My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Wall Breakers Witch Miner
Zap
Bats Firecracker Wall Breakers Witch
Barbarian Barrel
Firecracker Wall Breakers Witch
The Log
Firecracker Wall Breakers Witch
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Wall Breakers Witch
Royal Delivery
Bats Firecracker Wall Breakers Witch Miner
Fireball
Firecracker Wall Breakers Witch
Poison
Bats Firecracker Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Wall Breakers Firecracker Miner Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Zap Barbarian Barrel Wall Breakers

Attack Synergies 6 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Firecracker Barbarian Barrel Wall Breakers
Zap
Firecracker Miner Bats Barbarian Barrel Wall Breakers Witch Mega Knight
Firecracker
Zap Miner Bats Barbarian Barrel Wall Breakers Mega Knight
Barbarian Barrel
Bats Zap Firecracker Wall Breakers Miner Mega Knight
Wall Breakers
Miner Bats Zap Firecracker Barbarian Barrel Mega Knight
Witch
Zap Miner Mega Knight
Miner
Bats Zap Firecracker Wall Breakers Barbarian Barrel Witch Mega Knight
Mega Knight
Bats Zap Firecracker Barbarian Barrel Wall Breakers Witch Miner

Defense Synergies 1 15

Bats
Zap Firecracker Barbarian Barrel Mega Knight
Zap
Mega Knight Bats Firecracker Barbarian Barrel Witch Miner
Firecracker
Bats Zap Barbarian Barrel Mega Knight
Barbarian Barrel
Bats Zap Firecracker Witch Miner Mega Knight
Wall Breakers
Witch
Zap Barbarian Barrel Mega Knight
Miner
Zap Barbarian Barrel Mega Knight
Mega Knight
Zap Bats Firecracker Barbarian Barrel Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Barbarian Barrel
Bats Zap Firecracker Witch Mega Knight
Witch Mega Knight Bats
Witch Bats Firecracker Mega Knight
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Bats Zap Firecracker Mega Knight
Bats Zap Firecracker Witch
Zap Barbarian Barrel Mega Knight
Witch
Firecracker Barbarian Barrel Miner Mega Knight
Bats Witch Zap Firecracker Barbarian Barrel Mega Knight
Bats Zap Firecracker Witch
Mega Knight Bats Zap Witch
Mega Knight Bats Zap Firecracker Barbarian Barrel Witch
Mega Knight
Zap Mega Knight
Mega Knight Bats Firecracker Witch
Mega Knight Bats Zap Firecracker Barbarian Barrel Witch
Zap Barbarian Barrel Witch Bats Firecracker Mega Knight
Mega Knight Bats Firecracker Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Barbarian Barrel Witch
Zap Firecracker Barbarian Barrel Miner Mega Knight
Mega Knight Bats Zap Witch
Mega Knight Bats Zap Barbarian Barrel
Witch Mega Knight
Firecracker Bats Zap Witch
Bats Witch
Mega Knight
Zap Mega Knight Bats Firecracker Barbarian Barrel Witch
Witch
Mega Knight Bats Witch
Mega Knight Zap
Mega Knight Witch
Firecracker Witch Mega Knight
Witch Bats Zap Firecracker Barbarian Barrel
Bats Mega Knight Zap Firecracker Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Zap Barbarian Barrel Miner
Barbarian Barrel Miner
Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel Mega Knight
Firecracker Bats Zap Witch
Firecracker Witch
Zap Firecracker Barbarian Barrel
Miner Zap Firecracker
Bats
Firecracker Miner Zap Barbarian Barrel
Zap Firecracker
Firecracker Barbarian Barrel Miner
Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel Witch
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Zap Firecracker Barbarian Barrel Mega Knight
Zap Firecracker Barbarian Barrel Witch Miner Mega Knight
Mega Knight
Zap Barbarian Barrel
Zap Firecracker Barbarian Barrel Witch Mega Knight
Witch
Firecracker Miner Zap Barbarian Barrel Witch
Zap Witch Miner Mega Knight
Miner Zap Firecracker Barbarian Barrel
Bats Zap Firecracker Witch
Zap Bats Firecracker Witch
Zap Miner Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Bats Barbarian Barrel Witch
Zap Firecracker Witch
Barbarian Barrel
Miner Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Bats Firecracker Witch
Firecracker Bats Zap Witch
Zap Firecracker Barbarian Barrel Witch Miner Mega Knight

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