My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Tesla Giant Skeleton Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Giant Skeleton
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Giant Skeleton Electro Wizard
Fireball
Tesla Hog Rider Electro Wizard
Poison
Bats Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Tesla Mini P.E.K.K.A Hog Rider Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Tesla

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Zap Mini P.E.K.K.A
Zap
Arrows Hog Rider Electro Wizard Bats Mini P.E.K.K.A Giant Skeleton
Arrows
Zap Hog Rider Mini P.E.K.K.A Giant Skeleton
Tesla
Mini P.E.K.K.A
Bats Zap Arrows Hog Rider Giant Skeleton Electro Wizard
Hog Rider
Bats Zap Arrows Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton
Bats Zap Arrows Mini P.E.K.K.A Hog Rider Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Giant Skeleton

Defense Synergies 3 14

Bats
Zap Tesla Mini P.E.K.K.A Giant Skeleton Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Arrows Tesla Giant Skeleton
Arrows
Zap Tesla Mini P.E.K.K.A Giant Skeleton
Tesla
Bats Zap Arrows Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bats Arrows Tesla
Hog Rider
Giant Skeleton
Bats Zap Arrows Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Bats Tesla Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Wizard
Mini P.E.K.K.A Bats Zap Tesla Electro Wizard
Tesla Mini P.E.K.K.A Bats Giant Skeleton Electro Wizard
Tesla Mini P.E.K.K.A Bats Electro Wizard
Arrows Mini P.E.K.K.A Giant Skeleton
Arrows Bats Zap Tesla Electro Wizard
Bats Tesla Electro Wizard Zap Arrows
Zap Arrows Tesla Giant Skeleton Electro Wizard
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Giant Skeleton Electro Wizard
Bats Electro Wizard Zap Arrows Tesla Giant Skeleton
Arrows Tesla Bats Zap Electro Wizard
Tesla Mini P.E.K.K.A Bats Zap Giant Skeleton Electro Wizard
Bats Zap Arrows Tesla Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Zap Tesla Mini P.E.K.K.A Electro Wizard
Tesla Bats Arrows Mini P.E.K.K.A Electro Wizard
Arrows Tesla Bats Zap Electro Wizard
Zap Arrows Bats Tesla Giant Skeleton Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Bats Arrows Tesla Mini P.E.K.K.A Giant Skeleton Electro Wizard
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla Giant Skeleton Electro Wizard
Electro Wizard Zap Arrows Tesla Mini P.E.K.K.A
Giant Skeleton Bats Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Giant Skeleton Bats Zap Tesla Electro Wizard
Giant Skeleton Tesla Mini P.E.K.K.A
Arrows Bats Zap Tesla Electro Wizard
Mini P.E.K.K.A Bats Tesla Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Tesla
Zap Giant Skeleton Electro Wizard Bats Mini P.E.K.K.A
Tesla
Bats Tesla Mini P.E.K.K.A Giant Skeleton
Zap Arrows Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Tesla
Tesla
Tesla Electro Wizard Bats Zap Mini P.E.K.K.A Giant Skeleton
Bats Arrows Zap Tesla Mini P.E.K.K.A Giant Skeleton Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows Zap Electro Wizard
Arrows Giant Skeleton
Arrows Giant Skeleton
Zap Arrows
Arrows Bats Zap
Arrows
Arrows Zap
Arrows Zap
Bats Mini P.E.K.K.A Electro Wizard
Zap Arrows Electro Wizard
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Electro Wizard
Zap Arrows
Giant Skeleton
Arrows
Zap Arrows
Zap Arrows
Arrows Zap Electro Wizard
Zap Arrows
Zap Arrows
Bats Zap Arrows Electro Wizard
Zap Electro Wizard Bats
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Electro Wizard
Giant Skeleton
Arrows
Zap Electro Wizard Bats
Zap Arrows Electro Wizard
Arrows
Mini P.E.K.K.A Electro Wizard
Arrows Zap
Zap Arrows Giant Skeleton
Zap Bats Giant Skeleton Electro Wizard
Bats Zap Electro Wizard
Zap Giant Skeleton Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: