My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Elite Barbarians Valkyrie
The Log
Firecracker Elite Barbarians Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elite Barbarians Valkyrie Hog Rider
Fireball
Firecracker Tesla Elite Barbarians Hog Rider
Poison
Bats Firecracker
Lightning
Tesla Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Firecracker Tesla Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Firecracker

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Firecracker Elite Barbarians
Zap
Firecracker Elite Barbarians Hog Rider Bats Valkyrie The Log
Firecracker
Zap Hog Rider Bats Elite Barbarians Valkyrie
Tesla
Elite Barbarians
Zap Valkyrie Bats Firecracker Hog Rider The Log
Valkyrie
Bats Elite Barbarians Hog Rider Zap Firecracker
Hog Rider
Bats Zap Firecracker Valkyrie The Log Elite Barbarians
The Log
Hog Rider Zap Elite Barbarians

Defense Synergies 4 14

Bats
Zap Firecracker Tesla Valkyrie The Log
Zap
Bats Firecracker Tesla Elite Barbarians Valkyrie The Log
Firecracker
Valkyrie The Log Bats Zap Tesla
Tesla
The Log Bats Zap Firecracker Valkyrie
Elite Barbarians
Valkyrie Zap The Log
Valkyrie
Firecracker Elite Barbarians Bats Zap Tesla The Log
Hog Rider
The Log
Firecracker Tesla Bats Zap Elite Barbarians Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie The Log
Elite Barbarians Bats Zap Firecracker Tesla Valkyrie The Log
Tesla Bats Elite Barbarians Valkyrie
Tesla Elite Barbarians Bats Firecracker Valkyrie
Firecracker Elite Barbarians Valkyrie The Log
The Log Bats Zap Firecracker Tesla Valkyrie
Bats Tesla Zap Firecracker
Zap Tesla Valkyrie The Log
Tesla Elite Barbarians
Elite Barbarians Firecracker Tesla Valkyrie
Bats Valkyrie Zap Firecracker Tesla The Log
Tesla Bats Zap Firecracker
Tesla Bats Zap Elite Barbarians Valkyrie The Log
Valkyrie Bats Zap Firecracker Tesla The Log
Elite Barbarians Tesla
Zap Tesla Elite Barbarians The Log
Tesla Bats Firecracker Elite Barbarians Valkyrie
Tesla Valkyrie Bats Zap Firecracker Elite Barbarians The Log
Zap Valkyrie The Log Bats Firecracker Tesla
Tesla Elite Barbarians
Valkyrie Bats Firecracker Tesla Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Elite Barbarians
Zap Firecracker Tesla Elite Barbarians Valkyrie The Log
Bats Zap Elite Barbarians Valkyrie The Log
Valkyrie Bats Zap Tesla Elite Barbarians The Log
Tesla Elite Barbarians Valkyrie
Firecracker Bats Zap Tesla
Bats Tesla Elite Barbarians Valkyrie
Tesla Elite Barbarians Valkyrie
Zap Bats Firecracker Elite Barbarians Valkyrie The Log
Tesla
Bats Tesla Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Elite Barbarians Bats Zap Firecracker Valkyrie The Log
Bats Valkyrie Zap Firecracker Tesla Elite Barbarians The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log
Firecracker Bats Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Bats Elite Barbarians
Firecracker Zap Valkyrie The Log
Zap Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Zap Firecracker Elite Barbarians The Log
Zap Firecracker The Log
Firecracker The Log
Bats
Zap Firecracker The Log
Zap Firecracker Valkyrie The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Valkyrie
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Elite Barbarians Bats Zap Firecracker
Zap Bats Firecracker
Elite Barbarians
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Bats
Zap Firecracker
The Log
Firecracker Valkyrie
The Log Zap Firecracker
Zap
Firecracker Elite Barbarians
Zap Bats Firecracker Elite Barbarians The Log
Firecracker Bats Zap
Zap Firecracker The Log
Firecracker

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