My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel
Giant Snowball
Bats Hog Rider Goblin Barrel Princess
Zap
Bats Goblin Barrel Princess
Barbarian Barrel
Goblin Barrel Princess Electro Wizard
The Log
Hog Rider Goblin Barrel Princess
Earthquake
Hog Rider Goblin Barrel
Arrows
Bats Goblin Barrel Princess
Royal Delivery
Bats Hog Rider Goblin Barrel P.E.K.K.A Princess Electro Wizard
Fireball
Hog Rider Goblin Barrel Princess Electro Wizard
Poison
Bats Princess Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Barrel Princess Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Barrel

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Goblin Barrel P.E.K.K.A
Zap
Hog Rider P.E.K.K.A Electro Wizard Bats The Log Princess
Hog Rider
Bats Zap The Log Goblin Barrel Princess Electro Wizard
Goblin Barrel
Bats Hog Rider P.E.K.K.A Princess
P.E.K.K.A
Zap Electro Wizard Bats Goblin Barrel The Log Princess
The Log
Hog Rider Zap P.E.K.K.A Princess
Princess
Zap Hog Rider Goblin Barrel P.E.K.K.A The Log
Electro Wizard
Zap P.E.K.K.A Hog Rider

Defense Synergies 2 11

Bats
Zap P.E.K.K.A The Log Electro Wizard
Zap
Electro Wizard Bats P.E.K.K.A The Log Princess
Hog Rider
Goblin Barrel
P.E.K.K.A
The Log Bats Zap Princess Electro Wizard
The Log
P.E.K.K.A Bats Zap Princess Electro Wizard
Princess
Zap P.E.K.K.A The Log
Electro Wizard
Zap Bats P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Electro Wizard
P.E.K.K.A Bats Zap The Log Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A The Log Princess
The Log Bats Zap Electro Wizard
Bats Electro Wizard Zap Princess
Zap P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Princess
Electro Wizard
Bats Electro Wizard Zap The Log Princess
Bats Zap Princess Electro Wizard
P.E.K.K.A Bats Zap The Log Electro Wizard
Bats Zap P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A The Log Electro Wizard
Bats P.E.K.K.A Electro Wizard
Bats Zap The Log Electro Wizard
Zap The Log Bats Princess Electro Wizard
P.E.K.K.A Electro Wizard
Bats P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap The Log
P.E.K.K.A Bats Zap The Log Electro Wizard
P.E.K.K.A Bats Zap The Log Electro Wizard
P.E.K.K.A
Bats Zap Princess Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Bats The Log
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A
Princess
Electro Wizard Bats Zap P.E.K.K.A The Log
Bats Zap P.E.K.K.A The Log Princess Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess Electro Wizard
The Log
The Log
Zap The Log
Bats Zap Princess
The Log Princess
The Log Zap Princess
The Log Zap
Bats Electro Wizard
Zap The Log Princess Electro Wizard
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Bats
Zap The Log Princess Electro Wizard
Zap The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Princess
The Log Zap Princess Electro Wizard
Zap The Log Princess
Zap The Log
Bats Zap Princess Electro Wizard
Zap Electro Wizard Bats
Zap The Log
Zap Princess Electro Wizard
P.E.K.K.A
The Log Princess
Zap Electro Wizard Bats Princess
Zap Princess Electro Wizard
The Log
Princess Electro Wizard
The Log Zap Princess
Zap
P.E.K.K.A
Zap Bats The Log Princess Electro Wizard
Bats Zap Princess Electro Wizard
Zap The Log Princess Electro Wizard
P.E.K.K.A

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