My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Royal Ghost Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Bandit
Giant Snowball
Bats
Zap
Bats Firecracker Bandit
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Royal Ghost Bandit
The Log
Firecracker Elite Barbarians Bandit
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elite Barbarians Valkyrie Royal Ghost Bandit
Fireball
Firecracker Elite Barbarians Bandit
Poison
Bats Firecracker
Lightning
Elite Barbarians Valkyrie Bandit
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Royal Ghost Bandit Valkyrie Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Royal Ghost

Attack Synergies 5 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Zap Firecracker Elite Barbarians Bandit
Zap
Firecracker Elite Barbarians Bats Valkyrie Royal Ghost Bandit Mega Knight
Firecracker
Zap Bats Elite Barbarians Valkyrie Bandit Mega Knight
Elite Barbarians
Zap Valkyrie Bats Firecracker Royal Ghost Bandit Mega Knight
Valkyrie
Bats Elite Barbarians Zap Firecracker Royal Ghost Bandit
Royal Ghost
Zap Elite Barbarians Valkyrie Bandit Mega Knight
Bandit
Bats Zap Firecracker Elite Barbarians Valkyrie Royal Ghost Mega Knight
Mega Knight
Bats Zap Firecracker Elite Barbarians Royal Ghost Bandit

Defense Synergies 3 16

Bats
Zap Firecracker Valkyrie Bandit Mega Knight
Zap
Mega Knight Bats Firecracker Elite Barbarians Valkyrie Royal Ghost Bandit
Firecracker
Valkyrie Bats Zap Bandit Mega Knight
Elite Barbarians
Valkyrie Zap Mega Knight
Valkyrie
Firecracker Elite Barbarians Bats Zap Bandit
Royal Ghost
Zap Mega Knight
Bandit
Bats Zap Firecracker Valkyrie Mega Knight
Mega Knight
Zap Bats Firecracker Elite Barbarians Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Elite Barbarians Bats Zap Firecracker Valkyrie Bandit Mega Knight
Mega Knight Bats Elite Barbarians Valkyrie Bandit
Elite Barbarians Bats Firecracker Valkyrie Bandit Mega Knight
Firecracker Elite Barbarians Valkyrie Mega Knight
Bats Zap Firecracker Valkyrie Royal Ghost Bandit Mega Knight
Bats Zap Firecracker
Zap Valkyrie Bandit Mega Knight
Elite Barbarians
Elite Barbarians Firecracker Valkyrie Royal Ghost Bandit Mega Knight
Bats Valkyrie Zap Firecracker Royal Ghost Bandit Mega Knight
Bats Zap Firecracker
Mega Knight Bats Zap Elite Barbarians Valkyrie Bandit
Valkyrie Mega Knight Bats Zap Firecracker Royal Ghost
Elite Barbarians Bandit Mega Knight
Zap Elite Barbarians Bandit Mega Knight
Mega Knight Bats Firecracker Elite Barbarians Valkyrie
Mega Knight Bats Zap Firecracker Elite Barbarians Valkyrie Royal Ghost Bandit
Zap Valkyrie Bats Firecracker Royal Ghost Bandit Mega Knight
Elite Barbarians
Valkyrie Royal Ghost Mega Knight Bats Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Elite Barbarians Royal Ghost Bandit
Bandit Zap Firecracker Elite Barbarians Valkyrie Royal Ghost Mega Knight
Bandit Mega Knight Bats Zap Elite Barbarians Valkyrie
Valkyrie Mega Knight Bats Zap Elite Barbarians Bandit
Elite Barbarians Valkyrie Bandit Mega Knight
Firecracker Bats Zap
Bats Elite Barbarians Valkyrie Bandit
Mega Knight Elite Barbarians Valkyrie
Zap Mega Knight Bats Firecracker Elite Barbarians Valkyrie Bandit
Mega Knight Bats Elite Barbarians Valkyrie
Mega Knight Zap Elite Barbarians Valkyrie
Elite Barbarians Mega Knight Valkyrie Bandit
Firecracker Valkyrie Mega Knight
Elite Barbarians Bats Zap Firecracker Valkyrie
Bats Valkyrie Mega Knight Zap Firecracker Elite Barbarians Royal Ghost
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Royal Ghost Bandit
Firecracker Zap Royal Ghost Bandit
Bandit
Firecracker Valkyrie
Zap Firecracker Valkyrie Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker Bandit
Bats Elite Barbarians
Firecracker Zap Valkyrie Bandit
Zap Firecracker
Firecracker Elite Barbarians Bandit
Firecracker Bandit
Zap Firecracker Elite Barbarians
Zap Firecracker Bandit
Firecracker Bandit Mega Knight
Bats
Zap Firecracker Bandit Mega Knight
Zap Firecracker Valkyrie Mega Knight
Mega Knight
Zap
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap Royal Ghost Bandit
Zap Bandit Mega Knight
Zap Firecracker Bandit
Elite Barbarians Bats Zap Firecracker
Zap Bats Firecracker
Elite Barbarians
Zap Bandit Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Bats Bandit
Zap Firecracker
Firecracker Valkyrie Mega Knight
Zap Firecracker
Zap
Firecracker Elite Barbarians Mega Knight
Zap Bats Firecracker Elite Barbarians
Firecracker Bats Zap
Zap Firecracker Royal Ghost Bandit Mega Knight
Firecracker Mega Knight

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