My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Baby Dragon Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Prince
Giant Snowball
Bats Skeleton Army Baby Dragon Witch
Zap
Bats Skeleton Army Witch Prince
Barbarian Barrel
Wizard Skeleton Army Witch
The Log
Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Wizard Skeleton Army Baby Dragon Witch Prince P.E.K.K.A
Fireball
Wizard Skeleton Army Baby Dragon Witch
Poison
Bats Wizard Skeleton Army Witch
Lightning
Wizard Baby Dragon Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Skeleton Army Baby Dragon Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Skeleton Army Baby Dragon

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Barrel Baby Dragon Prince P.E.K.K.A
Wizard
Prince P.E.K.K.A
Barbarian Barrel
Bats Baby Dragon Prince P.E.K.K.A
Skeleton Army
Baby Dragon
Bats Barbarian Barrel Witch Prince P.E.K.K.A
Witch
Baby Dragon Prince P.E.K.K.A
Prince
Bats Wizard Barbarian Barrel Baby Dragon Witch
P.E.K.K.A
Bats Wizard Barbarian Barrel Baby Dragon Witch

Defense Synergies 0 17

Bats
Barbarian Barrel Baby Dragon Prince P.E.K.K.A
Wizard
Barbarian Barrel Skeleton Army Prince P.E.K.K.A
Barbarian Barrel
Bats Wizard Baby Dragon Witch Prince P.E.K.K.A
Skeleton Army
Wizard Prince
Baby Dragon
Bats Barbarian Barrel Witch Prince P.E.K.K.A
Witch
Barbarian Barrel Baby Dragon Prince
Prince
Bats Wizard Barbarian Barrel Skeleton Army Baby Dragon Witch
P.E.K.K.A
Bats Wizard Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Baby Dragon
Skeleton Army P.E.K.K.A Bats Witch Prince
Skeleton Army Witch Prince P.E.K.K.A Bats
Skeleton Army Witch Prince P.E.K.K.A Bats
Barbarian Barrel Skeleton Army Prince P.E.K.K.A
Barbarian Barrel Skeleton Army Bats Baby Dragon
Bats Wizard Baby Dragon Witch
Barbarian Barrel Baby Dragon P.E.K.K.A
Witch P.E.K.K.A Skeleton Army Prince
Skeleton Army Barbarian Barrel Prince
Bats Skeleton Army Witch Wizard Barbarian Barrel Baby Dragon
Bats Wizard Baby Dragon Witch
Skeleton Army Prince P.E.K.K.A Bats Wizard Witch
Wizard Skeleton Army Bats Barbarian Barrel Baby Dragon Witch Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Prince
Skeleton Army Prince P.E.K.K.A
Wizard Bats Skeleton Army Witch Prince P.E.K.K.A
Bats Wizard Barbarian Barrel Skeleton Army Baby Dragon Witch Prince
Wizard Barbarian Barrel Baby Dragon Witch Bats
P.E.K.K.A Prince
Wizard Skeleton Army Bats Barbarian Barrel Baby Dragon Witch Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel Witch Prince P.E.K.K.A
Wizard Barbarian Barrel Baby Dragon Prince
Skeleton Army P.E.K.K.A Bats Witch Prince
Skeleton Army Prince P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Skeleton Army Witch Prince
Wizard Bats Baby Dragon Witch
Skeleton Army Prince P.E.K.K.A Bats Witch
P.E.K.K.A Skeleton Army Prince
P.E.K.K.A Bats Barbarian Barrel Skeleton Army Baby Dragon Witch Prince
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Witch Prince
Skeleton Army P.E.K.K.A Prince
Skeleton Army Prince P.E.K.K.A Wizard Witch
Wizard Skeleton Army Baby Dragon Witch
Skeleton Army Witch Bats Barbarian Barrel Baby Dragon Prince P.E.K.K.A
Bats Wizard Barbarian Barrel Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Prince
Wizard Barbarian Barrel Baby Dragon
Wizard Bats Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Barbarian Barrel Baby Dragon
Wizard
Bats Prince
Wizard Barbarian Barrel Prince
Wizard Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Prince
Wizard Barbarian Barrel Baby Dragon Witch
Wizard Barbarian Barrel Baby Dragon
Barbarian Barrel
Bats
Wizard Barbarian Barrel Baby Dragon Prince
Wizard Barbarian Barrel Baby Dragon Witch
Baby Dragon Prince
Wizard
Prince
Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Witch
Witch
Wizard Barbarian Barrel Baby Dragon Witch
Wizard Baby Dragon Witch Prince
Barbarian Barrel Baby Dragon
Bats Wizard Baby Dragon Witch
Bats Wizard Witch
Wizard
P.E.K.K.A Prince
Wizard
Bats Barbarian Barrel Skeleton Army Witch Prince
Wizard Baby Dragon Witch
Barbarian Barrel
Wizard Baby Dragon Prince
Wizard Baby Dragon
Prince P.E.K.K.A
Bats Baby Dragon Witch
Bats Witch
Barbarian Barrel Baby Dragon Witch Prince
Prince P.E.K.K.A
Wizard

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