My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bats Cannon Hog Rider Skeleton Army
Zap
Bats Cannon Skeleton Army
Barbarian Barrel
Cannon Elite Barbarians Skeleton Army
The Log
Cannon Elite Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Cannon Hog Rider Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army
Fireball
Cannon Elite Barbarians Hog Rider Skeleton Army
Poison
Bats Cannon Skeleton Army
Lightning
Cannon Elite Barbarians Mini P.E.K.K.A
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Cannon Skeleton Army Mini P.E.K.K.A Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Cannon

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Elite Barbarians Mini P.E.K.K.A
Zap
Elite Barbarians Hog Rider Bats Mini P.E.K.K.A The Log
Cannon
Elite Barbarians
Zap Bats Hog Rider The Log
Mini P.E.K.K.A
Bats Zap Hog Rider The Log
Hog Rider
Bats Zap The Log Elite Barbarians Mini P.E.K.K.A
Skeleton Army
The Log
Hog Rider Zap Elite Barbarians Mini P.E.K.K.A

Defense Synergies 4 13

Bats
Zap Cannon Mini P.E.K.K.A The Log
Zap
Cannon Mini P.E.K.K.A Bats Elite Barbarians Skeleton Army The Log
Cannon
Zap The Log Bats Mini P.E.K.K.A Skeleton Army
Elite Barbarians
Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Bats Cannon Elite Barbarians Skeleton Army
Hog Rider
Skeleton Army
Zap Cannon Mini P.E.K.K.A The Log
The Log
Cannon Mini P.E.K.K.A Bats Zap Elite Barbarians Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Bats Zap Cannon The Log
Cannon Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Bats
Elite Barbarians Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Bats Zap Cannon
Bats Zap Cannon
Zap Cannon The Log
Cannon Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Cannon Mini P.E.K.K.A
Bats Skeleton Army Zap Cannon The Log
Bats Zap
Cannon Mini P.E.K.K.A Skeleton Army Bats Zap Elite Barbarians The Log
Skeleton Army Bats Zap Cannon Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Cannon
Skeleton Army Zap Cannon Elite Barbarians Mini P.E.K.K.A The Log
Bats Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army
Cannon Bats Zap Elite Barbarians Skeleton Army The Log
Zap The Log Bats Cannon
Mini P.E.K.K.A Cannon Elite Barbarians
Skeleton Army Bats Cannon Elite Barbarians Mini P.E.K.K.A The Log
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Elite Barbarians
Zap Elite Barbarians Mini P.E.K.K.A The Log
Skeleton Army Bats Zap Elite Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Bats Zap Elite Barbarians The Log
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army
Bats Zap
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Zap Bats Elite Barbarians Mini P.E.K.K.A Skeleton Army The Log
Cannon Skeleton Army
Bats Elite Barbarians Mini P.E.K.K.A
Skeleton Army Zap Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Cannon
Cannon Skeleton Army
Elite Barbarians Skeleton Army Bats Zap Mini P.E.K.K.A The Log
Bats Zap Cannon Elite Barbarians Mini P.E.K.K.A The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Zap The Log
Bats Zap
The Log
The Log Zap
The Log Zap
Bats Elite Barbarians Mini P.E.K.K.A
Zap The Log
Zap
Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap The Log
The Log
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Zap The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap
Zap The Log
Zap The Log
Elite Barbarians Bats Zap
Zap Bats
Elite Barbarians Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Bats Skeleton Army
Zap
The Log
Mini P.E.K.K.A
The Log Zap
Zap
Elite Barbarians
Zap Bats Elite Barbarians The Log
Bats Zap
Zap The Log

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