My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Prince Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Prince Bandit
Giant Snowball
Bats Skeleton Barrel
Zap
Bats Skeleton Barrel Prince Bandit
Barbarian Barrel
Skeleton Barrel Executioner Bandit
The Log
Skeleton Barrel Prince Bandit
Earthquake
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Skeleton Barrel Prince Executioner Bandit
Fireball
Skeleton Barrel Executioner Bandit
Poison
Bats Skeleton Barrel Executioner
Lightning
Prince Executioner Bandit
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Prince Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Skeleton Barrel Bandit Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Skeleton Barrel

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Zap Prince Bandit
Zap
Arrows Prince Bats Skeleton Barrel Executioner Bandit Mega Knight
Arrows
Zap Skeleton Barrel Prince Bandit Mega Knight
Skeleton Barrel
Bats Zap Arrows Prince Bandit Mega Knight
Prince
Zap Mega Knight Bats Arrows Skeleton Barrel
Executioner
Zap Bandit Mega Knight
Bandit
Bats Zap Arrows Skeleton Barrel Executioner Mega Knight
Mega Knight
Bats Prince Zap Arrows Skeleton Barrel Executioner Bandit

Defense Synergies 2 16

Bats
Zap Prince Bandit Mega Knight
Zap
Mega Knight Bats Arrows Skeleton Barrel Prince Executioner Bandit
Arrows
Mega Knight Zap Prince Bandit
Skeleton Barrel
Zap Mega Knight
Prince
Bats Zap Arrows Executioner
Executioner
Zap Prince Bandit Mega Knight
Bandit
Bats Zap Arrows Executioner Mega Knight
Mega Knight
Zap Arrows Bats Skeleton Barrel Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Executioner
Bats Zap Prince Executioner Bandit Mega Knight
Prince Mega Knight Bats Executioner Bandit
Prince Bats Bandit Mega Knight
Arrows Prince Mega Knight
Arrows Bats Zap Executioner Bandit Mega Knight
Bats Zap Arrows Executioner
Zap Arrows Skeleton Barrel Bandit Mega Knight
Prince
Prince Bandit Mega Knight
Bats Executioner Zap Arrows Bandit Mega Knight
Arrows Executioner Bats Zap
Prince Mega Knight Bats Zap Bandit
Executioner Mega Knight Bats Zap Arrows Prince
Prince Bandit Mega Knight
Zap Prince Bandit Mega Knight
Mega Knight Bats Arrows Prince Executioner
Arrows Mega Knight Bats Zap Prince Executioner Bandit
Zap Arrows Executioner Bats Bandit Mega Knight
Prince
Mega Knight Bats Arrows Prince Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Prince Bandit
Bandit Zap Arrows Skeleton Barrel Prince Executioner Mega Knight
Bandit Mega Knight Bats Zap Prince
Prince Mega Knight Bats Zap Bandit
Prince Executioner Bandit Mega Knight
Arrows Executioner Bats Zap Skeleton Barrel
Prince Bats Bandit
Mega Knight Prince
Zap Mega Knight Bats Prince Bandit
Mega Knight Bats Prince
Mega Knight Zap Arrows Prince
Prince Mega Knight Executioner Bandit
Executioner Mega Knight
Bats Zap Prince Executioner
Bats Arrows Executioner Mega Knight Zap
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Bandit
Arrows Zap Skeleton Barrel Executioner Bandit
Arrows Skeleton Barrel Bandit
Arrows Skeleton Barrel Prince
Executioner Zap Arrows Mega Knight
Arrows Executioner Bats Zap Skeleton Barrel
Arrows Executioner
Arrows Zap Skeleton Barrel Executioner
Arrows Zap Skeleton Barrel Bandit
Bats Prince
Zap Arrows Skeleton Barrel Prince Bandit
Zap Arrows Executioner
Skeleton Barrel Executioner Bandit
Arrows Skeleton Barrel Bandit
Zap Arrows Skeleton Barrel Prince
Zap Arrows Skeleton Barrel Executioner Bandit
Arrows Skeleton Barrel Executioner Bandit Mega Knight
Arrows
Bats
Zap Arrows Skeleton Barrel Prince Executioner Bandit Mega Knight
Zap Arrows Skeleton Barrel Mega Knight
Prince Mega Knight
Arrows
Prince
Zap Arrows Skeleton Barrel
Zap Arrows Executioner Mega Knight
Arrows Zap Skeleton Barrel Executioner Bandit
Zap Arrows Skeleton Barrel Prince Bandit Mega Knight
Zap Arrows Skeleton Barrel Bandit
Bats Zap Arrows Executioner
Zap Bats Skeleton Barrel
Zap Arrows Bandit Mega Knight
Zap Arrows
Prince Mega Knight
Arrows
Zap Skeleton Barrel Bats Prince Bandit
Zap Arrows Executioner
Arrows
Prince Executioner Mega Knight
Arrows Zap Skeleton Barrel Executioner
Zap Arrows
Prince Executioner Mega Knight
Zap Bats
Bats Zap Executioner
Zap Skeleton Barrel Prince Executioner Bandit Mega Knight
Prince
Mega Knight

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