My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Three Musketeers Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Three Musketeers Princess Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Three Musketeers
Giant Snowball
Bats Three Musketeers Princess
Zap
Bats Three Musketeers Princess
Barbarian Barrel
Knight Three Musketeers Princess Magic Archer
The Log
Three Musketeers Princess
Earthquake
Arrows
Bats Princess
Royal Delivery
Bats Knight Three Musketeers Princess Magic Archer
Fireball
Three Musketeers Princess Magic Archer
Poison
Bats Three Musketeers Princess Magic Archer
Lightning
Knight Three Musketeers Magic Archer
Rocket
Three Musketeers Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Princess Magic Archer Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Zap
Zap
Bats Knight Three Musketeers The Log Princess Magic Archer Mega Knight
Knight
Bats Three Musketeers Princess Zap The Log Magic Archer
Three Musketeers
Knight Zap The Log
The Log
Zap Knight Three Musketeers Princess Magic Archer Mega Knight
Princess
Knight Zap The Log Mega Knight
Magic Archer
Zap Knight The Log Mega Knight
Mega Knight
Bats Zap The Log Princess Magic Archer

Defense Synergies 4 16

Bats
Knight Zap The Log Mega Knight
Zap
Mega Knight Bats Knight Three Musketeers The Log Princess Magic Archer
Knight
Bats Princess Magic Archer Zap Three Musketeers The Log
Three Musketeers
Zap Knight The Log
The Log
Bats Zap Knight Three Musketeers Princess Magic Archer Mega Knight
Princess
Knight Zap The Log Mega Knight
Magic Archer
Knight Zap The Log Mega Knight
Mega Knight
Zap Bats The Log Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight The Log Magic Archer
Bats Zap Knight Three Musketeers The Log Mega Knight
Three Musketeers Mega Knight Bats Knight
Three Musketeers Bats Knight Mega Knight
The Log Princess Mega Knight
The Log Bats Zap Magic Archer Mega Knight
Bats Three Musketeers Zap Princess Magic Archer
Zap The Log Magic Archer Mega Knight
Three Musketeers Princess
Knight Mega Knight
Bats Zap Knight The Log Princess Magic Archer Mega Knight
Three Musketeers Bats Zap Princess Magic Archer
Mega Knight Bats Zap Knight Three Musketeers The Log
Three Musketeers Mega Knight Bats Zap The Log Princess Magic Archer
Knight Three Musketeers Mega Knight
Zap Three Musketeers The Log Mega Knight
Three Musketeers Mega Knight Bats Knight
Mega Knight Bats Zap Knight Three Musketeers The Log Magic Archer
Zap The Log Bats Knight Princess Magic Archer Mega Knight
Three Musketeers
Mega Knight Bats Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap
Zap Knight The Log Magic Archer Mega Knight
Mega Knight Bats Zap Knight The Log
Mega Knight Bats Zap Knight The Log
Knight Three Musketeers Mega Knight
Bats Zap Three Musketeers Princess Magic Archer
Bats Knight
Mega Knight Knight
Zap Mega Knight Bats Knight The Log Magic Archer
Three Musketeers
Mega Knight Bats Knight
Mega Knight Zap The Log
Mega Knight Knight Three Musketeers
Three Musketeers Princess Magic Archer Mega Knight
Bats Zap Knight Three Musketeers The Log Magic Archer
Bats Mega Knight Zap The Log Princess Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Knight The Log
Zap The Log Princess Magic Archer
The Log Magic Archer
Knight The Log
Zap The Log Magic Archer Mega Knight
Bats Zap Princess Magic Archer
The Log Princess Magic Archer
The Log Zap Princess Magic Archer
The Log Zap
Bats Three Musketeers
Zap Knight The Log Princess Magic Archer
Zap Princess Magic Archer
Knight Three Musketeers The Log Princess Magic Archer
Princess Magic Archer
Princess Zap The Log Magic Archer
Zap Three Musketeers The Log Princess Magic Archer
Magic Archer Three Musketeers The Log Princess Mega Knight
Three Musketeers
Bats
Zap Three Musketeers The Log Princess Magic Archer Mega Knight
Zap The Log Princess Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Princess
The Log
Zap The Log
Zap The Log Princess Magic Archer Mega Knight
The Log Zap Princess Magic Archer
Zap The Log Princess Magic Archer Mega Knight
Zap The Log Magic Archer
Bats Zap Princess Magic Archer
Zap Bats
Zap The Log Magic Archer Mega Knight
Zap Princess Magic Archer
Mega Knight
The Log Princess Magic Archer
Zap Bats Princess Magic Archer
Zap Three Musketeers Princess Magic Archer
The Log
Knight Three Musketeers Princess Magic Archer Mega Knight
The Log Zap Princess Magic Archer
Zap
Three Musketeers Mega Knight
Zap Bats The Log Princess Magic Archer
Bats Zap Princess Magic Archer
Zap The Log Princess Magic Archer Mega Knight
Mega Knight

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