My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch P.E.K.K.A Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Witch
Zap
Bats Firecracker Witch Bandit
Barbarian Barrel
Firecracker Witch Bandit
The Log
Firecracker Witch Bandit
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Witch P.E.K.K.A Bandit
Fireball
Firecracker Witch Bandit
Poison
Bats Firecracker Witch
Lightning
Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Void Bandit Golden Knight Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Void

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker P.E.K.K.A Bandit
Zap
Firecracker Void P.E.K.K.A Bats Witch Bandit
Firecracker
Zap Bats P.E.K.K.A Bandit
Void
Zap
Witch
Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Bats Firecracker Witch
Bandit
Bats Zap Firecracker Witch Golden Knight
Golden Knight
Bandit

Defense Synergies 0 15

Bats
Zap Firecracker P.E.K.K.A Bandit Golden Knight
Zap
Bats Firecracker Void Witch P.E.K.K.A Bandit Golden Knight
Firecracker
Bats Zap P.E.K.K.A Bandit Golden Knight
Void
Zap
Witch
Zap Bandit
P.E.K.K.A
Bats Zap Firecracker
Bandit
Bats Zap Firecracker Witch
Golden Knight
Bats Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Void Golden Knight
P.E.K.K.A Bats Zap Firecracker Witch Bandit
Witch P.E.K.K.A Bats Void Bandit
Witch P.E.K.K.A Bats Firecracker Bandit
Firecracker P.E.K.K.A
Bats Zap Firecracker Bandit
Bats Zap Firecracker Void Witch
Zap Void P.E.K.K.A Bandit Golden Knight
Witch P.E.K.K.A
Firecracker Bandit
Bats Witch Zap Firecracker Bandit
Bats Zap Firecracker Witch
P.E.K.K.A Bats Zap Witch Bandit
Bats Zap Firecracker Witch P.E.K.K.A Golden Knight
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Bats Firecracker Witch P.E.K.K.A
Bats Zap Firecracker Witch Bandit Golden Knight
Zap Witch Bats Firecracker Bandit
P.E.K.K.A
Bats Firecracker Witch P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void Witch P.E.K.K.A Bandit
Void Bandit Zap Firecracker
P.E.K.K.A Bandit Bats Zap Witch Golden Knight
P.E.K.K.A Bats Zap Bandit
P.E.K.K.A Witch Bandit
Firecracker Bats Zap Witch
P.E.K.K.A Bats Void Witch Bandit
P.E.K.K.A
Zap Void P.E.K.K.A Bats Firecracker Witch Bandit
Witch P.E.K.K.A
P.E.K.K.A Bats Witch Golden Knight
P.E.K.K.A Zap Void
P.E.K.K.A Witch Bandit Golden Knight
Firecracker Witch
Witch Bats Zap Firecracker P.E.K.K.A Golden Knight
Bats Zap Firecracker Witch P.E.K.K.A Golden Knight
Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Bandit Golden Knight
Firecracker Void Zap Bandit Golden Knight
Void Bandit
Firecracker Void
Zap Firecracker
Firecracker Bats Zap Witch
Firecracker Witch
Zap Firecracker
Void Zap Firecracker Bandit Golden Knight
Bats Void
Firecracker Void Zap Bandit Golden Knight
Void Zap Firecracker
Firecracker Void Bandit Golden Knight
Firecracker Void Bandit
Zap Firecracker
Zap Firecracker Witch Bandit Golden Knight
Firecracker Bandit
Bats
Void Zap Firecracker Bandit
Zap Firecracker Void Witch Golden Knight
Void
Void
Void
Zap Void
Zap Firecracker Witch
Witch
Firecracker Void Zap Witch Bandit Golden Knight
Void Zap Witch Bandit Golden Knight
Void Zap Firecracker Bandit Golden Knight
Bats Zap Firecracker Void Witch
Zap Bats Firecracker Void Witch
Void
Void Zap Bandit
Zap Void Firecracker
P.E.K.K.A
Firecracker
Zap Bats Void Witch Bandit
Zap Firecracker Witch
Void Firecracker
Zap Firecracker
Void Zap
Firecracker P.E.K.K.A
Zap Bats Firecracker Witch Golden Knight
Firecracker Bats Zap Void Witch
Void Zap Firecracker Witch Bandit Golden Knight
P.E.K.K.A
Firecracker Void
Void

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