My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Dart Goblin
Zap
Bats Firecracker Dart Goblin
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Valkyrie
The Log
Firecracker Dart Goblin Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Firecracker Dart Goblin Elixir Golem Valkyrie P.E.K.K.A
Fireball
Firecracker Dart Goblin Elixir Golem
Poison
Bats Firecracker Dart Goblin Elixir Golem
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Firecracker Dart Goblin Elixir Golem Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Firecracker

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Firecracker Elixir Golem P.E.K.K.A
Zap
Arrows Firecracker P.E.K.K.A Bats Dart Goblin Elixir Golem Valkyrie
Arrows
Zap P.E.K.K.A Elixir Golem
Firecracker
Zap Elixir Golem Bats Dart Goblin Valkyrie P.E.K.K.A
Dart Goblin
Valkyrie Zap Firecracker Elixir Golem P.E.K.K.A
Elixir Golem
Firecracker Bats Zap Arrows Dart Goblin
Valkyrie
Bats Dart Goblin Zap Firecracker P.E.K.K.A
P.E.K.K.A
Zap Arrows Bats Firecracker Dart Goblin Valkyrie

Defense Synergies 1 17

Bats
Zap Firecracker Dart Goblin Valkyrie P.E.K.K.A
Zap
Bats Arrows Firecracker Dart Goblin Valkyrie P.E.K.K.A
Arrows
Zap Valkyrie P.E.K.K.A
Firecracker
Valkyrie Bats Zap Dart Goblin P.E.K.K.A
Dart Goblin
Bats Zap Firecracker Valkyrie P.E.K.K.A
Elixir Golem
Valkyrie
Firecracker Bats Zap Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A
Bats Zap Arrows Firecracker Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Valkyrie
P.E.K.K.A Bats Zap Firecracker Dart Goblin Valkyrie
P.E.K.K.A Bats Dart Goblin Valkyrie
P.E.K.K.A Bats Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Bats Zap Firecracker Dart Goblin Valkyrie
Bats Dart Goblin Zap Arrows Firecracker
Zap Arrows Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Zap Arrows Firecracker
Arrows Bats Zap Firecracker Dart Goblin
P.E.K.K.A Bats Zap Valkyrie
Valkyrie Bats Zap Arrows Firecracker Dart Goblin P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bats Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Valkyrie Bats Zap Firecracker Dart Goblin
Zap Arrows Valkyrie Bats Firecracker Dart Goblin
P.E.K.K.A Dart Goblin
Valkyrie Bats Arrows Firecracker Dart Goblin P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Arrows Firecracker Valkyrie
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap
P.E.K.K.A Valkyrie
Arrows Firecracker Bats Zap Dart Goblin
P.E.K.K.A Bats Dart Goblin Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A Dart Goblin
P.E.K.K.A Bats Dart Goblin Valkyrie
P.E.K.K.A Zap Arrows Valkyrie
P.E.K.K.A Valkyrie
Firecracker Dart Goblin Valkyrie
Bats Zap Firecracker Dart Goblin Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Zap Firecracker Dart Goblin P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Zap Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Bats Zap Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Bats
Firecracker Zap Arrows Dart Goblin Valkyrie
Zap Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Bats
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin Valkyrie
Arrows
Zap Arrows
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Dart Goblin
Zap Arrows
Zap Arrows Firecracker Dart Goblin
Bats Zap Arrows Firecracker Dart Goblin
Zap Bats Firecracker Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap Bats Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Valkyrie
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Dart Goblin P.E.K.K.A
Zap Bats Firecracker Dart Goblin
Firecracker Bats Zap Dart Goblin
Zap Firecracker Dart Goblin
P.E.K.K.A
Firecracker Dart Goblin

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