My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Wall Breakers
Giant Snowball
Bats Hog Rider Wall Breakers Little Prince
Zap
Bats Firecracker Wall Breakers Little Prince
Barbarian Barrel
Firecracker Wall Breakers Little Prince
The Log
Firecracker Hog Rider Wall Breakers Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Wall Breakers Little Prince
Royal Delivery
Bats Firecracker Hog Rider Wall Breakers Little Prince
Fireball
Firecracker Hog Rider Wall Breakers Little Prince
Poison
Bats Firecracker Little Prince
Lightning
Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Wall Breakers Firecracker Little Prince Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Zap Barbarian Barrel Wall Breakers

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Firecracker Barbarian Barrel Wall Breakers
Zap
Firecracker Hog Rider Bats Barbarian Barrel Wall Breakers Mega Knight Little Prince
Firecracker
Zap Hog Rider Bats Barbarian Barrel Wall Breakers Mega Knight
Hog Rider
Bats Zap Firecracker Barbarian Barrel Mega Knight Little Prince
Barbarian Barrel
Bats Zap Firecracker Hog Rider Wall Breakers Mega Knight
Wall Breakers
Bats Zap Firecracker Barbarian Barrel Mega Knight
Mega Knight
Bats Zap Firecracker Hog Rider Barbarian Barrel Wall Breakers
Little Prince
Zap Hog Rider

Defense Synergies 1 11

Bats
Zap Firecracker Barbarian Barrel Mega Knight
Zap
Mega Knight Bats Firecracker Barbarian Barrel Little Prince
Firecracker
Bats Zap Barbarian Barrel Mega Knight
Hog Rider
Barbarian Barrel
Bats Zap Firecracker Mega Knight Little Prince
Wall Breakers
Mega Knight
Zap Bats Firecracker Barbarian Barrel
Little Prince
Zap Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Barbarian Barrel
Bats Zap Firecracker Mega Knight
Mega Knight Bats
Bats Firecracker Mega Knight
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Bats Zap Firecracker Mega Knight
Bats Zap Firecracker Little Prince
Zap Barbarian Barrel Mega Knight
Firecracker Barbarian Barrel Mega Knight Little Prince
Bats Zap Firecracker Barbarian Barrel Mega Knight
Bats Zap Firecracker
Mega Knight Bats Zap
Mega Knight Bats Zap Firecracker Barbarian Barrel
Mega Knight
Zap Mega Knight
Mega Knight Bats Firecracker
Mega Knight Bats Zap Firecracker Barbarian Barrel Little Prince
Zap Barbarian Barrel Bats Firecracker Mega Knight Little Prince
Mega Knight Bats Firecracker Barbarian Barrel Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Barbarian Barrel
Zap Firecracker Barbarian Barrel Mega Knight
Mega Knight Bats Zap
Mega Knight Bats Zap Barbarian Barrel
Mega Knight
Firecracker Bats Zap
Bats
Mega Knight
Zap Mega Knight Bats Firecracker Barbarian Barrel
Mega Knight Bats
Mega Knight Zap
Mega Knight
Firecracker Mega Knight
Bats Zap Firecracker Barbarian Barrel Little Prince
Bats Mega Knight Zap Firecracker Barbarian Barrel
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Zap Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker Barbarian Barrel
Zap Firecracker
Bats
Firecracker Zap Barbarian Barrel
Zap Firecracker
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Zap Firecracker Barbarian Barrel Mega Knight
Zap Firecracker Barbarian Barrel Mega Knight Little Prince
Mega Knight
Zap Barbarian Barrel
Zap Firecracker Barbarian Barrel Mega Knight Little Prince
Firecracker Zap Barbarian Barrel
Zap Mega Knight
Zap Firecracker Barbarian Barrel
Bats Zap Firecracker Little Prince
Zap Bats Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Bats Barbarian Barrel
Zap Firecracker
Barbarian Barrel
Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Barbarian Barrel Mega Knight Little Prince
Firecracker Mega Knight

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