My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Elixir Collector Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Balloon
Giant Snowball
Bats Cannon Royal Recruits Balloon
Zap
Bats Cannon Balloon
Barbarian Barrel
Cannon Royal Recruits
The Log
Cannon Royal Recruits
Earthquake
Cannon Elixir Collector
Arrows
Bats Royal Recruits
Royal Delivery
Bats Royal Recruits Balloon
Fireball
Cannon Elixir Collector Balloon
Poison
Bats Cannon Royal Recruits Elixir Collector Balloon
Lightning
Cannon Elixir Collector Balloon
Rocket
Elixir Collector Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Elixir Collector

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Arrows Cannon Balloon Elixir Collector Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Arrows

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Royal Recruits
Zap
Arrows Mirror Balloon Bats Royal Recruits
Arrows
Zap Mirror Balloon
Cannon
Royal Recruits
Bats Zap
Elixir Collector
Mirror
Zap Arrows Balloon
Balloon
Bats Zap Arrows Mirror

Defense Synergies 4 6

Bats
Zap Cannon Royal Recruits
Zap
Cannon Mirror Bats Arrows
Arrows
Mirror Zap Cannon
Cannon
Zap Mirror Bats Arrows Royal Recruits
Royal Recruits
Bats Cannon
Elixir Collector
Mirror
Zap Arrows Cannon
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Royal Recruits
Bats Zap Cannon Royal Recruits
Cannon Bats Royal Recruits
Cannon Royal Recruits Bats
Arrows Royal Recruits
Arrows Bats Zap Cannon
Bats Zap Arrows Cannon
Zap Arrows Cannon Royal Recruits
Cannon Royal Recruits
Cannon Royal Recruits
Bats Zap Arrows Cannon Royal Recruits
Arrows Bats Zap
Cannon Royal Recruits Bats Zap
Bats Zap Arrows Cannon Royal Recruits
Royal Recruits Cannon
Zap Cannon Royal Recruits
Bats Arrows Cannon Royal Recruits
Arrows Cannon Bats Zap Royal Recruits
Zap Arrows Bats Cannon Royal Recruits
Cannon Royal Recruits
Royal Recruits Bats Arrows Cannon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap
Zap Arrows
Royal Recruits Bats Zap
Royal Recruits Bats Zap
Royal Recruits Cannon
Arrows Bats Zap
Royal Recruits Bats
Royal Recruits
Zap Royal Recruits Bats
Royal Recruits Cannon
Bats Royal Recruits
Royal Recruits Zap Arrows
Royal Recruits Cannon
Royal Recruits Cannon
Royal Recruits Bats Zap
Bats Arrows Zap Cannon Royal Recruits
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Zap
Arrows
Arrows Royal Recruits
Zap Arrows
Arrows Bats Zap
Arrows
Arrows Zap
Arrows Zap
Bats
Zap Arrows Royal Recruits
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows Royal Recruits
Arrows
Bats
Zap Arrows
Zap Arrows
Arrows
Zap Arrows Royal Recruits
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Arrows
Zap Bats
Zap Arrows
Zap Arrows
Arrows
Zap Bats Royal Recruits
Zap Arrows
Arrows
Arrows Zap
Zap Arrows
Royal Recruits
Zap Bats Royal Recruits
Bats Zap
Zap Royal Recruits

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