My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel
Giant Snowball
Bats Goblin Gang Goblin Barrel
Zap
Bats Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel Executioner
The Log
Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel
Earthquake
Goblin Gang Elixir Golem Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel
Royal Delivery
Bats Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel Executioner P.E.K.K.A
Fireball
Goblin Gang Elite Barbarians Elixir Golem Goblin Barrel Executioner
Poison
Bats Goblin Gang Elixir Golem Executioner
Lightning
Elite Barbarians Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Elixir Golem Goblin Barrel Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Elixir Golem

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Elixir Golem Goblin Barrel P.E.K.K.A
Zap
Elite Barbarians P.E.K.K.A Bats Elixir Golem Executioner
Goblin Gang
Goblin Barrel Elixir Golem P.E.K.K.A
Elite Barbarians
Zap Bats
Elixir Golem
Bats Zap Goblin Gang Goblin Barrel Executioner
Goblin Barrel
Goblin Gang Bats Elixir Golem P.E.K.K.A
Executioner
Zap Elixir Golem P.E.K.K.A
P.E.K.K.A
Zap Bats Goblin Gang Goblin Barrel Executioner

Defense Synergies 0 7

Bats
Zap P.E.K.K.A
Zap
Bats Goblin Gang Elite Barbarians Executioner P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A
Elite Barbarians
Zap
Elixir Golem
Goblin Barrel
Executioner
Zap
P.E.K.K.A
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Elite Barbarians P.E.K.K.A Bats Zap Goblin Gang Executioner
Goblin Gang P.E.K.K.A Bats Elite Barbarians Executioner
Elite Barbarians P.E.K.K.A Bats Goblin Gang
Elite Barbarians P.E.K.K.A
Goblin Gang Bats Zap Executioner
Bats Zap Goblin Gang Executioner
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians
Bats Goblin Gang Executioner Zap
Executioner Bats Zap Goblin Gang
P.E.K.K.A Bats Zap Goblin Gang Elite Barbarians
Executioner Bats Zap Goblin Gang P.E.K.K.A
Elite Barbarians P.E.K.K.A Goblin Gang
Zap Goblin Gang Elite Barbarians P.E.K.K.A
Bats Goblin Gang Elite Barbarians Executioner P.E.K.K.A
Bats Zap Goblin Gang Elite Barbarians Executioner
Zap Executioner Bats
P.E.K.K.A Elite Barbarians
Goblin Gang Bats Elite Barbarians Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians P.E.K.K.A
Zap Goblin Gang Elite Barbarians Executioner
Goblin Gang P.E.K.K.A Bats Zap Elite Barbarians
Goblin Gang P.E.K.K.A Bats Zap Elite Barbarians
P.E.K.K.A Goblin Gang Elite Barbarians Executioner
Executioner Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Zap Elite Barbarians
Elite Barbarians P.E.K.K.A Goblin Gang Executioner
Executioner
Goblin Gang Elite Barbarians Bats Zap Executioner P.E.K.K.A
Bats Executioner Zap Elite Barbarians P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Executioner Zap
Executioner Bats Zap
Executioner
Zap Executioner
Zap
Bats Goblin Gang Elite Barbarians
Zap
Zap Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Bats
Zap Executioner
Zap
Zap
Zap Executioner
Zap Executioner
Zap
Zap
Elite Barbarians Bats Zap Executioner
Zap Bats
Elite Barbarians
Zap
Zap
P.E.K.K.A
Zap Bats Goblin Gang
Zap Executioner
Goblin Gang Executioner
Zap Executioner
Zap
Elite Barbarians Executioner P.E.K.K.A
Zap Bats Goblin Gang Elite Barbarians
Bats Zap Executioner
Zap Executioner
P.E.K.K.A

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