My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Firecracker Tombstone Valkyrie Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Ram Rider
Giant Snowball
Bats Archers Tombstone Ram Rider
Zap
Bats Archers Firecracker Tombstone Ram Rider
Barbarian Barrel
Archers Knight Firecracker Tombstone Valkyrie
The Log
Archers Firecracker Tombstone Ram Rider
Earthquake
Archers Firecracker Tombstone
Arrows
Bats Archers Firecracker Tombstone
Royal Delivery
Bats Archers Knight Firecracker Valkyrie Ram Rider
Fireball
Archers Firecracker Tombstone Ram Rider
Poison
Bats Archers Firecracker Tombstone
Lightning
Knight Tombstone Valkyrie Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tombstone Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Firecracker Tombstone Valkyrie Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Zap Firecracker Ram Rider
Zap
Firecracker Ram Rider Bats Archers Knight Valkyrie
Archers
Knight Valkyrie Zap Ram Rider
Knight
Bats Archers Firecracker Zap Ram Rider
Firecracker
Zap Knight Bats Valkyrie Ram Rider
Tombstone
Valkyrie
Bats Archers Zap Firecracker Ram Rider
Ram Rider
Zap Bats Archers Knight Firecracker Valkyrie

Defense Synergies 5 13

Bats
Knight Zap Firecracker Valkyrie
Zap
Bats Archers Knight Firecracker Tombstone Valkyrie Ram Rider
Archers
Knight Valkyrie Zap Firecracker Tombstone
Knight
Bats Archers Firecracker Zap
Firecracker
Knight Valkyrie Bats Zap Archers Tombstone
Tombstone
Zap Archers Firecracker Ram Rider
Valkyrie
Archers Firecracker Bats Zap
Ram Rider
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tombstone Valkyrie Ram Rider
Bats Zap Knight Firecracker Tombstone Valkyrie Ram Rider
Ram Rider Bats Archers Knight Tombstone Valkyrie
Bats Knight Firecracker Tombstone Valkyrie Ram Rider
Firecracker Tombstone Valkyrie
Bats Zap Archers Firecracker Valkyrie
Bats Ram Rider Zap Archers Firecracker Tombstone
Zap Valkyrie Ram Rider
Tombstone
Knight Archers Firecracker Valkyrie
Bats Archers Valkyrie Zap Knight Firecracker Tombstone Ram Rider
Bats Zap Archers Firecracker Ram Rider
Tombstone Bats Zap Knight Valkyrie Ram Rider
Valkyrie Bats Zap Firecracker Tombstone
Knight Tombstone Ram Rider
Zap Ram Rider
Bats Knight Firecracker Tombstone Valkyrie
Tombstone Valkyrie Bats Zap Archers Knight Firecracker Ram Rider
Zap Valkyrie Bats Archers Knight Firecracker Tombstone Ram Rider
Ram Rider
Valkyrie Bats Archers Knight Firecracker
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Archers Tombstone
Zap Archers Knight Firecracker Valkyrie
Tombstone Bats Zap Knight Valkyrie Ram Rider
Valkyrie Bats Zap Knight Ram Rider
Knight Tombstone Valkyrie Ram Rider
Firecracker Bats Zap Archers Ram Rider
Bats Archers Knight Tombstone Valkyrie Ram Rider
Knight Valkyrie
Zap Bats Knight Firecracker Tombstone Valkyrie
Tombstone
Bats Knight Tombstone Valkyrie
Zap Valkyrie
Knight Tombstone Valkyrie Ram Rider
Archers Firecracker Valkyrie
Tombstone Bats Zap Archers Knight Firecracker Valkyrie
Bats Valkyrie Zap Archers Firecracker
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker Zap Ram Rider
Knight Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Bats Zap Ram Rider
Archers Firecracker
Zap Firecracker Ram Rider
Zap Firecracker Ram Rider
Bats
Firecracker Zap Knight Valkyrie Ram Rider
Zap Archers Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats
Zap Archers Firecracker
Zap Firecracker Valkyrie
Zap
Zap Firecracker Valkyrie
Firecracker Zap Ram Rider
Zap Ram Rider
Zap Firecracker
Bats Zap Archers Firecracker
Zap Bats Firecracker
Zap
Zap Firecracker
Firecracker
Zap Bats Archers Tombstone
Zap Archers Firecracker Ram Rider
Knight Firecracker Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker
Firecracker

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