My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Rune Giant Executioner P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Little Prince
Zap
Bats Firecracker Little Prince
Barbarian Barrel
Firecracker Valkyrie Executioner Little Prince
The Log
Firecracker Little Prince
Earthquake
Firecracker
Arrows
Bats Firecracker Little Prince
Royal Delivery
Bats Firecracker Valkyrie Executioner P.E.K.K.A Little Prince
Fireball
Firecracker Executioner Little Prince
Poison
Bats Firecracker Executioner Little Prince
Lightning
Valkyrie Executioner Little Prince
Rocket
Valkyrie Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rune Giant Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Little Prince Valkyrie Rune Giant Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Little Prince

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Firecracker Rune Giant P.E.K.K.A
Zap
Firecracker P.E.K.K.A Bats Valkyrie Executioner Little Prince
Firecracker
Zap Bats Valkyrie Rune Giant P.E.K.K.A
Valkyrie
Bats Zap Firecracker Executioner P.E.K.K.A Little Prince
Rune Giant
Bats Firecracker Little Prince
Executioner
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bats Firecracker Valkyrie Executioner
Little Prince
Zap Valkyrie Rune Giant

Defense Synergies 1 13

Bats
Zap Firecracker Valkyrie P.E.K.K.A
Zap
Bats Firecracker Valkyrie Executioner P.E.K.K.A Little Prince
Firecracker
Valkyrie Bats Zap P.E.K.K.A
Valkyrie
Firecracker Bats Zap Executioner P.E.K.K.A Little Prince
Rune Giant
Executioner
Zap Valkyrie
P.E.K.K.A
Bats Zap Firecracker Valkyrie
Little Prince
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Executioner
P.E.K.K.A Bats Zap Firecracker Valkyrie Executioner
P.E.K.K.A Bats Valkyrie Executioner
P.E.K.K.A Bats Firecracker Valkyrie
Firecracker Valkyrie P.E.K.K.A
Bats Zap Firecracker Valkyrie Executioner
Bats Zap Firecracker Executioner Little Prince
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie Little Prince
Bats Valkyrie Executioner Zap Firecracker
Executioner Bats Zap Firecracker
P.E.K.K.A Bats Zap Valkyrie
Valkyrie Executioner Bats Zap Firecracker P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bats Firecracker Valkyrie Executioner P.E.K.K.A
Valkyrie Bats Zap Firecracker Executioner Little Prince
Zap Valkyrie Executioner Bats Firecracker Little Prince
P.E.K.K.A
Valkyrie Bats Firecracker Executioner P.E.K.K.A Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Zap Firecracker Valkyrie Executioner
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap
P.E.K.K.A Valkyrie Executioner
Firecracker Executioner Bats Zap
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Valkyrie Executioner
Firecracker Valkyrie Executioner
Bats Zap Firecracker Valkyrie Executioner P.E.K.K.A Little Prince
Bats Valkyrie Executioner Zap Firecracker P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap Executioner
Firecracker Valkyrie
Executioner Zap Firecracker Valkyrie
Firecracker Executioner Bats Zap
Firecracker Executioner
Zap Firecracker Executioner
Zap Firecracker
Bats
Firecracker Zap Valkyrie
Zap Firecracker Executioner
Firecracker Executioner
Firecracker
Zap Firecracker
Zap Firecracker Executioner
Firecracker Executioner
Bats
Zap Firecracker Executioner
Zap Firecracker Valkyrie Little Prince
Zap
Zap Firecracker Valkyrie Executioner Little Prince
Firecracker Zap Executioner
Zap
Zap Firecracker
Bats Zap Firecracker Executioner Little Prince
Zap Bats Firecracker
Zap
Zap Firecracker
P.E.K.K.A
Firecracker
Zap Bats
Zap Firecracker Executioner
Firecracker Valkyrie Executioner
Zap Firecracker Executioner
Zap
Firecracker Executioner P.E.K.K.A
Zap Bats Firecracker
Firecracker Bats Zap Executioner
Zap Firecracker Executioner Little Prince
P.E.K.K.A
Firecracker

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