My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Musketeer P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Musketeer
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Musketeer
The Log
Firecracker Mini P.E.K.K.A Musketeer
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A
Fireball
Firecracker Musketeer
Poison
Bats Firecracker Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Tornado Mini P.E.K.K.A Musketeer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Tornado

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Zap
Firecracker Tornado P.E.K.K.A Bats Mini P.E.K.K.A Musketeer Mega Knight
Firecracker
Zap Bats Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Firecracker Musketeer Tornado Mega Knight
Musketeer
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Tornado
Zap P.E.K.K.A Firecracker Mini P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Tornado Bats Firecracker Musketeer
Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Musketeer Tornado

Defense Synergies 3 21

Bats
Zap Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Firecracker Musketeer Tornado P.E.K.K.A
Firecracker
Bats Zap Mini P.E.K.K.A Musketeer Tornado P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Bats Firecracker Musketeer Tornado
Musketeer
Bats Zap Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight
Tornado
P.E.K.K.A Zap Firecracker Mini P.E.K.K.A Musketeer Mega Knight
P.E.K.K.A
Tornado Bats Zap Firecracker Musketeer
Mega Knight
Zap Bats Firecracker Musketeer Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Musketeer
Mini P.E.K.K.A P.E.K.K.A Bats Zap Firecracker Musketeer Mega Knight
Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight Bats Musketeer
Mini P.E.K.K.A P.E.K.K.A Bats Firecracker Musketeer Mega Knight
Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight
Tornado Bats Zap Firecracker Musketeer Mega Knight
Bats Musketeer Tornado Zap Firecracker
Zap Musketeer P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A Musketeer Tornado
Tornado Firecracker Mini P.E.K.K.A Musketeer Mega Knight
Bats Zap Firecracker Musketeer Tornado Mega Knight
Musketeer Bats Zap Firecracker Tornado
Mini P.E.K.K.A P.E.K.K.A Mega Knight Bats Zap Musketeer
Mega Knight Bats Zap Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Tornado Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Musketeer Tornado P.E.K.K.A
Mega Knight Bats Zap Firecracker Musketeer Tornado
Zap Tornado Bats Firecracker Musketeer Mega Knight
Mini P.E.K.K.A P.E.K.K.A Musketeer Tornado
Mega Knight Bats Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Musketeer Mega Knight
P.E.K.K.A Mega Knight Bats Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight Bats Zap Musketeer Tornado
P.E.K.K.A Mini P.E.K.K.A Musketeer Mega Knight
Firecracker Bats Zap Musketeer Tornado
Mini P.E.K.K.A P.E.K.K.A Bats Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Bats Firecracker Mini P.E.K.K.A Tornado
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Bats Mini P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Firecracker Musketeer Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Musketeer Tornado P.E.K.K.A
Bats Mega Knight Zap Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer
Firecracker Zap Musketeer Tornado
Firecracker Musketeer
Zap Firecracker Mega Knight
Firecracker Bats Zap Musketeer Tornado
Firecracker Musketeer Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Bats Mini P.E.K.K.A Musketeer Tornado
Firecracker Zap Musketeer Tornado
Zap Firecracker Musketeer Tornado
Firecracker Musketeer
Firecracker Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer Mega Knight
Tornado
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Musketeer Mega Knight
Zap Firecracker Tornado Mega Knight
Musketeer Mega Knight
Tornado
Musketeer Tornado
Zap Musketeer
Zap Firecracker Tornado Mega Knight
Firecracker Zap Musketeer Tornado
Zap Musketeer Tornado Mega Knight
Zap Firecracker Musketeer Tornado
Bats Zap Firecracker Musketeer Tornado
Zap Bats Firecracker Musketeer
Mini P.E.K.K.A
Zap Musketeer Mega Knight
Zap Firecracker
P.E.K.K.A Mega Knight
Firecracker
Zap Bats Musketeer
Zap Firecracker Musketeer Tornado
Firecracker Mini P.E.K.K.A Musketeer Mega Knight
Zap Firecracker Musketeer
Zap Tornado
Firecracker Musketeer P.E.K.K.A Mega Knight
Zap Bats Firecracker Musketeer Tornado
Firecracker Bats Zap Musketeer Tornado
Zap Firecracker Musketeer Tornado Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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