My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Princess Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Princess
Zap
Bats Firecracker Princess
Barbarian Barrel
Firecracker Princess Electro Wizard Magic Archer
The Log
Firecracker Mini P.E.K.K.A Princess
Earthquake
Firecracker
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Magic Archer
Fireball
Firecracker Princess Electro Wizard Magic Archer
Poison
Bats Firecracker Princess Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Princess Mini P.E.K.K.A Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Princess

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Zap
Firecracker P.E.K.K.A Electro Wizard Bats Mini P.E.K.K.A Princess Magic Archer
Firecracker
Zap Bats Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A
Bats Zap Firecracker Princess Electro Wizard Magic Archer
P.E.K.K.A
Zap Electro Wizard Magic Archer Bats Firecracker Princess
Princess
Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Mini P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Zap Mini P.E.K.K.A Electro Wizard

Defense Synergies 3 18

Bats
Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Firecracker P.E.K.K.A Princess Magic Archer
Firecracker
Bats Zap Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bats Firecracker Princess Magic Archer
P.E.K.K.A
Bats Zap Firecracker Princess Electro Wizard
Princess
Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Bats Firecracker P.E.K.K.A Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Bats Zap Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Firecracker Electro Wizard
Firecracker Mini P.E.K.K.A P.E.K.K.A Princess
Bats Zap Firecracker Electro Wizard Magic Archer
Bats Electro Wizard Zap Firecracker Princess Magic Archer
Zap P.E.K.K.A Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Princess
Firecracker Mini P.E.K.K.A Electro Wizard
Bats Electro Wizard Zap Firecracker Princess Magic Archer
Bats Zap Firecracker Princess Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Bats Zap Electro Wizard
Bats Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Zap Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Bats Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Bats Zap Firecracker Electro Wizard Magic Archer
Zap Bats Firecracker Princess Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Bats Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A Magic Archer
P.E.K.K.A Bats Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Mini P.E.K.K.A
Firecracker Bats Zap Princess Electro Wizard Magic Archer
Mini P.E.K.K.A P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Bats Firecracker Mini P.E.K.K.A Magic Archer
P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A
P.E.K.K.A Zap Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Firecracker Princess Magic Archer
Electro Wizard Bats Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Magic Archer
Bats Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Magic Archer
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker
Firecracker Zap Princess Electro Wizard Magic Archer
Magic Archer
Firecracker
Zap Firecracker Magic Archer
Firecracker Bats Zap Princess Magic Archer
Firecracker Princess Magic Archer
Zap Firecracker Princess Magic Archer
Zap Firecracker
Bats Mini P.E.K.K.A Electro Wizard
Firecracker Zap Princess Electro Wizard Magic Archer
Zap Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Princess Zap Firecracker Magic Archer
Zap Firecracker Princess Magic Archer
Magic Archer Firecracker Princess
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Princess Electro Wizard Magic Archer
Zap Firecracker Princess Magic Archer
Magic Archer
Princess
Zap
Zap Firecracker Princess Magic Archer
Firecracker Zap Princess Electro Wizard Magic Archer
Zap Princess Magic Archer
Zap Firecracker Magic Archer
Bats Zap Firecracker Princess Electro Wizard Magic Archer
Zap Electro Wizard Bats Firecracker
Mini P.E.K.K.A
Zap Magic Archer
Zap Firecracker Princess Electro Wizard Magic Archer
P.E.K.K.A
Firecracker Princess Magic Archer
Zap Electro Wizard Bats Princess Magic Archer
Zap Firecracker Princess Electro Wizard Magic Archer
Firecracker Mini P.E.K.K.A Princess Electro Wizard Magic Archer
Zap Firecracker Princess Magic Archer
Zap
Firecracker P.E.K.K.A
Zap Bats Firecracker Princess Electro Wizard Magic Archer
Firecracker Bats Zap Princess Electro Wizard Magic Archer
Zap Firecracker Princess Electro Wizard Magic Archer
P.E.K.K.A
Firecracker

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