My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Goblin Barrel
Giant Snowball
Bats Barbarians Battle Ram Goblin Barrel
Zap
Bats Firecracker Battle Ram Goblin Barrel
Barbarian Barrel
Firecracker Tesla Barbarians Battle Ram Goblin Barrel
The Log
Firecracker Barbarians Battle Ram Goblin Barrel
Earthquake
Firecracker Tesla Barbarians Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel
Royal Delivery
Bats Firecracker Barbarians Battle Ram Goblin Barrel
Fireball
Firecracker Tesla Barbarians Battle Ram Goblin Barrel
Poison
Bats Firecracker Barbarians
Lightning
Tesla Battle Ram
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Firecracker Goblin Barrel Tesla Battle Ram Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Battle Ram Goblin Barrel
Zap
Arrows Firecracker Battle Ram Bats
Arrows
Zap Battle Ram Goblin Barrel
Firecracker
Zap Bats Battle Ram Goblin Barrel
Tesla
Barbarians
Battle Ram
Zap Bats Arrows Firecracker Goblin Barrel
Goblin Barrel
Bats Arrows Firecracker Battle Ram

Defense Synergies 0 10

Bats
Zap Firecracker Tesla
Zap
Bats Arrows Firecracker Tesla Barbarians
Arrows
Zap Tesla Barbarians
Firecracker
Bats Zap Tesla
Tesla
Bats Zap Arrows Firecracker
Barbarians
Zap Arrows
Battle Ram
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla
Barbarians Bats Zap Firecracker Tesla
Tesla Barbarians Bats
Tesla Barbarians Bats Firecracker
Arrows Firecracker Barbarians
Arrows Bats Zap Firecracker Tesla
Bats Tesla Zap Arrows Firecracker
Zap Arrows Tesla Barbarians
Tesla Barbarians
Firecracker Tesla Barbarians
Bats Barbarians Zap Arrows Firecracker Tesla
Arrows Tesla Bats Zap Firecracker
Tesla Barbarians Bats Zap
Bats Zap Arrows Firecracker Tesla Barbarians
Barbarians Tesla
Barbarians Zap Tesla
Tesla Barbarians Bats Arrows Firecracker
Arrows Tesla Bats Zap Firecracker Barbarians
Zap Arrows Bats Firecracker Tesla Barbarians
Barbarians Tesla
Bats Arrows Firecracker Tesla Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tesla
Zap Arrows Firecracker Tesla
Barbarians Bats Zap
Bats Zap Tesla Barbarians
Barbarians Tesla
Arrows Firecracker Bats Zap Tesla
Bats Tesla Barbarians
Tesla Barbarians
Zap Bats Firecracker Barbarians
Tesla Barbarians
Bats Tesla Barbarians
Zap Arrows Barbarians
Barbarians Tesla
Firecracker Tesla Barbarians
Tesla Barbarians Bats Zap Firecracker
Bats Arrows Zap Firecracker Tesla Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker Barbarians
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows
Zap Arrows Barbarians
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Bats Zap Arrows Firecracker
Zap Bats Firecracker
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Barbarians
Zap Arrows Firecracker
Arrows
Firecracker
Arrows Zap Firecracker
Zap Arrows
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker

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