My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Royal Delivery Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Musketeer Electro Dragon
Zap
Bats
Barbarian Barrel
Musketeer
The Log
Musketeer
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Electro Dragon P.E.K.K.A
Fireball
Musketeer Electro Dragon
Poison
Bats Musketeer Electro Dragon
Lightning
Musketeer Electro Dragon
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Royal Delivery Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Royal Delivery Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Delivery P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Arrows Royal Delivery Musketeer Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Arrows

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Barbarian Barrel P.E.K.K.A
Zap
Arrows P.E.K.K.A Bats Musketeer Barbarian Barrel Electro Dragon
Arrows
Zap P.E.K.K.A
Royal Delivery
Musketeer
Zap Barbarian Barrel Electro Dragon P.E.K.K.A
Barbarian Barrel
Bats Zap Musketeer Electro Dragon P.E.K.K.A
Electro Dragon
Zap Musketeer Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Zap Arrows Bats Musketeer Barbarian Barrel Electro Dragon

Defense Synergies 1 21

Bats
Zap Royal Delivery Musketeer Barbarian Barrel P.E.K.K.A
Zap
Bats Arrows Royal Delivery Musketeer Barbarian Barrel Electro Dragon P.E.K.K.A
Arrows
Zap Royal Delivery Barbarian Barrel P.E.K.K.A
Royal Delivery
Musketeer Bats Zap Arrows Barbarian Barrel Electro Dragon P.E.K.K.A
Musketeer
Royal Delivery Bats Zap Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Bats Zap Arrows Royal Delivery Musketeer Electro Dragon P.E.K.K.A
Electro Dragon
Zap Royal Delivery Barbarian Barrel
P.E.K.K.A
Bats Zap Arrows Royal Delivery Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Barbarian Barrel Electro Dragon
P.E.K.K.A Bats Zap Royal Delivery Musketeer Electro Dragon
P.E.K.K.A Bats Royal Delivery Musketeer Electro Dragon
P.E.K.K.A Bats Musketeer Electro Dragon
Arrows Royal Delivery Barbarian Barrel P.E.K.K.A
Arrows Royal Delivery Barbarian Barrel Bats Zap Musketeer Electro Dragon
Bats Musketeer Zap Arrows Royal Delivery Electro Dragon
Zap Arrows Musketeer Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A Musketeer
Royal Delivery Musketeer Barbarian Barrel
Bats Zap Arrows Royal Delivery Musketeer Barbarian Barrel Electro Dragon
Arrows Musketeer Bats Zap Royal Delivery Electro Dragon
P.E.K.K.A Bats Zap Royal Delivery Musketeer Electro Dragon
Bats Zap Arrows Royal Delivery Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A
Zap Royal Delivery P.E.K.K.A
Bats Arrows Royal Delivery Musketeer Electro Dragon P.E.K.K.A
Arrows Royal Delivery Bats Zap Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Royal Delivery Barbarian Barrel Bats Musketeer Electro Dragon
P.E.K.K.A Musketeer
Bats Arrows Royal Delivery Musketeer Barbarian Barrel Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Royal Delivery Barbarian Barrel P.E.K.K.A
Royal Delivery Zap Arrows Musketeer Barbarian Barrel Electro Dragon
Royal Delivery P.E.K.K.A Bats Zap Musketeer Electro Dragon
P.E.K.K.A Bats Zap Royal Delivery Musketeer Barbarian Barrel
P.E.K.K.A Royal Delivery Musketeer
Arrows Royal Delivery Bats Zap Musketeer Electro Dragon
Royal Delivery P.E.K.K.A Bats Musketeer
P.E.K.K.A Royal Delivery
Zap Royal Delivery Electro Dragon P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Royal Delivery Musketeer
P.E.K.K.A Bats Musketeer Electro Dragon
P.E.K.K.A Zap Arrows Royal Delivery
Royal Delivery P.E.K.K.A
Musketeer Electro Dragon
Electro Dragon Bats Zap Royal Delivery Musketeer Barbarian Barrel P.E.K.K.A
Bats Arrows Zap Royal Delivery Musketeer Barbarian Barrel Electro Dragon P.E.K.K.A
Zap Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Barbarian Barrel Electro Dragon
Arrows Zap Musketeer Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Arrows Musketeer Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Bats Zap Musketeer Electro Dragon
Arrows Musketeer
Arrows Zap Barbarian Barrel Electro Dragon
Arrows Zap Electro Dragon
Bats Musketeer Electro Dragon
Zap Arrows Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Musketeer Electro Dragon
Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Musketeer Barbarian Barrel
Zap Arrows Musketeer Barbarian Barrel Electro Dragon
Arrows Musketeer Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Bats
Zap Arrows Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Barbarian Barrel Electro Dragon
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Barbarian Barrel Electro Dragon
Arrows Zap Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Musketeer Electro Dragon
Zap Arrows Musketeer Barbarian Barrel
Bats Zap Arrows Musketeer Electro Dragon
Zap Electro Dragon Bats Musketeer
Zap Arrows Musketeer Electro Dragon
Zap Arrows Electro Dragon
P.E.K.K.A
Arrows
Zap Bats Musketeer Barbarian Barrel Electro Dragon
Zap Arrows Musketeer Electro Dragon
Arrows Barbarian Barrel
Musketeer Electro Dragon
Arrows Zap Musketeer Electro Dragon
Zap Arrows
Musketeer Electro Dragon P.E.K.K.A
Zap Electro Dragon Bats Musketeer
Bats Zap Musketeer Electro Dragon
Electro Dragon Zap Musketeer Barbarian Barrel
P.E.K.K.A
Electro Dragon

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