My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Musketeer Goblin Barrel
Zap
Bats Firecracker Inferno Tower Goblin Barrel
Barbarian Barrel
Firecracker Musketeer Inferno Tower Goblin Barrel
The Log
Firecracker Musketeer Goblin Barrel
Earthquake
Firecracker Inferno Tower Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel
Royal Delivery
Bats Firecracker Musketeer Goblin Barrel
Fireball
Firecracker Musketeer Inferno Tower Goblin Barrel
Poison
Bats Firecracker Musketeer Inferno Tower
Lightning
Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Firecracker Goblin Barrel Musketeer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Goblin Barrel
Zap
Arrows Firecracker Bats Musketeer Mega Knight
Arrows
Zap Goblin Barrel Mega Knight
Firecracker
Zap Bats Goblin Barrel Mega Knight
Musketeer
Zap Mega Knight
Inferno Tower
Goblin Barrel
Bats Arrows Firecracker Mega Knight
Mega Knight
Bats Zap Arrows Firecracker Musketeer Goblin Barrel

Defense Synergies 2 16

Bats
Zap Firecracker Musketeer Inferno Tower Mega Knight
Zap
Mega Knight Bats Arrows Firecracker Musketeer Inferno Tower
Arrows
Mega Knight Zap Inferno Tower
Firecracker
Bats Zap Musketeer Inferno Tower Mega Knight
Musketeer
Bats Zap Firecracker Inferno Tower Mega Knight
Inferno Tower
Bats Zap Arrows Firecracker Musketeer Mega Knight
Goblin Barrel
Mega Knight
Zap Arrows Bats Firecracker Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Musketeer Inferno Tower
Inferno Tower Bats Zap Firecracker Musketeer Mega Knight
Inferno Tower Mega Knight Bats Musketeer
Inferno Tower Bats Firecracker Musketeer Mega Knight
Arrows Firecracker Mega Knight
Arrows Bats Zap Firecracker Musketeer Mega Knight
Bats Musketeer Inferno Tower Zap Arrows Firecracker
Zap Arrows Musketeer Inferno Tower Mega Knight
Inferno Tower Musketeer
Firecracker Musketeer Inferno Tower Mega Knight
Bats Zap Arrows Firecracker Musketeer Mega Knight
Arrows Musketeer Inferno Tower Bats Zap Firecracker
Inferno Tower Mega Knight Bats Zap Musketeer
Mega Knight Bats Zap Arrows Firecracker
Inferno Tower Mega Knight
Inferno Tower Zap Mega Knight
Mega Knight Bats Arrows Firecracker Musketeer Inferno Tower
Arrows Mega Knight Bats Zap Firecracker Musketeer
Zap Arrows Bats Firecracker Musketeer Mega Knight
Musketeer Inferno Tower
Mega Knight Bats Arrows Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Inferno Tower
Zap Arrows Firecracker Musketeer Mega Knight
Mega Knight Bats Zap Musketeer Inferno Tower
Mega Knight Bats Zap Musketeer Inferno Tower
Inferno Tower Musketeer Mega Knight
Arrows Firecracker Bats Zap Musketeer
Bats Musketeer Inferno Tower
Inferno Tower Mega Knight
Zap Mega Knight Bats Firecracker Inferno Tower
Inferno Tower Musketeer
Mega Knight Bats Musketeer Inferno Tower
Mega Knight Zap Arrows
Mega Knight Inferno Tower
Firecracker Musketeer Mega Knight
Inferno Tower Bats Zap Firecracker Musketeer
Bats Arrows Mega Knight Zap Firecracker Musketeer Inferno Tower
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Zap Musketeer
Arrows
Arrows Firecracker Musketeer
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Bats Zap Musketeer
Arrows Firecracker Musketeer
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats Musketeer
Firecracker Zap Arrows Musketeer
Zap Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Zap Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Mega Knight
Arrows
Bats
Zap Arrows Firecracker Musketeer Mega Knight
Zap Arrows Firecracker Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows Firecracker Musketeer
Bats Zap Arrows Firecracker Musketeer
Zap Bats Firecracker Musketeer
Zap Arrows Musketeer Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Bats Musketeer
Zap Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Arrows Zap Firecracker Musketeer
Zap Arrows
Firecracker Musketeer Mega Knight
Zap Bats Firecracker Musketeer
Firecracker Bats Zap Musketeer
Zap Firecracker Musketeer Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: