My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Electro Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon Bandit
Giant Snowball
Bats Guards Balloon Electro Dragon
Zap
Bats Guards Balloon Bandit
Barbarian Barrel
Guards Bandit
The Log
Mini P.E.K.K.A Guards Bandit
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Mini P.E.K.K.A Guards Balloon Electro Dragon Bandit
Fireball
Balloon Electro Dragon Bandit
Poison
Bats Guards Balloon Electro Dragon
Lightning
Mini P.E.K.K.A Balloon Electro Dragon Bandit
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Bandit Fireball Mini P.E.K.K.A Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Guards Bandit

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Mini P.E.K.K.A Bandit
Zap
Fireball Balloon Bats Mini P.E.K.K.A Guards Electro Dragon Bandit
Fireball
Zap
Mini P.E.K.K.A
Bats Zap
Guards
Zap Bandit
Balloon
Bats Zap Electro Dragon Bandit
Electro Dragon
Zap Balloon
Bandit
Bats Zap Guards Balloon

Defense Synergies 2 11

Bats
Zap Mini P.E.K.K.A Bandit
Zap
Fireball Mini P.E.K.K.A Bats Guards Electro Dragon Bandit
Fireball
Zap Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Bats Fireball Guards Electro Dragon
Guards
Zap Mini P.E.K.K.A Electro Dragon
Balloon
Electro Dragon
Zap Mini P.E.K.K.A Guards
Bandit
Bats Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Electro Dragon
Mini P.E.K.K.A Bats Zap Electro Dragon Bandit
Mini P.E.K.K.A Bats Electro Dragon Bandit
Mini P.E.K.K.A Bats Guards Electro Dragon Bandit
Fireball Mini P.E.K.K.A
Fireball Bats Zap Guards Electro Dragon Bandit
Bats Zap Fireball Electro Dragon
Zap Fireball Electro Dragon Bandit
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Bandit
Bats Guards Zap Fireball Electro Dragon Bandit
Bats Zap Fireball Electro Dragon
Mini P.E.K.K.A Bats Zap Fireball Guards Electro Dragon Bandit
Fireball Bats Zap Mini P.E.K.K.A Guards Electro Dragon
Mini P.E.K.K.A Bandit
Zap Fireball Mini P.E.K.K.A Bandit
Bats Fireball Mini P.E.K.K.A Electro Dragon
Fireball Bats Zap Guards Electro Dragon Bandit
Zap Bats Fireball Guards Electro Dragon Bandit
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Guards Electro Dragon Bandit
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Fireball Bandit
Fireball Bandit Zap Mini P.E.K.K.A Electro Dragon
Guards Bandit Bats Zap Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Guards Bats Zap Fireball Bandit
Mini P.E.K.K.A Guards Bandit
Fireball Bats Zap Electro Dragon
Mini P.E.K.K.A Guards Bats Fireball Bandit
Mini P.E.K.K.A
Zap Electro Dragon Bats Fireball Mini P.E.K.K.A Bandit
Guards
Bats Mini P.E.K.K.A Guards Electro Dragon
Zap Fireball Guards
Mini P.E.K.K.A Fireball Guards Bandit
Fireball Electro Dragon
Guards Electro Dragon Bats Zap Fireball Mini P.E.K.K.A
Bats Zap Fireball Mini P.E.K.K.A Electro Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Electro Dragon Bandit
Fireball Zap Electro Dragon Bandit
Fireball Electro Dragon Bandit
Fireball Guards
Fireball Zap
Fireball Bats Zap Electro Dragon
Fireball Zap Electro Dragon
Fireball Zap Electro Dragon Bandit
Bats Fireball Mini P.E.K.K.A Guards Electro Dragon
Zap Fireball Electro Dragon Bandit
Fireball Zap Electro Dragon
Fireball Bandit
Fireball Electro Dragon Bandit
Zap Fireball
Zap Fireball Electro Dragon Bandit
Fireball Electro Dragon Bandit
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Electro Dragon Bandit
Zap Fireball Electro Dragon
Fireball
Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball Zap Electro Dragon Bandit
Fireball Zap Electro Dragon Bandit
Fireball Zap Bandit
Bats Zap Fireball Electro Dragon
Zap Electro Dragon Bats Fireball Guards
Fireball Mini P.E.K.K.A
Zap Fireball Electro Dragon Bandit
Zap Fireball Electro Dragon
Fireball
Zap Bats Fireball Guards Electro Dragon Bandit
Fireball Zap Electro Dragon
Fireball
Fireball Mini P.E.K.K.A Electro Dragon
Zap Fireball Electro Dragon
Zap Fireball
Electro Dragon
Zap Electro Dragon Bats Fireball Guards
Bats Zap Fireball Electro Dragon
Electro Dragon Zap Fireball Bandit
Fireball Electro Dragon

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