My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Sparky
Giant Snowball
Bats Guards
Zap
Bats Guards Sparky
Barbarian Barrel
Wizard Guards Sparky
The Log
Guards Sparky
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Wizard Guards P.E.K.K.A Sparky
Fireball
Wizard Sparky
Poison
Bats Wizard Guards Sparky
Lightning
Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Guards Fireball Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Guards

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap P.E.K.K.A Sparky
Zap
Fireball P.E.K.K.A Sparky Bats Guards The Log
Fireball
Zap The Log Sparky
Wizard
P.E.K.K.A Sparky
Guards
Zap The Log
P.E.K.K.A
Zap Bats Wizard The Log
The Log
Zap Fireball Guards P.E.K.K.A Sparky
Sparky
Zap Bats Fireball Wizard The Log

Defense Synergies 3 14

Bats
Zap P.E.K.K.A The Log Sparky
Zap
Fireball Bats Guards P.E.K.K.A The Log Sparky
Fireball
Zap The Log
Wizard
Guards P.E.K.K.A The Log
Guards
Zap Wizard The Log Sparky
P.E.K.K.A
The Log Bats Zap Wizard
The Log
Fireball P.E.K.K.A Bats Zap Wizard Guards Sparky
Sparky
Bats Zap Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard The Log Sparky
P.E.K.K.A Sparky Bats Zap The Log
P.E.K.K.A Sparky Bats
P.E.K.K.A Sparky Bats Guards
Fireball P.E.K.K.A The Log Sparky
Fireball The Log Bats Zap Guards
Bats Zap Fireball Wizard
Zap Fireball P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky
Guards Sparky
Bats Guards Zap Fireball Wizard The Log
Bats Zap Fireball Wizard
P.E.K.K.A Sparky Bats Zap Fireball Wizard Guards The Log
Fireball Wizard Sparky Bats Zap Guards P.E.K.K.A The Log
P.E.K.K.A Sparky
Zap Fireball P.E.K.K.A The Log Sparky
Wizard Sparky Bats Fireball P.E.K.K.A
Fireball Bats Zap Wizard Guards The Log
Zap Wizard The Log Bats Fireball Guards
P.E.K.K.A Sparky
Wizard Bats Fireball Guards P.E.K.K.A The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball P.E.K.K.A Sparky
Fireball Zap Wizard The Log
Guards P.E.K.K.A Bats Zap The Log Sparky
Guards P.E.K.K.A Bats Zap Fireball The Log Sparky
P.E.K.K.A Guards Sparky
Fireball Wizard Bats Zap
Guards P.E.K.K.A Sparky Bats Fireball
P.E.K.K.A Sparky
Zap P.E.K.K.A Bats Fireball The Log Sparky
P.E.K.K.A Guards Sparky
P.E.K.K.A Bats Guards Sparky
P.E.K.K.A Zap Fireball Guards The Log
P.E.K.K.A Fireball Wizard Guards Sparky
Wizard Fireball Sparky
Guards Sparky Bats Zap Fireball P.E.K.K.A The Log
Bats Zap Fireball Wizard P.E.K.K.A The Log Sparky
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log Sparky
Fireball Zap The Log
Fireball The Log Sparky
Fireball Guards The Log Sparky
Fireball Wizard Zap The Log Sparky
Fireball Wizard Bats Zap
Wizard The Log Sparky
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Bats Fireball Guards Sparky
Zap Fireball Wizard The Log Sparky
Fireball Zap Wizard
Fireball The Log Sparky
Fireball
Zap Fireball The Log Sparky
Zap Fireball Wizard The Log Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
Bats Sparky
Zap Fireball Wizard The Log Sparky
Zap Fireball Wizard The Log
Fireball The Log Sparky
Fireball Wizard
The Log Sparky
Zap Fireball The Log
Zap The Log Fireball Wizard Sparky
Fireball The Log Zap Wizard Sparky
Fireball Zap Wizard The Log Sparky
Fireball Zap The Log Sparky
Bats Zap Fireball Wizard Sparky
Zap Bats Fireball Wizard Guards
Fireball Sparky
Zap Fireball Wizard The Log Sparky
Zap Fireball Sparky
P.E.K.K.A Sparky
Fireball Wizard The Log Sparky
Zap Bats Fireball Guards
Fireball Zap Wizard
The Log Fireball
Fireball Wizard Sparky
The Log Zap Fireball Wizard
Zap Fireball Sparky
P.E.K.K.A Sparky
Zap Bats Fireball Guards The Log Sparky
Bats Zap Fireball
Zap Fireball The Log Sparky
P.E.K.K.A Sparky
Fireball Wizard Sparky

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