My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Witch P.E.K.K.A Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Inferno Dragon Skeleton King
Giant Snowball
Bats Archers Witch Inferno Dragon Skeleton King
Zap
Bats Archers Witch Inferno Dragon Skeleton King
Barbarian Barrel
Archers Witch Skeleton King
The Log
Archers Witch Skeleton King
Earthquake
Archers Witch Skeleton King
Arrows
Bats Archers Witch Skeleton King
Royal Delivery
Bats Archers Witch P.E.K.K.A Inferno Dragon Skeleton King
Fireball
Archers Witch Inferno Dragon Skeleton King
Poison
Bats Archers Witch Skeleton King
Lightning
Witch Inferno Dragon Skeleton King
Rocket
Witch Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Void Inferno Dragon Skeleton King Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Void

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap P.E.K.K.A Inferno Dragon Skeleton King
Zap
Void P.E.K.K.A Bats Archers Witch
Archers
Zap P.E.K.K.A Inferno Dragon
Void
Zap
Witch
Zap P.E.K.K.A Skeleton King
P.E.K.K.A
Zap Bats Archers Witch
Inferno Dragon
Bats Archers
Skeleton King
Bats Witch

Defense Synergies 0 13

Bats
Zap P.E.K.K.A Inferno Dragon Skeleton King
Zap
Bats Archers Void Witch P.E.K.K.A Inferno Dragon
Archers
Zap Witch P.E.K.K.A Skeleton King
Void
Zap
Witch
Zap Archers
P.E.K.K.A
Bats Zap Archers
Inferno Dragon
Bats Zap Skeleton King
Skeleton King
Bats Archers Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Void
P.E.K.K.A Inferno Dragon Bats Zap Witch
Witch P.E.K.K.A Bats Archers Void Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Bats Skeleton King
P.E.K.K.A
Bats Zap Archers
Bats Inferno Dragon Zap Archers Void Witch
Zap Void P.E.K.K.A
Witch P.E.K.K.A Inferno Dragon Skeleton King
Archers
Bats Archers Witch Zap Skeleton King
Inferno Dragon Bats Zap Archers Witch
P.E.K.K.A Bats Zap Witch
Bats Zap Witch P.E.K.K.A Skeleton King
P.E.K.K.A Inferno Dragon Skeleton King
Zap P.E.K.K.A Inferno Dragon
Bats Witch P.E.K.K.A
Bats Zap Archers Witch
Zap Witch Bats Archers Inferno Dragon
P.E.K.K.A Inferno Dragon
Bats Archers Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Void Witch P.E.K.K.A
Void Zap Archers Inferno Dragon
P.E.K.K.A Bats Zap Witch
P.E.K.K.A Bats Zap
P.E.K.K.A Witch Inferno Dragon
Bats Zap Archers Witch
P.E.K.K.A Bats Archers Void Witch
P.E.K.K.A Inferno Dragon
Zap Void P.E.K.K.A Bats Witch Inferno Dragon
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Witch
P.E.K.K.A Zap Void
P.E.K.K.A Witch Skeleton King
Archers Witch
Witch Bats Zap Archers P.E.K.K.A Inferno Dragon Skeleton King
Bats Zap Archers Witch P.E.K.K.A Inferno Dragon Skeleton King
Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Zap
Void
Void
Zap
Bats Zap Witch
Archers Witch
Zap
Void Zap
Bats Void
Void Zap
Void Zap Archers
Void
Void
Zap
Zap Witch
Bats
Void Zap Archers
Zap Void Witch
Void
Void
Void
Zap Void
Zap Witch
Witch Inferno Dragon
Void Zap Witch
Void Zap Witch
Void Zap
Bats Zap Archers Void Witch
Zap Bats Void Witch
Void
Void Zap
Zap Void
P.E.K.K.A
Zap Bats Archers Void Witch
Zap Archers Witch
Void
Zap Skeleton King
Void Zap
P.E.K.K.A
Zap Bats Witch Skeleton King
Bats Zap Void Witch
Void Zap Witch
P.E.K.K.A Inferno Dragon
Void
Void

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