My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army Prince
Giant Snowball
Bats Skeleton Army Witch
Zap
Bats Skeleton Army Witch Prince
Barbarian Barrel
Wizard Skeleton Army Witch
The Log
Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Wizard Skeleton Army Witch Prince
Fireball
Wizard Skeleton Army Witch
Poison
Bats Wizard Skeleton Army Witch
Lightning
Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Skeleton Army Giant Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Skeleton Army

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Prince
Zap
Arrows Giant Prince Bats Witch
Arrows
Zap Giant Prince
Giant
Bats Zap Arrows Prince Wizard Witch
Wizard
Giant Prince
Skeleton Army
Witch
Zap Giant Prince
Prince
Zap Giant Bats Arrows Wizard Witch

Defense Synergies 0 11

Bats
Zap Prince
Zap
Bats Arrows Skeleton Army Witch Prince
Arrows
Zap Prince
Giant
Wizard
Skeleton Army Prince
Skeleton Army
Zap Wizard Prince
Witch
Zap Prince
Prince
Bats Zap Arrows Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Skeleton Army Bats Zap Witch Prince
Skeleton Army Witch Prince Bats
Skeleton Army Witch Prince Bats
Arrows Skeleton Army Prince
Arrows Skeleton Army Bats Zap
Bats Zap Arrows Wizard Witch
Zap Arrows
Witch Skeleton Army Prince
Skeleton Army Prince
Bats Skeleton Army Witch Zap Arrows Wizard
Arrows Bats Zap Wizard Witch
Skeleton Army Prince Bats Zap Wizard Witch
Wizard Skeleton Army Bats Zap Arrows Witch Prince
Skeleton Army Prince
Skeleton Army Zap Prince
Wizard Bats Arrows Skeleton Army Witch Prince
Arrows Bats Zap Wizard Skeleton Army Witch Prince
Zap Arrows Wizard Witch Bats
Prince
Wizard Skeleton Army Bats Arrows Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch Prince
Zap Arrows Wizard Prince
Skeleton Army Bats Zap Witch Prince
Skeleton Army Prince Bats Zap
Skeleton Army Witch Prince
Arrows Wizard Bats Zap Witch
Skeleton Army Prince Bats Witch
Skeleton Army Prince
Zap Bats Skeleton Army Witch Prince
Witch Skeleton Army
Bats Witch Prince
Skeleton Army Zap Arrows Prince
Skeleton Army Prince Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch Bats Zap Prince
Bats Arrows Zap Wizard Witch
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows Prince
Wizard Zap Arrows
Arrows Wizard Bats Zap Witch
Arrows Wizard Witch
Arrows Zap Wizard
Arrows Zap Wizard
Bats Prince
Zap Arrows Wizard Prince
Zap Arrows Wizard
Arrows
Zap Arrows Prince
Zap Arrows Wizard Witch
Arrows Wizard
Arrows
Bats
Zap Arrows Wizard Prince
Zap Arrows Wizard Witch
Prince
Arrows Wizard
Prince
Zap Arrows
Zap Arrows Wizard Witch
Witch
Arrows Zap Wizard Witch
Zap Arrows Wizard Witch Prince
Zap Arrows
Bats Zap Arrows Wizard Witch
Zap Bats Wizard Witch
Zap Arrows Wizard
Zap Arrows
Prince
Arrows Wizard
Zap Bats Skeleton Army Witch Prince
Zap Arrows Wizard Witch
Arrows
Wizard Prince
Arrows Zap Wizard
Zap Arrows
Prince
Zap Bats Witch
Bats Zap Witch
Zap Witch Prince
Prince
Wizard

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