My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Witch Miner
Zap
Bats Goblin Gang Witch
Barbarian Barrel
Goblin Gang Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Goblin Gang Witch Miner
Fireball
Goblin Gang Witch
Poison
Bats Goblin Gang Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Electro Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Miner Golden Knight Witch Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap
Zap
Miner Bats Witch
Goblin Gang
Miner
Witch
Zap Miner
Lightning
Electro Giant
Electro Giant
Lightning Golden Knight
Miner
Bats Zap Goblin Gang Witch Golden Knight
Golden Knight
Electro Giant Miner

Defense Synergies 0 8

Bats
Zap Golden Knight
Zap
Bats Goblin Gang Witch Miner Golden Knight
Goblin Gang
Zap Miner
Witch
Zap
Lightning
Electro Giant
Golden Knight
Miner
Zap Goblin Gang
Golden Knight
Bats Zap Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Golden Knight
Bats Zap Goblin Gang Witch
Goblin Gang Witch Bats Lightning
Witch Bats Goblin Gang
Lightning
Goblin Gang Bats Zap
Bats Lightning Zap Goblin Gang Witch
Lightning Zap Electro Giant Golden Knight
Witch Goblin Gang
Goblin Gang Miner
Bats Goblin Gang Witch Zap Electro Giant
Bats Zap Goblin Gang Witch
Bats Zap Goblin Gang Witch Lightning
Bats Zap Goblin Gang Witch Golden Knight
Goblin Gang
Zap Goblin Gang Lightning Electro Giant
Bats Goblin Gang Witch
Bats Zap Goblin Gang Witch Golden Knight
Zap Witch Bats
Goblin Gang Bats Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch Electro Giant
Zap Goblin Gang Lightning Miner
Goblin Gang Bats Zap Witch Lightning Golden Knight
Goblin Gang Lightning Bats Zap
Goblin Gang Witch
Electro Giant Bats Zap Goblin Gang Witch
Goblin Gang Bats Witch Lightning
Zap Lightning Bats Witch
Witch Goblin Gang
Bats Witch Golden Knight
Lightning Zap Electro Giant
Lightning Goblin Gang Witch Golden Knight
Witch Electro Giant
Goblin Gang Witch Electro Giant Bats Zap Lightning Golden Knight
Bats Zap Witch Electro Giant Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Golden Knight
Zap Miner Golden Knight
Lightning Miner
Lightning
Zap
Electro Giant Bats Zap Witch
Witch
Zap Lightning
Miner Zap Lightning Golden Knight
Lightning Bats Goblin Gang
Lightning Miner Zap Golden Knight
Lightning Zap
Lightning Miner Golden Knight
Lightning
Lightning Zap
Lightning Zap Witch Golden Knight
Lightning
Lightning
Bats Lightning
Lightning Zap
Lightning Zap Witch Electro Giant Miner Golden Knight
Lightning
Lightning
Lightning
Lightning Zap
Zap Electro Giant Witch
Witch
Miner Zap Witch Lightning Golden Knight
Lightning Zap Witch Miner Golden Knight
Lightning Miner Zap Golden Knight
Lightning Bats Zap Witch Electro Giant
Zap Lightning Bats Witch Electro Giant
Lightning
Lightning Zap Miner
Zap Lightning
Lightning
Zap Lightning Bats Goblin Gang Witch
Lightning Zap Witch
Lightning Miner Goblin Gang
Zap Lightning
Lightning Zap Electro Giant
Zap Electro Giant Bats Goblin Gang Witch Lightning Golden Knight
Bats Zap Witch Lightning
Lightning Zap Witch Electro Giant Miner Golden Knight
Lightning

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