My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Inferno Tower
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Magic Archer
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Magic Archer
Fireball
Firecracker Hog Rider Inferno Tower Magic Archer
Poison
Bats Firecracker Inferno Tower Magic Archer
Lightning
Valkyrie Inferno Tower Magic Archer
Rocket
Valkyrie Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Valkyrie Hog Rider Magic Archer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Valkyrie

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight Zap Firecracker
Zap
Firecracker Hog Rider Bats Valkyrie Magic Archer Mega Knight
Firecracker
Zap Hog Rider Bats Valkyrie Mega Knight
Valkyrie
Bats Hog Rider Zap Firecracker Magic Archer
Hog Rider
Bats Zap Firecracker Valkyrie Magic Archer Mega Knight
Inferno Tower
Magic Archer
Zap Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Zap Firecracker Hog Rider Magic Archer

Defense Synergies 2 15

Bats
Zap Firecracker Valkyrie Inferno Tower Mega Knight
Zap
Mega Knight Bats Firecracker Valkyrie Inferno Tower Magic Archer
Firecracker
Valkyrie Bats Zap Inferno Tower Mega Knight
Valkyrie
Firecracker Bats Zap Inferno Tower Magic Archer
Hog Rider
Inferno Tower
Bats Zap Firecracker Valkyrie Mega Knight
Magic Archer
Zap Valkyrie Mega Knight
Mega Knight
Zap Bats Firecracker Inferno Tower Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Inferno Tower Magic Archer
Inferno Tower Bats Zap Firecracker Valkyrie Mega Knight
Inferno Tower Mega Knight Bats Valkyrie
Inferno Tower Bats Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Bats Zap Firecracker Valkyrie Magic Archer Mega Knight
Bats Inferno Tower Zap Firecracker Magic Archer
Zap Valkyrie Inferno Tower Magic Archer Mega Knight
Inferno Tower
Firecracker Valkyrie Inferno Tower Mega Knight
Bats Valkyrie Zap Firecracker Magic Archer Mega Knight
Inferno Tower Bats Zap Firecracker Magic Archer
Inferno Tower Mega Knight Bats Zap Valkyrie
Valkyrie Mega Knight Bats Zap Firecracker Magic Archer
Inferno Tower Mega Knight
Inferno Tower Zap Mega Knight
Mega Knight Bats Firecracker Valkyrie Inferno Tower
Valkyrie Mega Knight Bats Zap Firecracker Magic Archer
Zap Valkyrie Bats Firecracker Magic Archer Mega Knight
Inferno Tower
Valkyrie Mega Knight Bats Firecracker
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Inferno Tower
Zap Firecracker Valkyrie Magic Archer Mega Knight
Mega Knight Bats Zap Valkyrie Inferno Tower
Valkyrie Mega Knight Bats Zap Inferno Tower
Inferno Tower Valkyrie Mega Knight
Firecracker Bats Zap Magic Archer
Bats Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Zap Mega Knight Bats Firecracker Valkyrie Inferno Tower Magic Archer
Inferno Tower
Mega Knight Bats Valkyrie Inferno Tower
Mega Knight Zap Valkyrie
Mega Knight Valkyrie Inferno Tower
Firecracker Valkyrie Magic Archer Mega Knight
Inferno Tower Bats Zap Firecracker Valkyrie Magic Archer
Bats Valkyrie Mega Knight Zap Firecracker Inferno Tower Magic Archer
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie
Firecracker Zap Magic Archer
Magic Archer
Firecracker Valkyrie
Zap Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Bats Zap Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Bats
Firecracker Zap Valkyrie Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Magic Archer
Magic Archer Firecracker Mega Knight
Bats
Zap Firecracker Magic Archer Mega Knight
Zap Firecracker Valkyrie Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Zap Magic Archer
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Bats Zap Firecracker Magic Archer
Zap Bats Firecracker
Zap Magic Archer Mega Knight
Zap Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Zap Bats Magic Archer
Zap Firecracker Magic Archer
Firecracker Valkyrie Magic Archer Mega Knight
Zap Firecracker Magic Archer
Zap
Firecracker Mega Knight
Zap Bats Firecracker Magic Archer
Firecracker Bats Zap Magic Archer
Zap Firecracker Magic Archer Mega Knight
Firecracker Mega Knight

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