My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Goblin Barrel
Giant Snowball
Bats Goblin Gang Skeleton Barrel Goblin Barrel
Zap
Bats Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
The Log
Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Bats Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Royal Delivery
Bats Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Fireball
Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Poison
Bats Goblin Gang Skeleton Barrel Firecracker
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Skeleton Barrel Firecracker Goblin Barrel Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Skeleton Barrel

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Zap Firecracker Goblin Barrel
Zap
Firecracker Bats Skeleton Barrel Poison Mega Knight
Goblin Gang
Goblin Barrel Skeleton Barrel Firecracker
Skeleton Barrel
Bats Firecracker Goblin Barrel Zap Goblin Gang Poison Mega Knight
Firecracker
Zap Skeleton Barrel Bats Goblin Gang Goblin Barrel Mega Knight
Goblin Barrel
Goblin Gang Skeleton Barrel Bats Firecracker Mega Knight
Poison
Zap Skeleton Barrel Mega Knight
Mega Knight
Bats Zap Skeleton Barrel Firecracker Goblin Barrel Poison

Defense Synergies 1 11

Bats
Zap Firecracker Mega Knight
Zap
Mega Knight Bats Goblin Gang Skeleton Barrel Firecracker Poison
Goblin Gang
Zap Firecracker
Skeleton Barrel
Zap Mega Knight
Firecracker
Bats Zap Goblin Gang Mega Knight
Goblin Barrel
Poison
Zap Mega Knight
Mega Knight
Zap Bats Skeleton Barrel Firecracker Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker
Bats Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Bats
Bats Goblin Gang Firecracker Mega Knight
Firecracker Poison Mega Knight
Goblin Gang Bats Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker Poison
Zap Skeleton Barrel Poison Mega Knight
Goblin Gang
Goblin Gang Firecracker Mega Knight
Bats Goblin Gang Poison Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker Poison
Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Goblin Gang Firecracker Poison
Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Bats Goblin Gang Firecracker Poison
Mega Knight Bats Zap Goblin Gang Firecracker
Zap Poison Bats Firecracker Mega Knight
Goblin Gang Mega Knight Bats Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Poison Zap Goblin Gang Skeleton Barrel Firecracker Mega Knight
Goblin Gang Mega Knight Bats Zap
Goblin Gang Mega Knight Bats Zap
Goblin Gang Mega Knight
Firecracker Poison Bats Zap Goblin Gang Skeleton Barrel
Goblin Gang Bats
Mega Knight
Zap Mega Knight Bats Firecracker Poison
Goblin Gang
Mega Knight Bats
Mega Knight Zap Poison
Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Bats Zap Firecracker Poison
Bats Poison Mega Knight Zap Firecracker
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Firecracker
Firecracker Poison Zap Skeleton Barrel
Skeleton Barrel Poison
Skeleton Barrel Firecracker Poison
Poison Zap Firecracker Mega Knight
Firecracker Poison Bats Zap Skeleton Barrel
Firecracker Poison
Poison Zap Skeleton Barrel Firecracker
Poison Zap Skeleton Barrel Firecracker
Bats Goblin Gang Poison
Firecracker Poison Zap Skeleton Barrel
Poison Zap Firecracker
Poison Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Poison
Zap Skeleton Barrel Firecracker Poison
Zap Skeleton Barrel Firecracker Poison
Skeleton Barrel Firecracker Poison Mega Knight
Poison
Bats
Zap Skeleton Barrel Firecracker Poison Mega Knight
Zap Skeleton Barrel Firecracker Poison Mega Knight
Poison Mega Knight
Poison
Zap Skeleton Barrel Poison
Zap Firecracker Poison Mega Knight
Firecracker Poison Zap Skeleton Barrel
Zap Skeleton Barrel Poison Mega Knight
Poison Zap Skeleton Barrel Firecracker
Poison Bats Zap Firecracker
Zap Bats Skeleton Barrel Firecracker Poison
Poison Zap Mega Knight
Zap Firecracker Poison
Mega Knight
Firecracker Poison
Zap Skeleton Barrel Bats Goblin Gang
Poison Zap Firecracker
Poison Goblin Gang Firecracker Mega Knight
Zap Skeleton Barrel Firecracker Poison
Zap Poison
Firecracker Mega Knight
Zap Bats Goblin Gang Firecracker Poison
Firecracker Bats Zap Poison
Poison Zap Skeleton Barrel Firecracker Mega Knight
Firecracker Mega Knight

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