My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Skeleton Army Bandit
Giant Snowball
Bats Guards Skeleton Army Baby Dragon
Zap
Bats Guards Skeleton Army Bandit
Barbarian Barrel
Valkyrie Guards Skeleton Army Bandit
The Log
Guards Skeleton Army Bandit
Earthquake
Guards Skeleton Army
Arrows
Bats Guards Skeleton Army
Royal Delivery
Bats Valkyrie Guards Skeleton Army Baby Dragon Bandit
Fireball
Skeleton Army Baby Dragon Bandit
Poison
Bats Guards Skeleton Army
Lightning
Valkyrie Baby Dragon Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Guards Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Guards Skeleton Army Bandit Valkyrie Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Guards Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Baby Dragon Bandit
Valkyrie
Bats Baby Dragon Bandit
Mirror
Skeleton Army
Guards
Bandit
Skeleton Army
Mirror
Baby Dragon
Bats Valkyrie Bandit Mega Knight
Bandit
Bats Valkyrie Guards Baby Dragon Mega Knight
Mega Knight
Bats Baby Dragon Bandit

Defense Synergies 1 14

Bats
Valkyrie Baby Dragon Bandit Mega Knight
Valkyrie
Bats Mirror Baby Dragon Bandit
Mirror
Skeleton Army Valkyrie Mega Knight
Guards
Skeleton Army Baby Dragon
Skeleton Army
Mirror Guards Bandit
Baby Dragon
Bats Valkyrie Guards Bandit Mega Knight
Bandit
Bats Valkyrie Skeleton Army Baby Dragon Mega Knight
Mega Knight
Bats Mirror Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Skeleton Army Bats Valkyrie Bandit Mega Knight
Skeleton Army Mega Knight Bats Valkyrie Bandit
Skeleton Army Bats Valkyrie Guards Bandit Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Bats Valkyrie Guards Baby Dragon Bandit Mega Knight
Bats Baby Dragon
Valkyrie Baby Dragon Bandit Mega Knight
Skeleton Army
Guards Skeleton Army Valkyrie Bandit Mega Knight
Bats Valkyrie Guards Skeleton Army Baby Dragon Bandit Mega Knight
Bats Baby Dragon
Skeleton Army Mega Knight Bats Valkyrie Guards Bandit
Valkyrie Skeleton Army Mega Knight Bats Guards Baby Dragon
Skeleton Army Bandit Mega Knight
Skeleton Army Bandit Mega Knight
Mega Knight Bats Valkyrie Skeleton Army
Valkyrie Mega Knight Bats Guards Skeleton Army Baby Dragon Bandit
Valkyrie Baby Dragon Bats Guards Bandit Mega Knight
Valkyrie Skeleton Army Mega Knight Bats Guards Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Mega Knight Bandit
Bandit Valkyrie Baby Dragon Mega Knight
Guards Skeleton Army Bandit Mega Knight Bats Valkyrie
Valkyrie Guards Skeleton Army Mega Knight Bats Bandit
Valkyrie Guards Skeleton Army Bandit Mega Knight
Bats Baby Dragon
Guards Skeleton Army Bats Valkyrie Bandit
Mega Knight Valkyrie Skeleton Army
Mega Knight Bats Valkyrie Skeleton Army Baby Dragon Bandit
Guards Skeleton Army
Mega Knight Bats Valkyrie Guards
Skeleton Army Mega Knight Valkyrie Guards
Skeleton Army Mega Knight Valkyrie Guards Bandit
Valkyrie Skeleton Army Baby Dragon Mega Knight
Guards Skeleton Army Bats Valkyrie Baby Dragon
Bats Valkyrie Mega Knight Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Baby Dragon Bandit
Baby Dragon Bandit
Baby Dragon Bandit
Valkyrie Guards
Valkyrie Baby Dragon Mega Knight
Bats Baby Dragon
Baby Dragon
Baby Dragon
Bandit
Bats Guards
Valkyrie Bandit
Baby Dragon
Baby Dragon Bandit
Baby Dragon Bandit
Baby Dragon
Baby Dragon Bandit
Baby Dragon Bandit Mega Knight
Bats
Baby Dragon Bandit Mega Knight
Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Valkyrie Baby Dragon Mega Knight
Baby Dragon Bandit
Baby Dragon Bandit Mega Knight
Baby Dragon Bandit
Bats Baby Dragon
Bats Guards
Bandit Mega Knight
Mega Knight
Bats Guards Skeleton Army Bandit
Baby Dragon
Valkyrie Baby Dragon Mega Knight
Baby Dragon
Mega Knight
Bats Guards Baby Dragon
Bats
Baby Dragon Bandit Mega Knight
Mega Knight

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