My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Cage P.E.K.K.A Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Firecracker Princess
Barbarian Barrel
Firecracker Goblin Cage Princess
The Log
Firecracker Goblin Cage Hog Rider Princess
Earthquake
Firecracker Goblin Cage Hog Rider
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Goblin Cage Hog Rider P.E.K.K.A Princess
Fireball
Firecracker Goblin Cage Hog Rider Princess
Poison
Bats Firecracker Goblin Cage Princess
Lightning
Goblin Cage Goblinstein
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Princess Goblin Cage Hog Rider Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Firecracker Goblin Cage P.E.K.K.A
Zap
Firecracker Hog Rider P.E.K.K.A Bats Goblin Cage Princess
Firecracker
Zap Hog Rider Bats Goblin Cage P.E.K.K.A Princess
Goblin Cage
Bats Zap Firecracker Hog Rider
Hog Rider
Bats Zap Firecracker Goblin Cage Princess
P.E.K.K.A
Zap Bats Firecracker Princess
Princess
Zap Firecracker Hog Rider P.E.K.K.A
Goblinstein

Defense Synergies 0 13

Bats
Zap Firecracker Goblin Cage P.E.K.K.A
Zap
Bats Firecracker Goblin Cage P.E.K.K.A Princess
Firecracker
Bats Zap Goblin Cage P.E.K.K.A Princess
Goblin Cage
Bats Zap Firecracker Princess
Hog Rider
P.E.K.K.A
Bats Zap Firecracker Princess
Princess
Zap Firecracker Goblin Cage P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Goblin Cage
P.E.K.K.A Bats Zap Firecracker Goblin Cage
Goblin Cage P.E.K.K.A Bats
Goblin Cage P.E.K.K.A Bats Firecracker
Firecracker Goblin Cage P.E.K.K.A Princess
Bats Zap Firecracker
Bats Zap Firecracker Goblin Cage Princess
Zap Goblin Cage P.E.K.K.A
P.E.K.K.A Goblin Cage Princess
Firecracker
Bats Zap Firecracker Princess
Bats Zap Firecracker Princess
Goblin Cage P.E.K.K.A Bats Zap
Bats Zap Firecracker Goblin Cage P.E.K.K.A Princess
P.E.K.K.A Goblin Cage
Zap Goblin Cage P.E.K.K.A
Bats Firecracker Goblin Cage P.E.K.K.A
Goblin Cage Bats Zap Firecracker
Zap Goblin Cage Bats Firecracker Princess
P.E.K.K.A Goblin Cage
Bats Firecracker P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage P.E.K.K.A
Zap Firecracker
P.E.K.K.A Bats Zap Goblin Cage
P.E.K.K.A Bats Zap Goblin Cage
P.E.K.K.A Goblin Cage
Firecracker Bats Zap Princess
P.E.K.K.A Bats Goblin Cage
P.E.K.K.A Goblin Cage
Zap Goblin Cage P.E.K.K.A Bats Firecracker
P.E.K.K.A Goblin Cage
P.E.K.K.A Bats Goblin Cage
P.E.K.K.A Zap Goblin Cage
P.E.K.K.A Goblin Cage
Firecracker Goblin Cage Princess
Bats Zap Firecracker Goblin Cage P.E.K.K.A
Bats Zap Firecracker Goblin Cage P.E.K.K.A Princess
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Zap Princess
Firecracker
Zap Firecracker
Firecracker Bats Zap Princess
Firecracker Princess
Zap Firecracker Princess
Zap Firecracker
Bats
Firecracker Zap Princess
Zap Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Zap Firecracker
Zap Firecracker Princess
Firecracker Princess
Bats
Zap Firecracker Princess
Zap Firecracker Princess
Princess
Zap
Zap Firecracker Princess
Firecracker Zap Princess
Zap Princess
Zap Firecracker
Bats Zap Firecracker Princess
Zap Bats Firecracker
Zap
Zap Firecracker Princess
P.E.K.K.A
Firecracker Princess
Zap Bats Princess
Zap Firecracker Princess
Firecracker Princess
Zap Firecracker Princess
Zap
Firecracker P.E.K.K.A
Zap Bats Firecracker Princess
Firecracker Bats Zap Princess
Zap Firecracker Princess
P.E.K.K.A
Firecracker

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