My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Magic Archer Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Ram Rider
Giant Snowball
Bats Dart Goblin Guards Ram Rider
Zap
Bats Firecracker Dart Goblin Guards Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Guards Magic Archer
The Log
Firecracker Dart Goblin Guards Ram Rider
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Dart Goblin Guards
Royal Delivery
Bats Firecracker Dart Goblin Guards Magic Archer Ram Rider
Fireball
Firecracker Dart Goblin Magic Archer Ram Rider
Poison
Bats Firecracker Dart Goblin Guards Magic Archer
Lightning
Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Dart Goblin Guards Magic Archer Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Dart Goblin

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Ram Rider
Zap
Firecracker Ram Rider Bats Dart Goblin Guards Magic Archer Mega Knight
Firecracker
Zap Bats Dart Goblin Ram Rider Mega Knight
Dart Goblin
Zap Firecracker Ram Rider Mega Knight
Guards
Zap Ram Rider
Magic Archer
Ram Rider Zap Mega Knight
Ram Rider
Zap Magic Archer Bats Firecracker Dart Goblin Guards Mega Knight
Mega Knight
Bats Zap Firecracker Dart Goblin Magic Archer Ram Rider

Defense Synergies 1 19

Bats
Zap Firecracker Dart Goblin Mega Knight
Zap
Mega Knight Bats Firecracker Dart Goblin Guards Magic Archer Ram Rider
Firecracker
Bats Zap Dart Goblin Guards Mega Knight
Dart Goblin
Bats Zap Firecracker Guards Magic Archer Ram Rider Mega Knight
Guards
Zap Firecracker Dart Goblin Magic Archer
Magic Archer
Zap Dart Goblin Guards Ram Rider Mega Knight
Ram Rider
Zap Dart Goblin Magic Archer
Mega Knight
Zap Bats Firecracker Dart Goblin Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Magic Archer Ram Rider
Bats Zap Firecracker Dart Goblin Ram Rider Mega Knight
Ram Rider Mega Knight Bats Dart Goblin
Bats Firecracker Dart Goblin Guards Ram Rider Mega Knight
Firecracker Mega Knight
Bats Zap Firecracker Dart Goblin Guards Magic Archer Mega Knight
Bats Dart Goblin Ram Rider Zap Firecracker Magic Archer
Zap Dart Goblin Magic Archer Ram Rider Mega Knight
Guards Firecracker Dart Goblin Mega Knight
Bats Dart Goblin Guards Zap Firecracker Magic Archer Ram Rider Mega Knight
Bats Zap Firecracker Dart Goblin Magic Archer Ram Rider
Mega Knight Bats Zap Guards Ram Rider
Mega Knight Bats Zap Firecracker Dart Goblin Guards Magic Archer
Ram Rider Mega Knight
Zap Ram Rider Mega Knight
Mega Knight Bats Firecracker
Mega Knight Bats Zap Firecracker Dart Goblin Guards Magic Archer Ram Rider
Zap Bats Firecracker Dart Goblin Guards Magic Archer Ram Rider Mega Knight
Dart Goblin Ram Rider
Mega Knight Bats Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap
Zap Firecracker Magic Archer Mega Knight
Guards Mega Knight Bats Zap Ram Rider
Guards Mega Knight Bats Zap Ram Rider
Guards Ram Rider Mega Knight
Firecracker Bats Zap Dart Goblin Magic Archer Ram Rider
Guards Bats Dart Goblin Ram Rider
Mega Knight
Zap Mega Knight Bats Firecracker Magic Archer
Dart Goblin Guards
Mega Knight Bats Dart Goblin Guards
Mega Knight Zap Guards
Mega Knight Guards Ram Rider
Firecracker Dart Goblin Magic Archer Mega Knight
Guards Bats Zap Firecracker Dart Goblin Magic Archer
Bats Mega Knight Zap Firecracker Dart Goblin Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin Magic Archer Ram Rider
Dart Goblin Magic Archer
Firecracker Dart Goblin Guards
Zap Firecracker Magic Archer Mega Knight
Firecracker Bats Zap Dart Goblin Magic Archer Ram Rider
Firecracker Dart Goblin Magic Archer
Zap Firecracker Dart Goblin Magic Archer Ram Rider
Zap Firecracker Dart Goblin Ram Rider
Bats Guards
Firecracker Zap Dart Goblin Magic Archer Ram Rider
Zap Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Zap Firecracker Dart Goblin Magic Archer
Zap Firecracker Dart Goblin Magic Archer
Magic Archer Firecracker Dart Goblin Mega Knight
Bats
Zap Firecracker Dart Goblin Magic Archer Mega Knight
Zap Firecracker Dart Goblin Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Firecracker Magic Archer Mega Knight
Firecracker Zap Dart Goblin Magic Archer Ram Rider
Zap Magic Archer Ram Rider Mega Knight
Zap Firecracker Dart Goblin Magic Archer
Bats Zap Firecracker Dart Goblin Magic Archer
Zap Bats Firecracker Dart Goblin Guards
Zap Dart Goblin Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Zap Bats Dart Goblin Guards Magic Archer
Zap Firecracker Dart Goblin Magic Archer Ram Rider
Firecracker Dart Goblin Magic Archer Mega Knight
Zap Firecracker Dart Goblin Magic Archer
Zap
Firecracker Dart Goblin Mega Knight
Zap Bats Firecracker Dart Goblin Guards Magic Archer
Firecracker Bats Zap Dart Goblin Magic Archer
Zap Firecracker Dart Goblin Magic Archer Mega Knight
Firecracker Dart Goblin Mega Knight

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