My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Inferno Dragon Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Inferno Dragon
Barbarian Barrel
Valkyrie Bomb Tower
The Log
Earthquake
Bomb Tower
Arrows
Bats
Royal Delivery
Bats Valkyrie Inferno Dragon
Fireball
Bomb Tower Inferno Dragon
Poison
Bats Bomb Tower
Lightning
Valkyrie Bomb Tower Inferno Dragon Monk
Rocket
Valkyrie Bomb Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Barbarian Barrel Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Freeze Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Valkyrie Bomb Tower Freeze Inferno Dragon Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Barbarian Barrel Valkyrie Bomb Tower

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Barbarian Barrel Inferno Dragon
Valkyrie
Bats
Bomb Tower
Barbarian Barrel
Bats Mega Knight
Freeze
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Barbarian Barrel
Monk

Defense Synergies 1 11

Bats
Valkyrie Bomb Tower Barbarian Barrel Freeze Inferno Dragon Mega Knight
Valkyrie
Bats Bomb Tower Freeze
Bomb Tower
Barbarian Barrel Bats Valkyrie
Barbarian Barrel
Bomb Tower Bats Mega Knight
Freeze
Bats Valkyrie Mega Knight
Inferno Dragon
Bats Mega Knight
Mega Knight
Bats Barbarian Barrel Freeze Inferno Dragon
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel
Bomb Tower Inferno Dragon Bats Valkyrie Mega Knight Monk
Bomb Tower Mega Knight Bats Valkyrie Freeze Inferno Dragon
Bomb Tower Inferno Dragon Bats Valkyrie Mega Knight Monk
Valkyrie Bomb Tower Barbarian Barrel Mega Knight Monk
Barbarian Barrel Freeze Bats Valkyrie Bomb Tower Mega Knight
Bats Inferno Dragon Bomb Tower Freeze
Valkyrie Bomb Tower Barbarian Barrel Mega Knight Monk
Inferno Dragon Bomb Tower
Valkyrie Barbarian Barrel Mega Knight
Bats Valkyrie Bomb Tower Barbarian Barrel Freeze Mega Knight
Inferno Dragon Bats
Bomb Tower Mega Knight Bats Valkyrie Freeze
Valkyrie Bomb Tower Mega Knight Bats Barbarian Barrel Freeze
Inferno Dragon Bomb Tower Mega Knight
Bomb Tower Monk Freeze Inferno Dragon Mega Knight
Bomb Tower Mega Knight Bats Valkyrie
Bomb Tower Mega Knight Bats Valkyrie Barbarian Barrel
Valkyrie Bomb Tower Barbarian Barrel Freeze Bats Inferno Dragon Mega Knight
Bomb Tower Inferno Dragon
Valkyrie Mega Knight Bats Bomb Tower Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Barbarian Barrel
Valkyrie Bomb Tower Barbarian Barrel Inferno Dragon Mega Knight Monk
Mega Knight Bats Valkyrie Bomb Tower
Valkyrie Mega Knight Bats Barbarian Barrel Monk
Valkyrie Inferno Dragon Mega Knight
Bats Bomb Tower Freeze Monk
Bats Valkyrie Bomb Tower
Mega Knight Valkyrie Bomb Tower Inferno Dragon
Freeze Mega Knight Bats Valkyrie Bomb Tower Barbarian Barrel Inferno Dragon Monk
Inferno Dragon
Inferno Dragon Mega Knight Bats Valkyrie Bomb Tower
Mega Knight Monk Valkyrie
Mega Knight Valkyrie Bomb Tower
Valkyrie Bomb Tower Mega Knight
Bats Valkyrie Bomb Tower Barbarian Barrel Freeze Inferno Dragon Monk
Bats Valkyrie Mega Knight Bomb Tower Barbarian Barrel Freeze Inferno Dragon
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Freeze Monk
Monk Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Freeze
Valkyrie Barbarian Barrel Mega Knight
Bats Freeze Monk
Barbarian Barrel Freeze
Monk
Bats
Monk Valkyrie Barbarian Barrel
Monk
Barbarian Barrel
Barbarian Barrel Freeze Monk
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Mega Knight
Monk Barbarian Barrel Freeze
Bats
Barbarian Barrel Mega Knight Monk
Valkyrie Barbarian Barrel Mega Knight Monk
Mega Knight Monk
Monk
Barbarian Barrel Monk
Freeze Valkyrie Barbarian Barrel Mega Knight
Inferno Dragon
Barbarian Barrel Monk
Mega Knight Monk
Barbarian Barrel
Bats
Bats Freeze
Mega Knight
Freeze Monk
Mega Knight
Monk
Bats Barbarian Barrel Freeze
Monk
Freeze
Barbarian Barrel
Valkyrie Mega Knight
Monk
Mega Knight
Bats Freeze
Bats
Barbarian Barrel Freeze Mega Knight Monk
Inferno Dragon
Mega Knight Monk

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