My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch Prince Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Witch
Zap
Bats Witch Prince
Barbarian Barrel
Valkyrie Wizard Witch Executioner Electro Wizard
The Log
Witch Prince
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Wizard Witch Prince Executioner Electro Wizard
Fireball
Wizard Witch Executioner Electro Wizard
Poison
Bats Wizard Witch Executioner Electro Wizard
Lightning
Valkyrie Wizard Witch Prince Executioner Electro Wizard
Rocket
Valkyrie Wizard Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Prince Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Valkyrie Electro Wizard Wizard Witch Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bats Valkyrie Electro Wizard Wizard

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Prince
Valkyrie
Bats Prince Wizard Witch Executioner Electro Wizard
Wizard
Valkyrie Prince Mega Knight
Witch
Valkyrie Prince Mega Knight
Prince
Valkyrie Mega Knight Bats Wizard Witch Electro Wizard
Executioner
Valkyrie Mega Knight
Electro Wizard
Valkyrie Prince Mega Knight
Mega Knight
Bats Prince Wizard Witch Executioner Electro Wizard

Defense Synergies 0 19

Bats
Valkyrie Prince Electro Wizard Mega Knight
Valkyrie
Bats Wizard Witch Prince Executioner Electro Wizard
Wizard
Valkyrie Prince Electro Wizard Mega Knight
Witch
Valkyrie Prince Electro Wizard Mega Knight
Prince
Bats Valkyrie Wizard Witch Executioner Electro Wizard
Executioner
Valkyrie Prince Mega Knight
Electro Wizard
Bats Valkyrie Wizard Witch Prince Mega Knight
Mega Knight
Bats Wizard Witch Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner Electro Wizard
Bats Valkyrie Witch Prince Executioner Electro Wizard Mega Knight
Witch Prince Mega Knight Bats Valkyrie Executioner Electro Wizard
Witch Prince Bats Valkyrie Electro Wizard Mega Knight
Valkyrie Prince Mega Knight
Bats Valkyrie Executioner Electro Wizard Mega Knight
Bats Electro Wizard Wizard Witch Executioner
Valkyrie Electro Wizard Mega Knight
Witch Prince
Valkyrie Prince Electro Wizard Mega Knight
Bats Valkyrie Witch Executioner Electro Wizard Wizard Mega Knight
Executioner Bats Wizard Witch Electro Wizard
Prince Mega Knight Bats Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Executioner Mega Knight Bats Witch Prince Electro Wizard
Prince Electro Wizard Mega Knight
Prince Electro Wizard Mega Knight
Wizard Mega Knight Bats Valkyrie Witch Prince Executioner Electro Wizard
Valkyrie Mega Knight Bats Wizard Witch Prince Executioner Electro Wizard
Valkyrie Wizard Witch Executioner Bats Electro Wizard Mega Knight
Prince Electro Wizard
Valkyrie Wizard Mega Knight Bats Witch Prince Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Prince Electro Wizard
Electro Wizard Valkyrie Wizard Prince Executioner Mega Knight
Mega Knight Bats Valkyrie Witch Prince Electro Wizard
Valkyrie Prince Mega Knight Bats Electro Wizard
Valkyrie Witch Prince Executioner Mega Knight
Wizard Executioner Bats Witch Electro Wizard
Prince Bats Valkyrie Witch Electro Wizard
Mega Knight Valkyrie Prince
Electro Wizard Mega Knight Bats Valkyrie Witch Prince
Witch
Mega Knight Bats Valkyrie Witch Prince
Mega Knight Valkyrie Prince Electro Wizard
Prince Mega Knight Valkyrie Wizard Witch Executioner
Wizard Valkyrie Witch Executioner Mega Knight
Witch Electro Wizard Bats Valkyrie Prince Executioner
Bats Valkyrie Executioner Mega Knight Wizard Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner Electro Wizard
Valkyrie Prince
Wizard Executioner Valkyrie Mega Knight
Wizard Executioner Bats Witch
Wizard Witch Executioner
Wizard Executioner
Wizard
Bats Prince Electro Wizard
Valkyrie Wizard Prince Electro Wizard
Wizard Executioner
Executioner
Prince
Wizard Witch Executioner
Wizard Executioner Mega Knight
Bats
Wizard Prince Executioner Electro Wizard Mega Knight
Valkyrie Wizard Witch Mega Knight
Prince Mega Knight
Wizard
Prince
Valkyrie Wizard Witch Executioner Mega Knight
Witch
Wizard Witch Executioner Electro Wizard
Wizard Witch Prince Mega Knight
Bats Wizard Witch Executioner Electro Wizard
Electro Wizard Bats Wizard Witch
Wizard Mega Knight
Electro Wizard
Prince Mega Knight
Wizard
Electro Wizard Bats Witch Prince
Wizard Witch Executioner Electro Wizard
Valkyrie Wizard Prince Executioner Electro Wizard Mega Knight
Wizard Executioner
Prince Executioner Mega Knight
Bats Witch Electro Wizard
Bats Witch Executioner Electro Wizard
Witch Prince Executioner Electro Wizard Mega Knight
Prince
Wizard Mega Knight

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