My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Witch Princess
Zap
Bats Witch Princess
Barbarian Barrel
Tesla Valkyrie Witch Princess
The Log
Hog Rider Witch Princess
Earthquake
Tesla Hog Rider Witch
Arrows
Bats Witch Princess
Royal Delivery
Bats Valkyrie Hog Rider Witch Princess
Fireball
Tesla Hog Rider Witch Princess
Poison
Bats Witch Princess
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Princess Tesla Valkyrie Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Princess Tesla

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight
Tesla
Valkyrie
Bats Hog Rider Witch
Hog Rider
Bats Valkyrie The Log Witch Princess Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Princess Mega Knight
Princess
Hog Rider The Log Mega Knight
Mega Knight
Bats Hog Rider Witch The Log Princess

Defense Synergies 1 14

Bats
Tesla Valkyrie The Log Mega Knight
Tesla
The Log Bats Valkyrie Princess
Valkyrie
Bats Tesla Witch The Log Princess
Hog Rider
Witch
Valkyrie The Log Mega Knight
The Log
Tesla Bats Valkyrie Witch Princess Mega Knight
Princess
Tesla Valkyrie The Log Mega Knight
Mega Knight
Bats Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log
Bats Tesla Valkyrie Witch The Log Mega Knight
Tesla Witch Mega Knight Bats Valkyrie
Tesla Witch Bats Valkyrie Mega Knight
Valkyrie The Log Princess Mega Knight
The Log Bats Tesla Valkyrie Mega Knight
Bats Tesla Witch Princess
Tesla Valkyrie The Log Mega Knight
Tesla Witch Princess
Tesla Valkyrie Mega Knight
Bats Valkyrie Witch Tesla The Log Princess Mega Knight
Tesla Bats Witch Princess
Tesla Mega Knight Bats Valkyrie Witch The Log
Valkyrie Mega Knight Bats Tesla Witch The Log Princess
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Bats Valkyrie Witch
Tesla Valkyrie Mega Knight Bats Witch The Log
Valkyrie Witch The Log Bats Tesla Princess Mega Knight
Tesla
Valkyrie Mega Knight Bats Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Witch
Tesla Valkyrie The Log Mega Knight
Mega Knight Bats Valkyrie Witch The Log
Valkyrie Mega Knight Bats Tesla The Log
Tesla Valkyrie Witch Mega Knight
Bats Tesla Witch Princess
Bats Tesla Valkyrie Witch
Mega Knight Tesla Valkyrie
Mega Knight Bats Valkyrie Witch The Log
Witch Tesla
Mega Knight Bats Tesla Valkyrie Witch
Mega Knight Valkyrie The Log
Mega Knight Tesla Valkyrie Witch
Tesla Valkyrie Witch Princess Mega Knight
Tesla Witch Bats Valkyrie The Log
Bats Valkyrie Mega Knight Tesla Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
The Log Princess
The Log
Valkyrie The Log
Valkyrie The Log Mega Knight
Bats Witch Princess
Witch The Log Princess
The Log Princess
The Log
Bats
Valkyrie The Log Princess
Princess
The Log Princess
Princess
Princess The Log
Witch The Log Princess
The Log Princess Mega Knight
Bats
The Log Princess Mega Knight
Valkyrie Witch The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Valkyrie Witch Princess Mega Knight
Witch
The Log Witch Princess
Witch The Log Princess Mega Knight
The Log
Bats Witch Princess
Bats Witch
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Bats Witch Princess
Witch Princess
The Log
Valkyrie Princess Mega Knight
The Log Princess
Mega Knight
Bats Witch The Log Princess
Bats Witch Princess
Witch The Log Princess Mega Knight
Mega Knight

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