Lumberjack Bats Void
Tesla Lumberjack Bats
The Log Lumberjack
The Log Bats Tesla Royal Ghost Magic Archer Lumberjack
Bats Tesla Void Magic Archer
Tesla Void The Log Magic Archer
Tesla Lumberjack
Tesla Royal Ghost Lumberjack
Bats Tesla The Log Royal Ghost Magic Archer Lumberjack
Tesla Bats Magic Archer
Tesla Lumberjack Bats The Log
Bats Tesla The Log Royal Ghost Magic Archer Lumberjack
Tesla Lumberjack
Tesla The Log Lumberjack
Tesla Bats Lumberjack
Tesla Bats The Log Royal Ghost Magic Archer Lumberjack
The Log Bats Tesla Royal Ghost Magic Archer Lumberjack
Tesla Lumberjack
Royal Ghost Bats Tesla The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Void Royal Ghost
Void Tesla The Log Royal Ghost Magic Archer Lumberjack
Lumberjack Bats The Log
Lumberjack Bats Tesla The Log
Tesla Lumberjack
Bats Tesla Magic Archer
Bats Tesla Void Lumberjack
Tesla Lumberjack
Void Bats The Log Magic Archer
Tesla
Bats Tesla Lumberjack
Void The Log
Tesla Lumberjack
Tesla Magic Archer
Tesla Bats The Log Magic Archer Lumberjack
Bats Tesla The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer The Log Royal Ghost
Void The Log Royal Ghost Magic Archer
Void The Log Magic Archer
Void The Log
The Log Magic Archer
Bats Magic Archer
The Log Magic Archer
The Log Magic Archer
Void The Log
Bats Void Lumberjack
Void The Log Magic Archer
Void Magic Archer
Void The Log Magic Archer
Void Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Bats
Void The Log Magic Archer
The Log Magic Archer
Void The Log Magic Archer
Void
Void The Log
Void The Log
The Log Magic Archer
Void The Log Royal Ghost Magic Archer
Void The Log Magic Archer
Void The Log Magic Archer
Bats Magic Archer
Bats Void
Void
Void The Log Magic Archer
Void Magic Archer
The Log Magic Archer
Bats Void Magic Archer
Magic Archer
The Log
Void Magic Archer Lumberjack
The Log Magic Archer
Void
Bats The Log Magic Archer
Bats Void Magic Archer
Void The Log Royal Ghost Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: