My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Miner
Giant Snowball
Bats Goblin Barrel Skeleton Army Witch Miner
Zap
Bats Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Goblin Barrel Skeleton Army Witch
The Log
Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Bats Goblin Barrel Skeleton Army Witch
Royal Delivery
Bats Goblin Barrel Skeleton Army Witch P.E.K.K.A Miner
Fireball
Goblin Barrel Skeleton Army Witch
Poison
Bats Skeleton Army Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Miner Fireball Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Goblin Barrel P.E.K.K.A
Zap
Fireball P.E.K.K.A Miner Bats Witch
Fireball
Zap Miner
Goblin Barrel
Bats Skeleton Army P.E.K.K.A Miner
Skeleton Army
Goblin Barrel
Witch
Zap P.E.K.K.A Miner
P.E.K.K.A
Zap Bats Goblin Barrel Witch
Miner
Bats Zap Fireball Goblin Barrel Witch

Defense Synergies 1 7

Bats
Zap P.E.K.K.A
Zap
Fireball Bats Skeleton Army Witch P.E.K.K.A Miner
Fireball
Zap Miner
Goblin Barrel
Skeleton Army
Zap
Witch
Zap
P.E.K.K.A
Bats Zap
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Skeleton Army P.E.K.K.A Bats Zap Witch
Skeleton Army Witch P.E.K.K.A Bats
Skeleton Army Witch P.E.K.K.A Bats
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Bats Zap
Bats Zap Fireball Witch
Zap Fireball P.E.K.K.A
Witch P.E.K.K.A Skeleton Army
Skeleton Army Miner
Bats Skeleton Army Witch Zap Fireball
Bats Zap Fireball Witch
Skeleton Army P.E.K.K.A Bats Zap Fireball Witch
Fireball Skeleton Army Bats Zap Witch P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army Zap Fireball P.E.K.K.A
Bats Fireball Skeleton Army Witch P.E.K.K.A
Fireball Bats Zap Skeleton Army Witch
Zap Witch Bats Fireball
P.E.K.K.A
Skeleton Army Bats Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Witch P.E.K.K.A
Fireball Zap Miner
Skeleton Army P.E.K.K.A Bats Zap Witch
Skeleton Army P.E.K.K.A Bats Zap Fireball
P.E.K.K.A Skeleton Army Witch
Fireball Bats Zap Witch
Skeleton Army P.E.K.K.A Bats Fireball Witch
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Bats Fireball Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Witch
Skeleton Army P.E.K.K.A Zap Fireball
Skeleton Army P.E.K.K.A Fireball Witch
Fireball Skeleton Army Witch
Skeleton Army Witch Bats Zap Fireball P.E.K.K.A
Bats Zap Fireball Witch P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Fireball
Fireball Zap
Fireball Bats Zap Witch
Witch
Fireball Zap
Fireball Miner Zap
Bats Fireball
Miner Zap Fireball
Fireball Zap
Fireball Miner
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball Witch Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Miner Zap Witch
Fireball Zap Witch Miner
Fireball Miner Zap
Bats Zap Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball Miner
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Fireball Skeleton Army Witch
Fireball Zap Witch
Fireball
Fireball Miner
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Bats Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch Miner
P.E.K.K.A
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: