My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Wall Breakers Skeleton Army
Giant Snowball
Bats Goblin Gang Wall Breakers Skeleton Army
Zap
Bats Goblin Gang Firecracker Wall Breakers Skeleton Army
Barbarian Barrel
Goblin Gang Firecracker Wall Breakers Skeleton Army Magic Archer
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Skeleton Army
Earthquake
Goblin Gang Firecracker Skeleton Army
Arrows
Bats Goblin Gang Firecracker Wall Breakers Skeleton Army
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Skeleton Army Magic Archer
Fireball
Goblin Gang Firecracker Wall Breakers Skeleton Army Magic Archer
Poison
Bats Goblin Gang Firecracker Skeleton Army Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers Goblin Gang Firecracker Skeleton Army Mini P.E.K.K.A Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Wall Breakers Goblin Gang

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker Mini P.E.K.K.A Wall Breakers
Zap
Firecracker Bats Mini P.E.K.K.A Wall Breakers Magic Archer
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Zap Bats Goblin Gang Mini P.E.K.K.A Wall Breakers
Mini P.E.K.K.A
Bats Zap Goblin Gang Firecracker Magic Archer
Wall Breakers
Bats Zap Firecracker
Skeleton Army
Magic Archer
Zap Mini P.E.K.K.A

Defense Synergies 1 16

Bats
Zap Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Goblin Gang Firecracker Skeleton Army Magic Archer
Goblin Gang
Zap Firecracker Mini P.E.K.K.A Skeleton Army Magic Archer
Firecracker
Bats Zap Goblin Gang Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Zap Bats Goblin Gang Firecracker Skeleton Army Magic Archer
Wall Breakers
Skeleton Army
Zap Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer
Magic Archer
Zap Goblin Gang Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer
Mini P.E.K.K.A Skeleton Army Bats Zap Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A Skeleton Army
Goblin Gang Skeleton Army Bats Zap Firecracker Magic Archer
Bats Zap Goblin Gang Firecracker Magic Archer
Zap Magic Archer
Mini P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker Mini P.E.K.K.A
Bats Goblin Gang Skeleton Army Zap Firecracker Magic Archer
Bats Zap Goblin Gang Firecracker Magic Archer
Mini P.E.K.K.A Skeleton Army Bats Zap Goblin Gang
Skeleton Army Bats Zap Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang Mini P.E.K.K.A
Bats Goblin Gang Firecracker Mini P.E.K.K.A Skeleton Army
Bats Zap Goblin Gang Firecracker Skeleton Army Magic Archer
Zap Bats Firecracker Magic Archer
Mini P.E.K.K.A
Goblin Gang Skeleton Army Bats Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Zap
Zap Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer
Goblin Gang Skeleton Army Bats Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Skeleton Army Bats Zap
Goblin Gang Mini P.E.K.K.A Skeleton Army
Firecracker Bats Zap Goblin Gang Magic Archer
Goblin Gang Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Zap Bats Firecracker Mini P.E.K.K.A Skeleton Army Magic Archer
Goblin Gang Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Goblin Gang
Firecracker Skeleton Army Magic Archer
Goblin Gang Skeleton Army Bats Zap Firecracker Mini P.E.K.K.A Magic Archer
Bats Zap Firecracker Mini P.E.K.K.A Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Zap Magic Archer
Magic Archer
Firecracker
Zap Firecracker Magic Archer
Firecracker Bats Zap Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Bats Goblin Gang Mini P.E.K.K.A
Firecracker Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Magic Archer
Magic Archer Firecracker
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Magic Archer
Zap Firecracker Magic Archer
Magic Archer
Zap
Zap Firecracker Magic Archer
Firecracker Zap Magic Archer
Zap Magic Archer
Zap Firecracker Magic Archer
Bats Zap Firecracker Magic Archer
Zap Bats Firecracker
Mini P.E.K.K.A
Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Zap Bats Goblin Gang Skeleton Army Magic Archer
Zap Firecracker Magic Archer
Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer
Zap Firecracker Magic Archer
Zap
Firecracker
Zap Bats Goblin Gang Firecracker Magic Archer
Firecracker Bats Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker

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