My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Electro Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Valkyrie Hog Rider Electro Wizard
Fireball
Tesla Elite Barbarians Hog Rider Electro Wizard
Poison
Bats Electro Wizard
Lightning
Tesla Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Tesla Fireball Valkyrie Hog Rider Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Tesla Fireball

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Elite Barbarians Rage
Tesla
Elite Barbarians
Valkyrie Rage Bats Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians Electro Wizard
Valkyrie
Bats Elite Barbarians Hog Rider Electro Wizard
Hog Rider
Bats Fireball Valkyrie Rage Elite Barbarians Electro Wizard
Rage
Elite Barbarians Hog Rider Bats Electro Wizard
Electro Wizard
Fireball Valkyrie Hog Rider Rage

Defense Synergies 1 9

Bats
Tesla Valkyrie Electro Wizard
Tesla
Bats Fireball Valkyrie Electro Wizard
Elite Barbarians
Valkyrie
Fireball
Tesla Valkyrie Electro Wizard
Valkyrie
Elite Barbarians Bats Tesla Fireball Electro Wizard
Hog Rider
Rage
Electro Wizard
Bats Tesla Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Electro Wizard
Elite Barbarians Bats Tesla Valkyrie Electro Wizard
Tesla Bats Elite Barbarians Valkyrie Electro Wizard
Tesla Elite Barbarians Bats Valkyrie Electro Wizard
Elite Barbarians Fireball Valkyrie
Fireball Bats Tesla Valkyrie Electro Wizard
Bats Tesla Electro Wizard Fireball
Tesla Fireball Valkyrie Electro Wizard
Tesla Elite Barbarians
Elite Barbarians Tesla Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Tesla Fireball
Tesla Bats Fireball Electro Wizard
Tesla Bats Elite Barbarians Fireball Valkyrie Electro Wizard
Fireball Valkyrie Bats Tesla Electro Wizard
Elite Barbarians Tesla Electro Wizard
Tesla Elite Barbarians Fireball Electro Wizard
Tesla Bats Elite Barbarians Fireball Valkyrie Electro Wizard
Tesla Fireball Bats Elite Barbarians Valkyrie Electro Wizard
Valkyrie Bats Tesla Fireball Electro Wizard
Tesla Elite Barbarians Electro Wizard
Valkyrie Bats Tesla Elite Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Tesla Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie Electro Wizard
Valkyrie Bats Tesla Elite Barbarians Fireball Electro Wizard
Tesla Elite Barbarians Valkyrie
Fireball Bats Tesla Electro Wizard
Bats Tesla Elite Barbarians Fireball Valkyrie Electro Wizard
Tesla Elite Barbarians Valkyrie
Electro Wizard Bats Elite Barbarians Fireball Valkyrie
Tesla
Bats Tesla Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Elite Barbarians Electro Wizard Bats Fireball Valkyrie
Bats Valkyrie Tesla Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Bats
Fireball
Fireball
Bats Elite Barbarians Fireball Electro Wizard
Fireball Valkyrie Electro Wizard
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Bats
Fireball Electro Wizard
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball
Elite Barbarians Bats Fireball Electro Wizard
Electro Wizard Bats Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Bats Fireball
Fireball Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Fireball
Fireball
Elite Barbarians
Bats Elite Barbarians Fireball Electro Wizard
Bats Fireball Electro Wizard
Fireball Electro Wizard
Fireball

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