My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army Prince
Giant Snowball
Bats Hog Rider Skeleton Army
Zap
Bats Inferno Tower Skeleton Army Prince
Barbarian Barrel
Inferno Tower Wizard Skeleton Army
The Log
Hog Rider Skeleton Army Prince
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Hog Rider Wizard Skeleton Army Prince
Fireball
Hog Rider Inferno Tower Wizard Skeleton Army
Poison
Bats Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard Prince
Rocket
Hog Rider Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Skeleton Army Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Hog Rider Poison Inferno Tower Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Skeleton Army Hog Rider

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Prince
Zap
Hog Rider Prince Bats Poison
Hog Rider
Bats Zap Wizard Poison Prince
Inferno Tower
Wizard
Hog Rider Prince
Skeleton Army
Poison
Zap Hog Rider Prince
Prince
Zap Bats Hog Rider Wizard Poison

Defense Synergies 1 12

Bats
Zap Inferno Tower Prince
Zap
Bats Inferno Tower Skeleton Army Poison Prince
Hog Rider
Inferno Tower
Skeleton Army Bats Zap Poison Prince
Wizard
Skeleton Army Prince
Skeleton Army
Inferno Tower Zap Wizard Prince
Poison
Zap Inferno Tower
Prince
Bats Zap Inferno Tower Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Inferno Tower Skeleton Army Bats Zap Prince
Inferno Tower Skeleton Army Prince Bats
Inferno Tower Skeleton Army Prince Bats
Skeleton Army Poison Prince
Skeleton Army Bats Zap
Bats Inferno Tower Zap Wizard Poison
Zap Inferno Tower Poison
Inferno Tower Skeleton Army Prince
Skeleton Army Inferno Tower Prince
Bats Skeleton Army Poison Zap Wizard
Inferno Tower Bats Zap Wizard Poison
Inferno Tower Skeleton Army Prince Bats Zap Wizard
Wizard Skeleton Army Bats Zap Poison Prince
Inferno Tower Skeleton Army Prince
Inferno Tower Skeleton Army Zap Prince
Wizard Bats Inferno Tower Skeleton Army Poison Prince
Bats Zap Wizard Skeleton Army Prince
Zap Wizard Poison Bats
Inferno Tower Prince
Wizard Skeleton Army Bats Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Prince
Poison Zap Wizard Prince
Skeleton Army Bats Zap Inferno Tower Prince
Skeleton Army Prince Bats Zap Inferno Tower
Inferno Tower Skeleton Army Prince
Wizard Poison Bats Zap
Skeleton Army Prince Bats Inferno Tower
Inferno Tower Skeleton Army Prince
Zap Bats Inferno Tower Skeleton Army Poison Prince
Inferno Tower Skeleton Army
Bats Inferno Tower Prince
Skeleton Army Zap Poison Prince
Skeleton Army Prince Inferno Tower Wizard
Wizard Skeleton Army
Inferno Tower Skeleton Army Bats Zap Poison Prince
Bats Poison Zap Inferno Tower Wizard
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison Prince
Wizard Poison Zap
Wizard Poison Bats Zap
Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Bats Poison Prince
Poison Zap Wizard Prince
Poison Zap Wizard
Poison
Poison
Zap Poison Prince
Zap Wizard Poison
Wizard Poison
Poison
Bats
Zap Wizard Poison Prince
Zap Wizard Poison
Poison Prince
Wizard Poison
Prince
Zap Poison
Zap Poison Wizard
Poison Zap Wizard
Zap Wizard Poison Prince
Poison Zap
Poison Bats Zap Wizard
Zap Bats Wizard Poison
Poison Zap Wizard
Zap Poison
Prince
Wizard Poison
Zap Bats Skeleton Army Prince
Poison Zap Wizard
Poison Wizard Prince
Zap Wizard Poison
Zap Poison
Prince
Zap Bats Poison
Bats Zap Poison
Poison Zap Prince
Prince
Wizard

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